Help us keep improving this website

Starfield:AA-99


AA-99
AA-99
Base Damage Physical Damage17
Fire Rate 112
DPS 31.73
Ammo 11mm Caseless
Mag Capacity 30
Accuracy 65.7%
Range 40
Mass 3
Mod Slots 8
Base Value 7865
Type Ballistic Rifle
Item ID 000476C4
Variants Desperation,
Peacekeeper

The AA-99 is a ballistic rifle produced by Allied Armaments which means it benefits from the UC Defence Manual Magazine collection that increases magazine size and critical hit capability. The AA-99 uses 11mm Caseless ammo.

Weapon Effects

This weapon can randomly get any effect compatible with its category.
See full breakdown and information of all Weapon Effects.

How to Get Guide

Location/Quest

  • You can find this weapon in randomised loot in Starfield.
  • You can obtain this weapon from most weapon vendors. It’s possible to reset a vendor’s inventory by waiting 48 hours, this can be done by sleeping or sitting for 24 hours twice and then checking back at the weapon vendor.


Modification.png Weapon Modification

Category Available Mods Effect
Barrels Long Barrel Increases Accuracy, Recoil Control and Range at the cost of Aim Down Sight speed
Barrels Stabilizing Barrel Specialized, mag-assisted barrels vastly increases Accuracy and Recoil control at the cost of Aim Down Sights speed while standing still
Batteries Armor-Piercing Rounds More powerful casing can penetrate even the sturdiest armors
Batteries Explosive Rounds Rounds that explode on contact with a surface
Internal Hair Trigger Installs a lighter trigger pull for increased Fire Rate
Internal High Powered Increases Damage done
Internal High Velocity Internal module that increases accuracy and range
Lasers Laser Sight Laser Sight attachment to help with target acquisition and increase Accuracy
Magazines Large Magazine Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed
Magazines Small Magazine Increases Aim Down Sight speed and Reload speed at the cost of Ammo Capacity
Magazines Tactical Magazine Lighter mag that vastly increases Aim Down Sight speed and Reload speed
Muzzles Muzzle Brake Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy
Optic Iron Sights Standard issue iron sights
Optic Medium Scope Medium scope for 4x magnified view
Optic Recon Scope Marks enemies while Aiming
Optic Reflex Sight Reflex sights for quicker target acquisition and visibility
Optic Short Scope Short scope or 2x magnified view
Receivers Fully Automatic Receiver that fires continuously while the trigger is pulled
Receivers Semi-Automatic Receiver that fires once per trigger pull
Stocks Ergonomic Stock A comfortable stock that helps increase Accuracy and Aim Down Sights speed
Stocks Stabilizing Stock Specialized, mag-assisted grips vastly increases Accuracy and Recoil control at the cost of Aim Down Sights speed while standing stil
Stocks Stock A full stock for better Recoil management
Suppressor Suppressor Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range
Suppressors Suppressor Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range

Item tier.png Weapon Tier Level

Starfield has four weapon tier levels: Base, Calibrated, Refined, Advanced (in ascending order). The higher the tier, the better the damage of the weapon. As you level up, your chances of finding higher tier weapons increase, defeating higher level enemies will also increase the drop chance of best weapons. Note that superior weapons do exist, but they are incorrectly named as advanced weapons despite dealing more damage.

Unique Weapons in Starfield scale in base damage depending on their weapon tier level (Base, Calibrated, Refined, Advanced), but they keep the same unique name without any prefixes being added. You can find out more information on how to get the best version of each unique weapon you come across on the unique weapon tier system page.

Below you can find the stats for each tier level of this unique weapon.


Tier Loot Level Damage Change Damage Fire Rate DPS Tier ID
Base 0 0.0% Physical Damage17.0 112 31.7 0012FD2C
Calibrated 29 47.0% Physical Damage25.0 112 46.6 0012FD2D
Refined 39 53.0% Physical Damage38.2 112 71.4 0012FD2E
Advanced 49 59.0% Physical Damage60.8 112 113.5 0012FD2F



Weapon Categories





Rifles



Rifles in Starfield are some of the most versatile weapons available ranging from semi-automatic sniper rifles, burst-fire, or even fully automatic rifles. Rifles are also one of the most common weapon types in the game, so if you decide to build a character around using rifles you will be spoilt for weapon options. There are a number of Unique Rifles to collect. Unique Weapons range from; rare, epic, legendary and come with pre-defined rarity modifiers that increase your damage output.

Using the Science Skills: Weapon Engineering you can modify your rifle with the best mods for your playstyle. This will affect the damage, fire rate, magazine capacity, range, mass and accuracy of the weapon. Each gun has a limited number of mod slots to utilise. Below you will find a list of all the common and unique rifle locations in Starfield along with the weapon ID which can be used to add the weapon to your inventory using console commands.

Ballistic Rifles



Rifles Drum Beat.png

Ballistic Rifles deal physical damage and ammunition is easy to acquire for most rifles.

