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Borderwatch Outpost


Borderwatch Outpost
Region Vermund
Type Outpost
Quests Tale's Beginning, In Dragon's Wake, Ordeals of a New Recruit, The Provisioner's Plight
People Kassandra, Montgomery, Phill, Geoffrey, Warrick

Borderwatch Outpost is a military encampment in northern Vermund and the first settlement the Arisen can explore freely. Soldiers escort the Arisen here after the escape from the Excavation Site, and the outpost serves as the starting point of the journey south to Melve and on to Vernworth.

Borderwatch Outpost Map Location

Borderwatch Outpost map location:

Map credit by Map Genie.

Borderwatch Outpost Lore and History

The outpost is held by Vermundian soldiers, and the requests made of the Arisen here come from the garrison itself, from a missing recruit to a shortage of supplies.

Borderwatch Outpost Quests

Tale's Beginning ends here, when the soldier Justinn leads the Arisen from the waterfall where they woke to the safety of the outpost. After a night's rest at the Borderwatch Lounge, In Dragon's Wake begins and sends the Arisen towards Melve in search of lost memories.

Phill, the guard at the gate, starts Ordeals of a New Recruit, asking for help with Accardo, a green recruit sent into an area full of harpies; the quest is timed, and Accardo can die if help arrives too late. Geoffrey, the provisioner at the centre of the camp, starts The Provisioner's Plight by handing over a note for Markus, who is out gathering supplies and asks the Arisen to collect Harspud and Salubrious Draught in his place.

Shops and Places in Borderwatch Outpost

The Borderwatch Lounge is the outpost's inn, where the Arisen rests on the first night. The Borderwatch Commissary is the camp's shop, run by Kassandra, and stocks curatives, starter weapons and basic armour for a new adventurer. Montgomery also trades goods inside the outpost.

The Borderwatch Riftstone stands within the camp for hiring pawns. Other parts of the outpost include the Borderwatch Training Grounds and the Borderwatch Stores. The road out of the outpost leads south-west to Melve, which is the next stop on the main story.

Borderwatch Commissary

Name Image Type
Apple Apple Curatives
Beseecher's Hood - Head Armor
Brigand's Vest - Body Armor
Chain Mail Chain Mail Body Armor
Criteria Criteria Daggers
Dyed-Cloth Mask - Head Armor
Explorer's Boots - Leg Armor
Felt Cap Felt Cap Head Armor
Foot Soldier Armor Foot Soldier Armor Body Armor
Grapes Grapes Curatives
Greenwarish Greenwarish Curatives
Missionary's Robe - Body Armor
Pilgrim's Tights - Leg Armor
Round Shield Round Shield Shields
Salubrious Draught Salubrious Draught Curatives
Sentry's Coif - Head Armor
Trusty Sword Trusty Sword Swords
Wanderer's Hood - Head Armor
Wooden Staff Wooden Staff Staves
Woodland Boots Woodland Boots Leg Armor
Worker's Greaves - Leg Armor

All Locations


Settlements and Dungeons

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