Stone Maul
| Stone Maul | |
|---|---|
| Class | Long Blunt Weapon |
| Skill | Long Blunt |
| Damage | 1.5-2 |
| Range | 0.7-1.35 |
| Crit | - |
| Condition | 10 |
| Weight | 6 |
| Hands | Two-handed |
| Crafting Skill | Maintenance: 1 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.StoneMaul
|
| Crafting XP | 5 XP (Maintenance) |
The Stone Maul is a heavy stone head lashed to a Large Handle, used as a two-handed blunt weapon. It trains the Long Blunt skill. It is the primitive answer to the Sledgehammer.
It hits very hard for a weapon made of stone and wood. The price is a slow swing and a large weight, as heavy as the Sledgehammer itself. The Stone Maul is made from a Stone Maul Head and a Large Handle at Maintenance 1. It is also displayed in anthropology classrooms. The Construction Worker is the best occupation for long blunt. It starts with the most Long Blunt skill.
Combat
The Stone Maul swings slower than base speed and reaches about 1.35 tiles. Each hit deals between 1.5 and 2 damage, more than the Long Stone Mace or the Large Stone Axe. A crit doubles the damage.
Both hands hold the handle. The weight makes each swing costly in endurance, and a tired survivor swings slower still. Short fights suit it far better than a long brawl. It is best used to open a fight with a heavy blow, or against one tough target at a time.
The Long Blunt skill raises its speed, damage and crit chance as it levels. Against the Sledgehammer, it hits softer and wears out much sooner at the same weight. Against the Long Stone Mace, it hits harder but swings slower and weighs more than twice as much.
Uses
The Stone Maul works as a striking tool. It breaks a Large Stone into ten Stones, the same job a club hammer, a sledgehammer or a pickaxe can do. That makes it useful for gathering building stone near a camp.
How to Craft Stone Maul
Each recipe that makes the Stone Maul is listed with its materials and the tools it keeps.
Make Stone Maul
The Make Stone Maul recipe makes the Stone Maul. It needs Maintenance level 1.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Large Handle | 1x | No | /additem Base.LongHandle
| |
| Stone Maul Head | 1x | No | /additem Base.StoneMaulHead
| |
| Rag | 3x | No | /additem Base.RippedSheets
| |
| Large Knife | 1x | Yes | /additem Base.LargeKnife
|
Used in Crafting
These recipes take the Stone Maul as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Dismantle Long Implement | Stone Maul Head | - | None | /additem Base.StoneMaulHead
|
Repair
The Stone Maul has 10 condition. Each hit has a 1 in 15 chance of taking a point off. The Long Blunt and Maintenance skills both lower that chance. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, and wood glue needs Carpentry 2. Epoxy needs Maintenance 3, and epoxy with rags needs Maintenance 4. Each repair restores less condition than the one before. Dismantle Long Implement, with a hammer, returns the Stone Maul Head for a fresh handle.
Locations
The Stone Maul is found in one place only. It sits in the display cases of anthropology classrooms, where about one case in six holds one. Crafting is the usual way to get it.
The places where it spawns, with the rough chance per container.
| Location | Container | Chance |
|---|---|---|
| Class room anthro | Display case | 17.3% |
Notes
- Make Stone Maul needs a Large Handle, a Stone Maul Head, three pieces of binding and a sharp knife, at Maintenance 1.
- The Stone Maul Head is knapped from stone at Knapping 5.
- Researching the maul can teach the recipes for the Stone Maul, the Stone Maul Head, the Large Stone Axe Head and several forged tool heads.
- At six weight it is a heavy load to carry, so it suits a base weapon more than a travel weapon.
Template:ProjectZomboidWeaponTiles
All Long Blunt