Category:Dragon's Dogma 2 - Vocations
In Dragon's Dogma 2 your character's class is known as a Vocation. There are 10 Vocations to choose from, but some must be unlocked during gameplay. The 10 Vocations are split into three separate categories: Basic Starter Vocations, Advanced, and Hybrid.
At the start of the game you can choose from four base Vocations for your main character and Pawn Companion, then evolve it into an Advanced Vocation. Only your character can access Hybrid Vocations.
The Vocation you pick affects what weapons and skills your character, called the Arisen, or their companions, known as Pawns, can use. It also influences how their abilities grow when they level up. You can change your characters Vocation later.
All Vocations
All Starting Vocations
Dragon's Dogma 2 has four basic starting vocations to choose from for your main character the Arisin and your Pawn companions: Fighter, Mage, Thief and Archer. Each has its unique abilities and fighting style.
But what is the best starting Vocation class to choose? This deeper look into each starting Vocation unveils the distinctive strategies, role and playstyles they bring to your adventure. Remember that it is possible to change your characters Vocation later in the game.
Fighter
With a sword in one hand and a shield in the other, the Fighter is a fortress on the battlefield. This Vocation is at the heart of melee combat, capable of slicing through enemy lines and delivering devastating blows. Their shield is not just for defense, it's an instrument of protection for themselves and their allies. Fighters are the bulwark against the chaos of battle, drawing enemies' attention and absorbing damage to keep their comrades safe. They specialize in close-quarters combat, using their tactical acumen to engage foes directly and protect their party from harm.
[See all Fighter Skills and Augments]
Archer
Archers are the eyes of the party, delivering precise shots from a distance with their trusty bow and arrow. They thrive in picking off targets from afar, including those out of reach for others. An Archer's ability to exploit enemy weaknesses from a distance makes them invaluable, providing critical support by softening targets or creating opportunities for their allies to exploit. This Vocation is perfect for players who prefer a calculated, strategic approach to combat, offering support from the sidelines while staying out of direct harm.
[See all Archer Skills and Augments]
Thief
The Thief is a master of rapid, consecutive attacks, wielding daggers with unmatched speed and precision. Their exceptional mobility allows them to dart in, unleash a flurry of strikes, and retreat before the enemy can counter. Thieves excel in exploiting openings, scaling enemies to target vulnerabilities, and even pilfering items from both foes and bystanders alike. This class is for players who relish in speed, stealth, and the thrill of living on the edge.
[See all Thief Skills and Augments]
Mage
Mages wield the raw power of magick, channeling their energies through staves to cast spells that can damage, protect, or heal. Their arsenal includes offensive magick to strike foes, enchantments to empower allies, and healing spells to mend wounds. The potency of a Mage's spellwork is balanced by the need for incantations, requiring strategic forethought to execute effectively. This class is a cornerstone of any party, blending the thrill of offensive capabilities with the critical support roles of enhancing and healing, making them indispensable on any quest.
[See all Mage Skills and Augments]
All Advanced Vocations
There are two Advanced Vocations in Dragon's Dogma 2, the Warrior and Sorcerer.
These vocations must be unlocked by helping the vocation maisters. Once you have gained their approval, you can gain access to their vocation, or they may grant you special tomes that teach skills of the highest order, the “maister's teachings”.
Warrior
The Warrior class stands out as the epitome of brute force and raw power. These formidable combatants are characterized by their impressive physical stature and unparalleled endurance, enabling them to withstand the onslaught of enemy attacks with ease. Unlike their Fighter counterparts, Warriors eschew the protection of a shield, instead donning heavy armor that, combined with their robust constitution, provides them with the resilience needed to survive the thick of battle.
Warriors excel in wielding two-handed weapons, with the greatsword and hammer being their instruments of destruction. Their combat style is centered around charging their attacks to unleash singular, devastating strikes that can turn the tide of any confrontation. This ability to deliver powerful blows makes them one of the most fearsome vocations on the battlefield.
Moreover, the Warrior class is not just about sheer power. They possess unique skills that enable them to attack multiple adversaries with a single weapon swing, thereby offering a blend of offensive might and crowd control. This versatility is further enhanced by abilities such as the Barge, a quick shoulder bash that can interrupt and potentially stun opponents, setting them up for a crushing follow-up attack. Warriors also benefit from a passive skill that rewards precise timing with faster swings, adding a layer of skill and rhythm to their otherwise brute-force approach.
