Spade
| Spade | |
|---|---|
| Class | Long Blunt Weapon |
| Skill | Long Blunt |
| Damage | 0.8-1.9 |
| Range | 0.61-1.6 |
| Crit | 40% x2 |
| Condition | 10 |
| Weight | 2 |
| Hands | Two-handed |
| Crafting Skill | Maintenance: 1 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.Shovel/additem Base.SpadeForged
|
| Crafting XP | 1 XP (Maintenance) |
The Spade is a long digging tool with a flat metal blade. It doubles as a two-handed blunt weapon that trains the Long Blunt skill. Its main worth is as a tool for farming, graves and moving earth.
As a weapon it reaches very far and its hits are solid. Its crit chance is high, but a crit only doubles the damage. It swings slowly and wears out quickly. The Spade is a fairly common find in logging yards, fire stations, sheds and warehouses, and farmer zombies often carry one. It can also be assembled from a Spade Head and a Long Stick. The Construction Worker is the best occupation for long blunt. It starts with the most Long Blunt skill.
Combat
The Spade swings slower than base speed and reaches 1.6 tiles. Each hit deals between 0.8 and 1.9 damage. An ordinary zombie usually takes a few swings to drop. The crit chance starts at 40 percent, and a crit doubles the damage.
Both hands stay on the handle while it is equipped. The long reach lets it hit before a zombie closes in. That makes it good for keeping one zombie at bay at a fence or a doorway. The slow swing makes it a poor choice against a crowd. The Long Blunt skill raises damage, crit chance and swing speed as it levels.
Compared with the Baseball Bat, it reaches much farther and hits harder at the top end, but swings slower. The Shovel and the Snow Shovel fight exactly the same. The Spade is a handy weapon for a farmer who already carries one.
Uses
The Spade digs graves to bury corpses, along with everything they carry. A grave holds up to five corpses. It tills soil for farming and turns up worms like a trowel. With an empty sack in the main inventory, it fills the sack with dirt, sand or gravel. A filled sack can be spilled on another tile to change its ground. Sandbags and gravel bags also build protective walls. The Spade also collects dung, clears ashes and builds a Charcoal Burning Pit.
How to Craft Spade
Each recipe that makes the Spade is listed with its materials and the tools it keeps.
Assemble Very Long Implement
The Assemble Very Long Implement recipe makes the Spade. It needs Maintenance level 1.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Claw Hammer | 1x | Yes | /additem Base.Hammer
| |
| Large Knife | 1x | Yes | /additem Base.LargeKnife
| |
| Spade Head | 1x | No | /additem Base.SpadeHead_Forged
| |
| Long Stick | 1x | No | /additem Base.LongStick
|
Used in Crafting
These recipes take the Spade as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Dismantle Long Implement | Spade Head | - | None | /additem Base.SpadeHead_Forged
|
Any recipe that asks for a diggrave accepts it as the tool, such as Charcoal Burning Pile.
Repair
The Spade has 10 condition. Each hit has a 1 in 10 chance of taking a point off, so it wears out quickly in fights. The Long Blunt and Maintenance skills both lower that chance. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, wood glue needs Carpentry 2, and epoxy needs Maintenance 3. Every repair restores less condition than the one before it. Taking it apart with a hammer returns the Spade Head for a fresh Long Stick.
Variants
The game holds the Spade under more than one item id. Each one is listed here.
| Image | Damage | Condition | Weight | Spawn ID |
|---|---|---|---|---|
| 0.8-1.9 | 10 | 2 | /additem Base.Shovel
| |
| 0.8-1.9 | 10 | 2 | /additem Base.SpadeForged
|
Locations
The Spade is a fairly common find. The best odds are in logging factories and logging warehouses. Farmer zombies carry one about as often. Fire station garages and storage rooms also hold one often. Sheds, storage rooms, closets, studios, warehouses and survivor safehouses keep them on shelves and in crates. Construction sites and garage storage are good places to look too.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Garden store | Other | 12.8% |
| Warehouse | Small box | 8.2% |
| Construction site | Small box | 6.6% |
| Tool store | Other | 4.9% |
| Tool store | Shelves | 4.9% |
| Tool store storage | Other | 4.9% |
| General store | Metal shelves | 4.5% |
| Generalstore storage | Other | 4.5% |
| General store | Shelves | 2.7% |
| Tool store | Small box | 1.2% |
| Location | Container | Chance |
|---|---|---|
| Logging factory | Other | 10.5% |
| Logging warehouse | Other | 10.5% |
| Fire station storage | Metal shelves | 9.5% |
| Fire station storage | Other | 9.5% |
| Catwalk | Other | 8.2% |
| Storage room | Other | 8.2% |
| Studio | Metal shelves | 8.2% |
| Warehouse | Metal shelves | 8.2% |
| Drug shack | Counter | 6.7% |
| Construction site | Other | 6.6% |
| Location | Container | Chance |
|---|---|---|
| Farmer | Body | 10% |
| Location | Container | Chance |
|---|---|---|
| Fire station garage | Other | 9.5% |
| Closet | Crate | 8.2% |
| Shed | Other | 8.2% |
| Garage storage | Crate | 6.6% |
| Bedroom | Crate | 6.2% |
| Closet | Other | 6.2% |
| Garage storage | Locker | 5.5% |
| Shed | Metal shelves | 5.5% |
| Shed | Shelves | 5.5% |
| Attic | Cardboard box | 4.9% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Metal shelves | 8.2% |
| Survivor safehouse (late game) | Metal shelves | 8.2% |
| Survivor safehouse (mid game) | Metal shelves | 8.2% |
| Survivor safehouse | Cardboard box | 6% |
| Survivor safehouse | Crate | 6% |
| Survivor safehouse | Small box | 6% |
| Survivor cache | Counter | 6% |
| Survivor cache | Counter | 6% |
| Survivor safehouse | Counter | 3.6% |
| Survivor safehouse | Wardrobe | 2.4% |
Notes
- Two versions exist, a factory one and a forged one, and they work exactly the same.
- The Assemble Very Long Implement recipe fits a Spade Head to a Long Stick with Maintenance 1.
- That recipe keeps a hammer, a club hammer or a mallet, plus a sharp knife.
- Gravel spread on the ground stops grass and saplings from growing back.
- At a furnace the loose Spade Head smelts into two Iron Chunks.
Template:ProjectZomboidWeaponTiles
All Long Blunt