Illusion Skill
| Illusion | |
|---|---|
| Specialisation | Magic |
| Perks | 13 |
| Perk Points To Fill | 13 |
| Governing Stone | The Mage Stone |
| Direct Damage | None |
Illusion is the school of the mind in Skyrim. No Illusion spell does direct damage; every one of them changes how a target perceives the world.
Effects
- Pacify removes the will to fight unless the target is attacked first.
- Fear makes a target flee.
- Frenzy makes a target attack anyone nearby, including its allies.
- Invisibility and Muffle hide the caster.
The Stealth Mage's School
Illusion is the school that makes a stealth character viable as a caster. Muffle and Invisibility pair directly with Sneak, and Frenzy will clear a room without a weapon being drawn.
It is also the only tree that costs exactly one point per perk: thirteen perks, thirteen points, with no multi-rank entries.
Perks
The Illusion tree has thirteen perks. Each one needs a minimum Illusion level and the perk before it, and some have several ranks.
| Perk | Rank | Skill Level | Requires | Effect |
|---|---|---|---|---|
| Novice Illusion | 0 | Cast Novice level Illusion spells for half magicka. | ||
| Animage | 20 | Novice Illusion | Illusion spells now work on higher level animals. | |
| Kindred Mage | 40 | Animage | All Illusion spells work on higher level people. | |
| Quiet Casting | 50 | Kindred Mage | All spells you cast from any school of magic are silent to others. | |
| Apprentice Illusion | 25 | Novice Illusion | Cast Apprentice level Illusion spells for half magicka. | |
| Adept Illusion | 50 | Apprentice Illusion | Cast Adept level Illusion spells for half magicka. | |
| Expert Illusion | 75 | Adept Illusion | Cast Expert level Illusion spells for half magicka. | |
| Master Illusion | 100 | Expert Illusion | Cast Master level Illusion spells for half magicka. | |
| Hypnotic Gaze | 30 | Novice Illusion | Calm spells now work on higher level opponents. Cumulative with Kindred Mage and Animage. | |
| Aspect of Terror | 50 | Hypnotic Gaze | Fear spells work on higher level opponents. Cumulative with Kindred Mage and Animage. | |
| Rage | 70 | Aspect of Terror | Frenzy spells work on higher level opponents. Cumulative with Kindred Mage and Animage. | |
| Master of the Mind | 90 | Quiet Casting or Rage | Illusion spells work on undead, daedra, and automatons. | |
| Illusion Dual Casting | 20 | Novice Illusion | Dual casting an Illusion spell overcharges the effects into an even more powerful version. |
Main Effects
None of these deal damage directly.
| Effect | What it does |
|---|---|
| Pacify | Target stops fighting |
| Fear | Target flees |
| Frenzy | Target attacks everyone |
| Invisibility | Hides the caster |
| Muffle | Silences the caster's footsteps |
Progression
The eighteen skills split three ways. Full list on Skills.
| Specialisation | Stone | This skill |
|---|---|---|
| Magic | The Mage Stone | Yes |
| Combat | The Warrior Stone | - |
| Stealth | The Thief Stone | - |