Despite their slower movements compared to other vocations, Warriors compensate with their ability to deliver the most destructive melee attacks in the game. This makes them an essential component of any party, capable of dealing significant damage and controlling the battlefield with their wide-reaching, powerful strikes.
[See all Warrior Skills and Augments]
Sorcerer
For those who prefer the mastery of arcane forces over physical might, the Sorcerer class in Dragon's Dogma 2 offers a path of unparalleled magical power. Sorcerers are specialists in ranged magical attacks, wielding large staves to channel their potent spells. They stand apart from their Mage counterparts by their ability to cast area-of-effect spells that can decimate multiple enemies, showcasing their role as the game's premier spellcasters.
The art of sorcery is not without its challenges, however. Casting spells as a Sorcerer requires both hands, meaning that these spells take time to charge and cast. This necessitates a strategic approach to combat, where positioning and timing are crucial. Sorcerers must find safe vantage points from which to unleash their spells, ensuring they are well out of reach of enemy attacks. The risk of being interrupted mid-cast by an enemy strike adds a layer of vulnerability, making it vital for Sorcerers to be both cautious and cunning on the battlefield.
Despite these challenges, mastering the Sorcerer class can be immensely rewarding. The sheer power of their spells can change the course of battle, making them indispensable allies. With careful planning and strategic positioning, Sorcerers can unleash devastating magical attacks that not only inflict massive damage but also support their team from a distance.
Both the Warrior and Sorcerer classes in Dragon's Dogma 2 offer distinct playstyles that cater to different types of gamers. Whether you prefer the adrenaline-fueled thrill of close-quarters combat or the strategic depth of spellcasting, these classes provide rich, fulfilling experiences that are integral to the game's diverse and engaging combat system.
[See all Sorcerer Skills and Augments]
All Hybrid Vocations
Dragon's Dogma 2 introduces an exciting array of Hybrid Vocations, enhancing the gameplay and strategy for players. These specialized roles are exclusive to the player's character, the Arisen, bring unique abilities and gameplay styles that can significantly influence the course of battles and adventures. Let's delve into the four known Hybrid Vocations: Magick Archer, Mystic Spearhand, Trickster, and Warfarer, each offering a distinct approach to combat and strategy.
The Hybrid Vocations can be unlocked by assisting the vocation maisters such as the Trickster Luz or Mystic Spearhand Sigurd will unlock access to the new vocations. You can then transition into the new vocation once your character has reached the required level. Unfortunately Pawns cannot access Hybrid Vocations.
Magick Archer
The Magick Archer stands out with its focus on long-range magickal combat, utilizing enchanted arrows that never miss their mark. This vocation specializes in targeting enemies' weaknesses with elemental arrows, providing both offensive and supportive capabilities. Magick Archers can launch powerful area attacks at the cost of their health, making them versatile allies in any fight. Their ability to combine archery with magick makes them a powerful force on the battlefield, excelling in precision and adaptability.
[See all Magick Archer Skills and Augments]
Mystic Spearhand
The Mystic Spearhand is a newcomer to the Dragon's Dogma series, blending melee combat with magickal prowess. Wielding the unique Duospear, this vocation can engage multiple enemies simultaneously, inflicting physical damage and employing magick for crowd control. The Mystic Spearhand's versatility allows it to excel in both close and long-range combat, paralyzing foes or using defeated enemies as projectiles. This hybrid vocation is ideal for players seeking a balance between physical strength and magickal abilities.
[See all Mystic Spearhand Skills and Augments]
Trickster
Exclusive to the Arisen, the Trickster vocation leverages illusions to manipulate the battlefield. Using the Censer, Tricksters can create smoke-based illusions that cause enemies to turn on each other or focus on spectral clones. This vocation excels in strategic deception, allowing players to exploit the environment and enemy vulnerabilities. The Trickster's ability to enhance the power of Pawns temporarily adds a layer of tactical advantage, making it a valuable choice for those preferring a support role.