You can increase the damage that Ballistic Rifles do by investing skill points into the following Combat Skills: Ballistics, Rifle Certification, Marksmanship, Sniper Certification, Rapid Reloading, Armor Penetration, Crippling and Sharpshooting.



Name Image Damage Fire Rate DPS Ammo Mag Capacity Accuracy Range Mass Mod Slots Value Item ID Unique
AA-99 Rifles AA-99.png Physical Damage17 112 31.73 11mm Caseless 30 65.7% 40 3 8 7865 000476C4 -
Acid Rain Rifles Acid Rain.png Physical Damage3 170 8.5 7.77mm Caseless 50 70.3% 17 2.4 6/8 9079 002E3E85 Yes
Avatar Rifles avatar.png Physical Damage256 19 81 6.5mm MI Array 20 83.4% 100 13.6 4/7 744375 001AC6B4 Yes
Beowulf Rifles Beowulf.png Physical Damage3 150 8.3 7.77mm Caseless 12 67.5% 30 0.6 6 750 000476C4 -
Davis Wilson's Rifle Rifles davis wilson's rifle.png Physical Damage19 90 28.5 11mm Caseless 36 68.8% 40 4.65 3/6 11480 00367C5 Yes
Desperation Rifles desperation.png Physical Damage17 134 38.1 11mm Caseless 15 71.9% 34 3.2 6/8 23594 000EC2F1 Yes
Despondent Assassin Rifles old earth hunting rifle.png Physical Damage34 40 22.6 9x39mm Caseless 12 86.8% 100 2.95 2/3 15228 001492OB Yes
Drum Beat Rifles Drum Beat.png Physical Damage8 160 21.3 11mm Caseless 60 65.6% 39 4.3 7 4922 0018DE2C -
Feather Rifles feather.png Physical Damage19 117 37.1 11mm Caseless 36 78.2% 48 2.19 5/6 14555 002E82A0 Yes
Fiscal Quarter Rifles fiscal quarter.png Physical Damage5 180 15 6.5mm CT 40 73.5% 40 2.15 5/7 3740 00019F5 Yes
Fury Rifles fury.png Physical Damage20 150 50 7.62x39mm 100 68.9% 44 5.15 5/7 33189 0008AF62 Yes
Gallow's Reach Rifles gallows reach.png Physical Damage18 150 45 7.62x39mm 30 70.6% 40 4.25 5/7 33189 0032046C Yes
Grendel Rifles grendel.png Physical Damage3 170 8.5 7.77mm Caseless 50 66.2% 20 2.56 8 1402 00028A02 -
Hard Target Rifles hard target.png Physical Damage116 25 48.3 .50 Caliber Caseless 5 74.2% 20 9.15 7 20510 00028A02 -
Head Ranger Rifles head ranger.png Physical Damage37 14 8.6 .50 Caliber Caseless 6 79.6% 48 5.5 5/6 9219 002FAD3F Yes
Hunterwulf Rifles hunterwulf.png Physical Damage14 120 28 7.77mm Caseless 30 88.7% 56 5 5/8 16246 002E383 Yes
Justifier Rifles justifier.png Physical Damage31 12 6.2 .50 Caliber Caseless 6 82.3% 58 4.55 5/6 5627 001BAA3C Yes
Kodama Rifles kodama.png Physical Damage13 170 36.8 7.77mm Caseless 30 65.7% 20 2.3 7 5632 00253A16 -
Lawgiver Rifles lawgiver.png Physical Damage31 10 5.17 .50 Calibers 6 68% 40 3.6 6 2395 0002D7F4 -
Maelstrom Rifles maelstrom.png Physical Damage4 150 10 6.5mm CT 40 58.6% 40 3.7 5 13560 0023606 -
Magpulse Rifles magpulse.png Physical Damage71 17 20.12 6.5mm MI Array 40 58.6% 40 3.7 5 13560 0002EB3C -
Magshear Rifles Magshear.webp Physical Damage10 300 32.75 .50 MI Array 75 65.5% 40 3.9 5 17721 0002EB3C -
Magsniper Rifles magsniper.png Physical Damage223 17 63.2 6.5mm MI Array 12 86.1% 100 9.6 6 27790 0002EB45 -
Mindtear Rifles mindtear.png Physical Damage13 345 74.75 .50 MI Array 75 66.4% 50 6.9 2/5 49941 002AC049 Yes
Old Earth Assault Rifle Rifles old earth assault rifle.png Physical Damage15 150 37.5 7.62×39mm 30 64.7% 40 3.5 7 10582 0026ED2A -
Old Earth Hunting Rifle Rifles old earth hunting rifle.png Physical Damage30 40 20 9x39mm Caseless 20 86.8% 100 3.15 3 5264 0021BBCD -
Peacekeeper Rifles peacekeeper.png Physical Damage17 112 31.7 11mm Caseless 50 72.2% 41 4.5 4/8 18947 002A52E5 Yes
Peacemaker Rifles peacemaker.png Physical Damage37 12 7.4 .50 Caliber Caseless 6 82.1% 56 5.9 6/6 11853 000E7ED1 Yes
Pirate Legend Rifles pirate legend.png Physical Damage4 180 12 6.5mm CT 70 68.0% 40 6.6 4/7 9095 002FAC64 Yes
Power Beat Rifles power beat.png Physical Damage66 39 42.9 11mm Caseless 60 44.5% 39 4.1 4/7 9298 0022A8E1 Yes
Revenant Rifles revenant.png Physical Damage14 330 77 .50 MI Array 150 69.8% 44 3.69 3/5 62022 0008AF62 Yes
Speechless Fire Rifles old earth hunting rifle.png Physical Damage33 48 26.4 9x39mm Caseless 20 87.5% 100 3.15 3/3 11092 002E0731 Yes
Tempest Rifles tempest.png Physical Damage19 90 28.5 11mm Caseless 36 68.8% 40 4.65 4/6 11480 003CE4B0 Yes
The Buzzcut Rifles the buzzcut.png Physical Damage3 212 10.6 7.77mm Caseless 50 70.2% 22 2.85 6/8 4524 0020772C Yes
The First Shot Rifles the first shot.png Physical Damage46 50 38.3 7.77mm Caseless 30 73.38% 34 3.45 6/8 17459 002E1929 Yes
The Last Breath Rifles the last breath.png Physical Damage139 25 57.9 .50 Caliber Caseless 5 83.8% 120 10.05 4/7 53105 0022A8E2 Yes
Tombstone Rifles tombstone.png Physical Damage19 90 28.5 11mm Caseless 20 72.8% 40 4.2 6 6150 0002EB36 -
Vampire's Gift Rifles vampire's gift.png Physical Damage18 120 36 7.77mm Caseless 66 75.3% 21 4.85 6/7 18432 002FAC66 Yes


