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Magazine: Guerilla Radio - June 1993


Magazine: Guerilla Radio - June 1993
Magazine: Guerilla Radio - June 1993
Class Recipe Resource
Weight 0.5
Teaches Make Makeshift Radio
Location Containers
Spawn ID /additem Base.RadioMag1

Magazine: Guerilla Radio - June 1993 is an electronics magazine about homemade radio sets. Reading it teaches one recipe, Make Makeshift Radio.

The recipe belongs to the Electrical skill and needs only level 1. It builds a working Makeshift Radio from salvaged parts. A radio picks up broadcasts, which helps a survivor follow news from outside the base.

The magazine is found in loot, mostly in electronics stores. Army storage rooms and pawn shop offices hold it too. Reading it also eases boredom and stress.

Uses


Make Makeshift Radio needs Electrical level 1. It takes two Scrap Electronics, an Amplifier, a Light Bulb, a Radio Receiver and an Electrical Wire. It also takes two pieces of aluminum, such as Aluminum Foil or Aluminum Fragments. A screwdriver is needed and kept. The work can be done on any surface.

The Electrician occupation starts with the recipe known. Its partner issue, Magazine: Guerilla Radio - May 1993, teaches the larger Makeshift Ham Radio.

Like every magazine, it also counts as paper for armour. Make Magazine Body Armor takes eight magazines and four Duct Tape at Tailoring level 1. Make Magazine Limb Armor takes one magazine and two Duct Tape.

Teaches


Reading the Magazine: Guerilla Radio - June 1993 teaches these recipes.

Recipe Output Image Station Spawn ID
Make Makeshift Radio Makeshift Radio Makeshift Radio - /additem Base.RadioMakeShift

Locations


Electronics stores are the best place to look. Their counters hold it almost one time in five, and their shelves often too. Army storage rooms, office military crates, pawn shop offices and book store shelves turn one up now and then.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Electronics store Counter 18.3%
Electronics store Shelves 13.7%
Electronics store Metal shelves 3.8%
Book store Shelves 2.5%
Pawn shop office Metal shelves 2.5%
Pawn shop office Other 2.5%
Pawn shop Counter 0.5%
Pawn shop Metal shelves 0.5%
Pawn shop Shelves 0.5%
Pawnshop storage Other 0.2%
Location Container Chance
Army storage Metal shelves 2.5%
Army storage Military crate 2.5%
Army storage Other 2.5%
Office Military crate 2.5%
Storage unit Other 0.1%
Location Container Chance
Garage storage Other 0.5%
Attic Cardboard box 0.3%
Attic Crate 0.3%
Attic Other 0.3%
Closet Locker 0.3%
Hall Other 0.3%
Living room Locker 0.3%
Living room Other 0.3%
Closet Other 0.2%
Kitchen Other 0.1%
Location Container Chance
Survivor safehouse Shelves 0.1%
Survivor safehouse (late game) Shelves 0.1%
Survivor safehouse (mid game) Shelves 0.1%

Notes



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