[See all Trickster Skills and Augments]
Warfarer
The Warfarer vocation is characterized by its unparalleled versatility, allowing the use of any weapon and the combination of skills from different vocations. This adaptability makes the Warfarer suited to any combat situation, enabling players to craft unique combos and strategies. However, this jack-of-all-trades approach comes with the challenge of mastering multiple weapon types and situational analysis. The Warfarer is perfect for players who enjoy dynamic, adaptive gameplay and are willing to explore the depths of combat mechanics.
[See all Warfarer Skills and Augments]
Subcategories
This category has the following 28 subcategories, out of 28 total.
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- Dragon's Dogma 2
- Dragon's Dogma 2 - Archistaves
- Dragon's Dogma 2 - Armor
- Dragon's Dogma 2 - Augments
- Dragon's Dogma 2 - Body Armor
- Dragon's Dogma 2 - Bows
- Dragon's Dogma 2 - Censers
- Dragon's Dogma 2 - Characters
- Dragon's Dogma 2 - Cloaks
- Dragon's Dogma 2 - Daggers
- Dragon's Dogma 2 - Debilitations
- Dragon's Dogma 2 - Duospears
- Dragon's Dogma 2 - Elemental Damage
- Dragon's Dogma 2 - Greatswords
- Dragon's Dogma 2 - Hammers
- Dragon's Dogma 2 - Head Armor
- Dragon's Dogma 2 - Leg Armor
- Dragon's Dogma 2 - Maces
- Dragon's Dogma 2 - Magickal Bows
- Dragon's Dogma 2 - Materials
- Dragon's Dogma 2 - Pawns
- Dragon's Dogma 2 - Rings
- Dragon's Dogma 2 - Shields
- Dragon's Dogma 2 - Skills
- Dragon's Dogma 2 - Staves
- Dragon's Dogma 2 - Swords
- Dragon's Dogma 2 - Vocations
- Dragon's Dogma 2 - Weapons
Pages in category "Dragon's Dogma 2 - Vocations"
The following 200 pages are in this category, out of 384 total.
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- Dragon's Dogma 2:Achromic Reverie
- Dragon's Dogma 2:Adept's Coat
- Dragon's Dogma 2:Aerie's Watch
- Dragon's Dogma 2:Agamenian Galea
- Dragon's Dogma 2:Allesian Oxhide Hood
- Dragon's Dogma 2:Almace
- Dragon's Dogma 2:Amber-Rimmed Glasses
- Dragon's Dogma 2:Anathema
- Dragon's Dogma 2:Archer
- Dragon's Dogma 2:Arena Breeches
- Dragon's Dogma 2:Ares Morpho Robe
- Dragon's Dogma 2:Asp Toxiscale
- Dragon's Dogma 2:Astracite
- Dragon's Dogma 2:August Dalmatica
- Dragon's Dogma 2:Bandit Eyepatch
- Dragon's Dogma 2:Bandit Greaves
- Dragon's Dogma 2:Bane Archistaff
- Dragon's Dogma 2:Bane of Bones
- Dragon's Dogma 2:Bardiche Daggers
- Dragon's Dogma 2:Battahli Biters
- Dragon's Dogma 2:Battahli Jacket
- Dragon's Dogma 2:Battahli Shield
- Dragon's Dogma 2:Battahli Shotel
- Dragon's Dogma 2:Battahli Turban
- Dragon's Dogma 2:Beast-Skin
- Dragon's Dogma 2:Beastren Mask
- Dragon's Dogma 2:Beastren Pride
- Dragon's Dogma 2:Beseecher's Hood
- Dragon's Dogma 2:Bespoke Bow
- Dragon's Dogma 2:Bestial Boon
- Dragon's Dogma 2:Bewitching Balm
- Dragon's Dogma 2:Bishop's Crown
