Tunnel Vision
| Tunnel Vision | |
|---|---|
| Class | Reflexes Perk |
| Attribute | Reflexes |
| Tier | Pro (9) |
| Levels | 1 |
| Requires | Ready, Rested, Reloaded |
| Affects | Only affects Assault Rifles and SMGs |
Tunnel Vision pushes an automatic weapon's useful range further out. Both the effective range and the accuracy of assault rifles and submachine guns go up by a fifth. It is part of the automatic weapon branch of the Reflexes tree. Submachine guns gain the most, since range is their weakest point.
Effect
Effective range is the distance at which a weapon still does its full damage. Beyond it the numbers fall away, which is why a submachine gun that shreds at close quarters does little across a yard.
Raising both range and accuracy moves that line outward. A build that was forced to close the distance can now hold it, which changes which fights are worth taking.
How to Unlock Tunnel Vision
It sits behind the Pro gate of the Reflexes tree and is bought from Ready, Rested, Reloaded.
Perk Tree
Tunnel Vision is bought from Ready, Rested, Reloaded in the Reflexes tree.
| Name | Image | Tier | Effect |
|---|---|---|---|
| Ready, Rested, Reloaded | Pro (9) | -10% Stamina cost for shooting AR and SMGs. |
Character Builds
The build is a submachine gun Reflexes build more than an assault rifle one, since range is where a submachine gun fails.
Buy it at the Pro gate from Ready, Rested, Reloaded, and pair it with a scope if the weapon takes one. Mind Over Matter handles the recoil at the same time, and together they move the range at which the build can take a fight a long way out.
Notes
Mind Over Matter cuts recoil while aiming, and accuracy at range is worth little if the burst climbs off the target.
Scopes extend the same range in a different way, so the two stack.
All Reflexes Perks