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Frenzy Rune



Frenzy Rune
Frenzy Rune
School Illusion
Level Adept
Magicka Cost 278
Casting Fire and Forget
Delivery Target Location
Effect Targets up to level 20 that fail to resist are frenzied for 30 seconds.
Duration 30 seconds
Perk Adept Illusion (1)
Spell Tome Spell Tome: Frenzy Rune
Game/DLC Dragonborn

Frenzy Rune is an Adept Illusion spell from the Dragonborn add-on. The caster places a rune on the ground or a wall. When enemies come near, it bursts and makes everyone up to level 20 attack whoever is closest for 30 seconds. Placed in the path of a group, it sets them fighting each other.

Frenzy Rune comes with the Dragonborn DLC. Talvas Fathryon sells the tome at Tel Mithryn on Solstheim after the quest From the Ashes.

Spell Tome

Frenzy Rune is learned by reading Spell Tome: Frenzy Rune. Talvas Fathryon sells the tome.

How It Plays

Frenzy Rune works like the Destruction runes. The caster places a glowing rune on a nearby floor or wall, and the crosshair shows whether the spot is valid. The rune waits until an enemy walks close, then bursts and drives everyone near it into a rage.

Frenzied enemies attack whoever is nearest. In a group, they turn on each other. Against a single enemy, the nearest target is often the caster, so the rune works best on groups.

The rune suits a stealthy caster. It sticks to the surface quietly, and enemies who come looking for the caster walk into it and then fight each other.

Compared with Frenzy

Frenzy, the Adept projectile spell, frenzies a small group up to level 14 for a full minute. Frenzy Rune reaches higher level enemies, up to level 20. In return it lasts only half as long and must be placed close to the caster.

Perks and Builds

The Adept Illusion perk halves the cost of the rune. The Rune Master perk from Destruction works on this rune too, so the caster can place it five times farther away.

Cost and Reach

Frenzy Rune costs 278 magicka at a skill of zero, more than the 209 of Frenzy. The higher level limit is what that cost buys. With perks such as Kindred Mage and Rage, the rune affects enemies of level 40 and more.

The rune is best laid where a group of enemies is sure to walk.


Gameplay Tips

The Rune Master perk from Destruction works on this rune too, letting the caster place it five times farther away.


Spell Categories





All Illusion Spells


Novice

Novice spells are the first a mage learns and cost the least magicka.


Name Image Cost Casting Effect
Clairvoyance Skyrim Clairvoyance.webp 25 per second Concentration Shows the path to the current goal.
Courage Skyrim Courage.webp 39 Fire and Forget Target won't flee for 60 seconds and gets some extra health and stamina.
Fury Skyrim Fury.webp 67 Fire and Forget Creatures and people up to level 6 will attack anything nearby for 30 seconds.

Apprentice

Apprentice spells need a little practice in the school.


Name Image Cost Casting Effect
Calm Skyrim Calm.webp 146 Fire and Forget Creatures and people up to level 9 won't fight for 30 seconds.
Fear Skyrim Fear.webp 153 Fire and Forget Creatures and people up to level 9 flee from combat for 30 seconds.
Muffle Skyrim Muffle.webp 144 Fire and Forget You move more quietly for 180 seconds.

Adept

Adept spells are the middle rank and hit noticeably harder.


Name Image Cost Casting Effect
Frenzy Skyrim Frenzy.webp 209 Fire and Forget Creatures and people up to level 14 will attack anyone nearby for 60 seconds.
Rally Skyrim Rally.webp 113 Fire and Forget Targets won't flee for 60 seconds and get extra health and stamina.
Frenzy Rune Skyrim Frenzy Rune.webp 278 Fire and Forget Targets up to level 20 that fail to resist are frenzied for 30 seconds.
Orum's Aquatic Escape Skyrim Orum's Aquatic Escape.webp 165 Fire and Forget Caster is invisible for 15 seconds. Activating an object or attacking will break the spell. Can breathe water for 15 seconds. Improved night vision for 15 seconds.

Expert

Expert spells are powerful and expensive to cast.


Name Image Cost Casting Effect
Invisibility Skyrim Invisibility.webp 334 Fire and Forget Caster is invisible for 30 seconds. Activating an object or attacking will break the spell.
Pacify Skyrim Pacify.webp 290 Fire and Forget Creatures and people up to level 20 won't fight for 60 seconds.
Rout Skyrim Rout.webp 316 Fire and Forget Creatures and people up to level 20 flee from combat for 30 seconds.
Fenrik's Welcome Skyrim Fenrik's Welcome.webp 116 Fire and Forget Caster becomes invisible and can open locks with level Expert and below for 5 seconds. Activating an object or attacking will break the spell.

Master

Master spells are the strongest in the school and need the most skill.


Name Image Cost Casting Effect
Call to Arms Skyrim Call to Arms.webp 655 Fire and Forget Targets have improved combat skills, health and stamina for 10 minutes.
Harmony Skyrim Harmony.webp 1052 Fire and Forget Creatures and people up to level 25 nearby won't fight for 60 seconds.
Hysteria Skyrim Hysteria.webp 866 Fire and Forget Creatures and people up to level 25 flee from combat for 60 seconds.
Mayhem Skyrim Mayhem.webp 990 Fire and Forget Creatures and people up to level 25 will attack anyone nearby for 60 seconds.