- Dragon's Dogma 2:Black Crystal
- Dragon's Dogma 2:Black Freakish Mane
- Dragon's Dogma 2:Black Matter
- Dragon's Dogma 2:Blackened Horn
- Dragon's Dogma 2:Bladewielder's Coat
- Dragon's Dogma 2:Blazing Soul
- Dragon's Dogma 2:Blessed Waistcloth
- Dragon's Dogma 2:Blighted (Debilitation)
- Dragon's Dogma 2:Bolts from the Blue
- Dragon's Dogma 2:Boltscale
- Dragon's Dogma 2:Brant
- Dragon's Dogma 2:Brigand's Vest
- Dragon's Dogma 2:Broadsword
- Dragon's Dogma 2:Brunhilda's Embrace
- Dragon's Dogma 2:Brutal Cuisses
- Dragon's Dogma 2:Burgundy Coat
- Dragon's Dogma 2:Caged Fury
- Dragon's Dogma 2:Cardinal Robe
- Dragon's Dogma 2:Carnation
- Dragon's Dogma 2:Cavalier Hat
- Dragon's Dogma 2:Chain Mail
- Dragon's Dogma 2:Chanter's Half Robe
- Dragon's Dogma 2:Charming Corset
- Dragon's Dogma 2:Chopper Horn
- Dragon's Dogma 2:Cinderspine
- Dragon's Dogma 2:Cleric's Hood
- Dragon's Dogma 2:Confidant's Hood
- Dragon's Dogma 2:Continental Shield
- Dragon's Dogma 2:Copper Ore
- Dragon's Dogma 2:Copperstone
- Dragon's Dogma 2:Courtly Tunic
- Dragon's Dogma 2:Craos Tine
- Dragon's Dogma 2:Crimson Hosen
- Dragon's Dogma 2:Crimson Teeth
- Dragon's Dogma 2:Criteria
- Dragon's Dogma 2:Crown of Insight
- Dragon's Dogma 2:Crusader's Helm
- Dragon's Dogma 2:Cursed Dullahan Bone
- Dragon's Dogma 2:Cutlass
- Dragon's Dogma 2:Cyclopean Thunder
- Dragon's Dogma 2:Dappled Ore
- Dragon's Dogma 2:Darkening Storm
- Dragon's Dogma 2:Darkscale
- Dragon's Dogma 2:Daughter of the Evening
- Dragon's Dogma 2:Dawn Hood
- Dragon's Dogma 2:Dead Ringer
- Dragon's Dogma 2:Deadly Nightshade
- Dragon's Dogma 2:Decapitator
- Dragon's Dogma 2:Deepwood Jacket
- Dragon's Dogma 2:Devotee's Hood
- Dragon's Dogma 2:Dinistrydd
- Dragon's Dogma 2:Disa
- Dragon's Dogma 2:Disciple's Spectacles
- Dragon's Dogma 2:Discipline Points
- Dragon's Dogma 2:Divine Razors
- Dragon's Dogma 2:Doireann
- Dragon's Dogma 2:Dominator's Armor
- Dragon's Dogma 2:Dominion Armor
- Dragon's Dogma 2:Doomdove Turban
- Dragon's Dogma 2:Dowsing Spikes
- Dragon's Dogma 2:Dragon Knight's Helm
- Dragon's Dogma 2:Dragon Scale
- Dragon's Dogma 2:Dragon's Aegis
- Dragon's Dogma 2:Dragon's Bite
- Dragon's Dogma 2:Dragon's Blink
- Dragon's Dogma 2:Dragon's Dogma
- Dragon's Dogma 2:Dragon's Faith
- Dragon's Dogma 2:Dragon's Flight
- Dragon's Dogma 2:Dragon's Nous
- Dragon's Dogma 2:Dragon's Rancor
- Dragon's Dogma 2:Dragon's Vein
- Dragon's Dogma 2:Dragon's Wit
- Dragon's Dogma 2:Dragonswail Litany
- Dragon's Dogma 2:Dread Aspis
- Dragon's Dogma 2:Drenched (Debilitation)
- Dragon's Dogma 2:Duelist's Coat
- Dragon's Dogma 2:Dvarapala
- Dragon's Dogma 2:Dyed-Cloth Mask
- Dragon's Dogma 2:Edified Vestment
- Dragon's Dogma 2:Eldricite
- Dragon's Dogma 2:Electrum
- Dragon's Dogma 2:Elegant Petticoat
- Dragon's Dogma 2:Elven Garb
- Dragon's Dogma 2:Eminent Coat