Laser Rifles



Rifles orion.png

Laser Rifles deal energy damage and mostly share the same ammunition which is relatively easy to acquire from vendors. Energy damage can be more effective against certain enemies who have a lower Energy damage resistance. Compared to Ballistic Rifles there are very few Laser Rifles to choose from.

You can increase the damage that Laser Rifles do by investing skill points into the following Combat Skills: Lasers, Rifle Certification, Marksmanship, Rapid Reloading, Armor Penetration, Crippling and Sharpshooting.



Name Image Damage Fire Rate DPS Ammo Mag Capacity Accuracy Range Mass Mod Slots Value Item ID Unique
Equinox Rifles equinox.png Energy Damage13 50 10.8 3KV LZR Cartridge 20 70.2% 50 3.2 7 2408 0001BC4F -
Orion Rifles orion.png Energy Damage27 33 14.6 3KV LZR Cartridge 35 77% 50 5.3 7 5227 002773C8 -
Unmitigated Violence Rifles unmitigated violence.png Energy Damage21 33 35.6 3KV LZR Cartridge 30 74.2% 68 6.85 4/7 12361 0011381D Yes
Unrestrained Vengeance Rifles unrestrained vengeance.png Energy Damage18 33 9.9 3KV LZR Cartridge 30 81.2% 60 6.55 2/7 5227 0019F7 Yes
Va'ruun Inflictor Rifles varuun inflictor.png Physical Damage 38 + Energy Damage113 25 33.3 Heavy Particle Fuse 20 70% 50 3.75 6 22500 0026D8A0 -


Particle Beam Rifles



Rifles novablast disruptor.png

Particle Beam Rifles deal both energy damage and Physical Damage combined. The advantages of dealing two damage types are that one of them will still be effective against even the most heavily armoured enemies. The disadvantage is that you will need to spread your character build over multiple Combat Skills: to deal the maximum amount of damage with Particle Beam Rifles.

You can increase the damage that Particle Beam Rifles, do by investing skill points into the following Combat Skills: Particle Beams, Lasers, Ballistics, Rifle Certification, Marksmanship, Rapid Reloading, Armor Penetration, Sniper Certification, Crippling and Sharpshooting.



Name Image Damage Fire Rate DPS Ammo Mag Capacity Accuracy Range Mass Mod Slots Value Item ID Unique
Eternity's Gate Rifles Eternity's Gate.png Physical Damage 17 + Energy Damage50 25 27.92 Heavy Particle Fuse 20 81.6% 60 5.1 4/6 11249 00329ABB Yes
Novablast Disruptor Rifles novablast disruptor.png Electromagnetic Damage100 20 33.3 Heavy Particle Fuse 5 70.2% 20 2.7 5 5700 0026D968 -
Reflection Rifles Reflection.webp Physical Damage 41 + Energy Damage137 29 86.5 Heavy Particle Fuse 20 78.0% 70 6.45 4/6 94500 0022A90D Yes

Our social media

Follow us on our social media channels and that support us a lot and
see helpful and interesting content we have to offer