Help us keep improving this website

Muffle



Muffle
Muffle
School Illusion
Level Apprentice
Magicka Cost 144
Casting Fire and Forget
Delivery Self
Effect You move more quietly for 180 seconds.
Duration 180 seconds
Perk Apprentice Illusion (1)
Spell Tome Spell Tome: Muffle
Game/DLC Skyrim

Muffle is an Apprentice Illusion spell for sneaking. For three minutes, it silences the noise of the caster's footsteps and armor. It works better than the Muffled Movement perk, which only halves the noise.

Muffle suits the early game, once Illusion reaches the Apprentice rank. Most court wizards sell the tome, and so does Drevis Neloren at the College of Winterhold.

Spell Tome

Muffle is learned by reading Spell Tome: Muffle. Calcelmo, Drevis Neloren, Falion, Farengar Secret-Fire, Madena, Sybille Stentor, Wuunferth the Unliving and Wylandriah sell the tome.

How It Plays

Muffle is cast on the caster and lasts three minutes, or much longer when dual cast. While it runs, the caster's footsteps and the rattle of worn armor make no sound. A character in heavy armor can creep up on an enemy almost as quietly as one in cloth.

The spell is a natural partner for Invisibility. Invisibility hides the caster from sight, but footsteps can still give the caster away. Muffle removes that sound. With both spells active, most enemies cannot detect the caster unless the caster bumps into them or acts.

Compared with Enchantments and Perks

The spell removes all of the noise, while most unique items with a muffling effect only halve it. The Shrouded Boots of the Dark Brotherhood, the Nightingale Boots and the Ebony Mail all carry a half strength version.

Boots of Muffling turn up as random loot or in shops. Disenchanting a pair teaches the Muffle enchantment at an Arcane Enchanter. A custom enchantment of Muffle always has full strength, whatever the soul gem or the Enchanting skill.

Cost and Duration

Muffle costs 144 magicka at a skill of zero and lasts 180 seconds. A dual cast stretches it to 396 seconds, more than six minutes of silent movement. Even at high levels it stays one of the most useful spells for a sneaking character.

The spell is the answer to noisy armor. A thief or an assassin who wears light or heavy armor for protection pays a noise penalty while sneaking. Muffle removes that penalty early in the game, long before the Sneak tree can.

Builds

Muffle is a cornerstone of the illusionist assassin, a build that mixes Illusion with Sneak. Muffle hides the footsteps, Invisibility hides the body and Quiet Casting hides the spells. With a high Sneak skill, whole dungeons can be cleared without a single alarm.

The blind Falmer track their prey by sound. Muffle makes their caves and the Dwemer ruins they haunt much easier to cross.


Gameplay Tips

  • Muffle and Invisibility together make the caster almost impossible to detect.
  • Cast it before enemies are near, or take the Quiet Casting perk, since the cast itself makes a sound.
  • The spell trains Illusion even with no one around, which makes it a quick way to raise the skill.


Spell Categories





All Illusion Spells


Novice

Novice spells are the first a mage learns and cost the least magicka.


Name Image Cost Casting Effect
Clairvoyance Skyrim Clairvoyance.webp 25 per second Concentration Shows the path to the current goal.
Courage Skyrim Courage.webp 39 Fire and Forget Target won't flee for 60 seconds and gets some extra health and stamina.
Fury Skyrim Fury.webp 67 Fire and Forget Creatures and people up to level 6 will attack anything nearby for 30 seconds.

Apprentice

Apprentice spells need a little practice in the school.


Name Image Cost Casting Effect
Calm Skyrim Calm.webp 146 Fire and Forget Creatures and people up to level 9 won't fight for 30 seconds.
Fear Skyrim Fear.webp 153 Fire and Forget Creatures and people up to level 9 flee from combat for 30 seconds.
Muffle Skyrim Muffle.webp 144 Fire and Forget You move more quietly for 180 seconds.

Adept

Adept spells are the middle rank and hit noticeably harder.


Name Image Cost Casting Effect
Frenzy Skyrim Frenzy.webp 209 Fire and Forget Creatures and people up to level 14 will attack anyone nearby for 60 seconds.
Rally Skyrim Rally.webp 113 Fire and Forget Targets won't flee for 60 seconds and get extra health and stamina.
Frenzy Rune Skyrim Frenzy Rune.webp 278 Fire and Forget Targets up to level 20 that fail to resist are frenzied for 30 seconds.
Orum's Aquatic Escape Skyrim Orum's Aquatic Escape.webp 165 Fire and Forget Caster is invisible for 15 seconds. Activating an object or attacking will break the spell. Can breathe water for 15 seconds. Improved night vision for 15 seconds.

Expert

Expert spells are powerful and expensive to cast.


Name Image Cost Casting Effect
Invisibility Skyrim Invisibility.webp 334 Fire and Forget Caster is invisible for 30 seconds. Activating an object or attacking will break the spell.
Pacify Skyrim Pacify.webp 290 Fire and Forget Creatures and people up to level 20 won't fight for 60 seconds.
Rout Skyrim Rout.webp 316 Fire and Forget Creatures and people up to level 20 flee from combat for 30 seconds.
Fenrik's Welcome Skyrim Fenrik's Welcome.webp 116 Fire and Forget Caster becomes invisible and can open locks with level Expert and below for 5 seconds. Activating an object or attacking will break the spell.

Master

Master spells are the strongest in the school and need the most skill.


Name Image Cost Casting Effect
Call to Arms Skyrim Call to Arms.webp 655 Fire and Forget Targets have improved combat skills, health and stamina for 10 minutes.
Harmony Skyrim Harmony.webp 1052 Fire and Forget Creatures and people up to level 25 nearby won't fight for 60 seconds.
Hysteria Skyrim Hysteria.webp 866 Fire and Forget Creatures and people up to level 25 flee from combat for 60 seconds.
Mayhem Skyrim Mayhem.webp 990 Fire and Forget Creatures and people up to level 25 will attack anyone nearby for 60 seconds.