- Dragon's Dogma 2:Enchanter's Quilted Gown
- Dragon's Dogma 2:Enshadowed Battle Garb
- Dragon's Dogma 2:Esoteric Vestment
- Dragon's Dogma 2:Euphoric Hosen
- Dragon's Dogma 2:Eventide Mask
- Dragon's Dogma 2:Expeditioner's Cloak
- Dragon's Dogma 2:Eyecrusher
- Dragon's Dogma 2:Falconian Beak
- Dragon's Dogma 2:Farseer's Circlet
- Dragon's Dogma 2:Favored Branches
- Dragon's Dogma 2:Feather-Light Pelta
- Dragon's Dogma 2:Fell-Lord's Bone
- Dragon's Dogma 2:Felt Cap
- Dragon's Dogma 2:Fiendish Armet
- Dragon's Dogma 2:Fighter
- Dragon's Dogma 2:Filcher Kerchief
- Dragon's Dogma 2:Final Roar
- Dragon's Dogma 2:Flamberge
- Dragon's Dogma 2:Foaming Slime
- Dragon's Dogma 2:Fool's Prize
- Dragon's Dogma 2:Framae Blades
- Dragon's Dogma 2:Freakish Mane
- Dragon's Dogma 2:Friar's Hood
- Dragon's Dogma 2:Frostbite (Debilitation)
- Dragon's Dogma 2:Frosted Edges
- Dragon's Dogma 2:Fuligin Ore
- Dragon's Dogma 2:Galewind Helm
- Dragon's Dogma 2:Gazer's Hood
- Dragon's Dogma 2:Gladiator's Helm
- Dragon's Dogma 2:Glyndwr
- Dragon's Dogma 2:Gnostic Wings
- Dragon's Dogma 2:Goblin Horn
- Dragon's Dogma 2:Godsbeast Scalecoat
- Dragon's Dogma 2:Gold Ore
- Dragon's Dogma 2:Graceful Tunic
- Dragon's Dogma 2:Grand Cuirass
- Dragon's Dogma 2:Grand Surcoat
- Dragon's Dogma 2:Granite Medusa Bone
- Dragon's Dogma 2:Great Griffin Claw
- Dragon's Dogma 2:Greenish Slime
- Dragon's Dogma 2:Grievous Horns
- Dragon's Dogma 2:Griffin Pinion
- Dragon's Dogma 2:Griffin-Feather Hood
- Dragon's Dogma 2:Gryphic Helm
- Dragon's Dogma 2:Gryphic Victory
- Dragon's Dogma 2:Guardian Plate Armor
- Dragon's Dogma 2:Half-Frame Glasses
- Dragon's Dogma 2:Half-Plate Armor
- Dragon's Dogma 2:Hard-Leather Helm
- Dragon's Dogma 2:Harpy Pinion
- Dragon's Dogma 2:Heaven's Key
- Dragon's Dogma 2:Helical Archistaff
- Dragon's Dogma 2:Helmbarte Daggers
- Dragon's Dogma 2:Heroic Coat
- Dragon's Dogma 2:Hood of Darkness
- Dragon's Dogma 2:Hood of Nonentity
- Dragon's Dogma 2:Howling Hood
- Dragon's Dogma 2:Hunter's Bow
- Dragon's Dogma 2:Hunter's Mail
- Dragon's Dogma 2:Hydra Husk
- Dragon's Dogma 2:Hyperboreal Lorica
- Dragon's Dogma 2:Illuminary Crown
- Dragon's Dogma 2:Immaculate Blaze
- Dragon's Dogma 2:Incanter's Coat
- Dragon's Dogma 2:Indomitable Armor
- Dragon's Dogma 2:Infernal Edge
- Dragon's Dogma 2:Initiate's Blade
- Dragon's Dogma 2:Intrepid Scalecoat
- Dragon's Dogma 2:Iron Helm
- Dragon's Dogma 2:Iron Shield
- Dragon's Dogma 2:Iron Sword
- Dragon's Dogma 2:Jagged Bone
- Dragon's Dogma 2:Journeyer's Sirwal
- Dragon's Dogma 2:Kindred Cape
- Dragon's Dogma 2:Knacker Horn
- Dragon's Dogma 2:Knightly Brigandine
- Dragon's Dogma 2:Labyrinthus
- Dragon's Dogma 2:Lamellar Armor
- Dragon's Dogma 2:Laurel Circlet
- Dragon's Dogma 2:Leafshade Hood
- Dragon's Dogma 2:Leapworm Skin
- Dragon's Dogma 2:Leather Eyepatch
- Dragon's Dogma 2:Legion's Might