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Improvised Electric Lantern


Improvised Electric Lantern
Improvised Electric Lantern
Class Light Source
Weight 2
Uses about 143
Light Range 10 tiles
Light Strength 1.5
Beam All around
Metal Value 20
Research Make Improvised Flashlight
Crafting Skill Electrical: 1
Crafting See How to Craft
Location Containers
Spawn ID /additem Base.Lantern_CraftedElectric
Crafting XP 10 XP (Electrical)

The Improvised Electric Lantern is a home-made battery lamp. It is built from a light bulb, wire and a scrap metal shell. It throws light all around the holder rather than in a beam.

It suits a survivor with a little Electrical skill and a supply of batteries. Its strength is an all-round glow that lights a room or a camp. Its cost is a shorter reach than a fuel lantern and the weight of a metal lamp.

Most of these lanterns are crafted at Electrical level 1. Late game survivor safehouses hold one very rarely.

Using


The lantern works while it is held in either hand. A battery must be inside, and the light toggles on and off. Insert Battery loads one, and Remove Battery takes it out again.

The glow reaches about ten tiles in every direction. That suits a room, a hallway or a campsite. The Hurricane Lantern lights all around too and reaches about fifteen tiles. It burns Gasoline, while this lantern runs on batteries.

A Flashlight reaches about fifteen tiles but only in a cone ahead. The Flashlight - Improvised throws a cone of about eleven tiles. The electric lantern trades that reach for light on every side.

Make Improvised Lantern needs Electrical at level 1. It takes a Scrap Electronics, a Light Bulb, an Electrical Wire, a Wire and Screws. The shell is a tin can or a small metal sheet. A screwdriver, pliers and a small saw or light metal snips are kept.

Upkeep


A full battery gives about a hundred and forty uses of light. The light flickers when the battery runs low. Once it is flat, the battery is used up and a fresh one goes in. Remove Battery saves a half charged battery for another device.

Research


The Research Craft option in the inventory menu studies the Improvised Electric Lantern and teaches the recipes below.

Recipe Output Image Spawn ID
Make Improvised Flashlight Flashlight - Improvised Flashlight - Improvised /additem Base.Flashlight_Crafted

How to Craft Improvised Electric Lantern


Each recipe that makes the Improvised Electric Lantern is listed with its materials and the tools it keeps.

Make Improvised Lantern

The Make Improvised Lantern recipe makes the Improvised Electric Lantern. It needs Electrical level 1. The recipe has to be learned first.

Name Image Amount Kept Spawn ID
Screwdriver Screwdriver 1x Yes /additem Base.Screwdriver
Pliers Pliers 1x Yes /additem Base.Pliers
Small Hacksaw Small Hacksaw 1x Yes /additem Base.SmallSaw
Scrap Electronics Scrap Electronics 1x No /additem Base.ElectronicsScrap
Light Bulb Light Bulb 1x No /additem Base.LightBulb
Electrical Wire Electrical Wire 1x No /additem Base.ElectricWire
Tin Can Tin Can 1x No /additem Base.TinCanEmpty
Screws Screws 1x No /additem Base.Screws
Wire Wire 1x No /additem Base.Wire

Used in Crafting


These recipes accept the Improvised Electric Lantern by its type rather than by name.

Recipe Output Image Station Spawn ID
Insert Battery - - - -
Remove Battery Battery Battery - /additem Base.Battery

Locations


The lantern is almost always crafted. Late game survivor safehouses keep one in a cardboard box or a crate, but only very rarely.

The places where it spawns, with the rough chance per container.

Location Container Chance
Survivor safehouse (late game) Cardboard box 0.2%
Survivor safehouse (late game) Crate 0.2%

Notes


  • Research Craft on the lantern teaches Make Improvised Flashlight.
  • Batteries move freely between this lantern and other battery devices.
  • The all-round glow suits a fixed spot better than walking at night.
  • A spare Light Bulb is the key part, so bulbs are worth keeping.


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