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Starfield:The Mutineer

The Mutineer
The Mutineer
Base Damage Physical Damage181
Fire Rate 161
DPS 485.68
Ammo .43 MI Array
Mag Capacity 6
Accuracy 63.1%
Range 30
Mass 5.2
Mod Slots 4/6
Base Value 40967
Type Ballistic Pistol
Item ID 00CAB0
Variants Magshot

The Mutineer is a ballistic pistol in Starfield. It is a Unique version of the Magshot. It has the highest base damage of any pistol in Starfield but cannot be silenced. It uses 43 MI Array ammo.

Weapon Effects

See full breakdown and information of all Weapon Effects.

Name Tier Effect Description
Space-Adept 1 +30% damage while in space, and -15% damage while on a planet -

How to Get Guide


To find the Mutineer unique pistol location which can be easily missed you can either start the 4th main quest Into the Unknown where you acquire your first power. After speaking to Vladmir to start the quest you will have an option to ask him about his past in the Crimson Fleet, after selecting this dialog option he will invite you to visit his secret villa and mark it on your map. Alternatively you can travel straight to Vlad’s Villa which is located on the Moon Syrma VII-A in the Syrma System. Vladimir’s Villa will already be marked on your map and you can land directly at the location. Once inside the Villa head down to the lower levels and you’ll find a locked door with an advanced lock (requires rank 1 Security Skill to unlock), on the desk inside this room is the unique pistol the Mutineer along with some other legendary weapons.

Modification.png Weapon Modification


Category Available Mods Effect
Barrels Magnetic Rails Increases the Rate of Fire and Damage at the cost of Aim Down Sights speed
Batteries Depleted Uranium Rounds Built using depleted Uranium, these rounds can penetrate any armor
Muzzles Compensator Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy
Receivers Fully Automatic Receiver that fires continuously while the trigger is pulled

Compatible Mods

Category Available Mods Effect
Barrels Long Barrel Increases Accuracy, Recoil Control and Range at the cost of Aim Down Sight speed
Barrels Magnetic Rails Increases the Rate of Fire and Damage at the cost of Aim Down Sights speed
Barrels Standard Barrel Standard issue barrel
Batteries Armor-Piercing Rounds More powerful casing can penetrate even the sturdiest armors
Batteries Depleted Uranium Rounds Built using depleted Uranium, these rounds can penetrate any armor
Internal Hair Trigger Installs a lighter trigger pull for increased Fire Rate
Internal High Velocity Internal module that increases accuracy and range
Lasers Recon Laser Sight Marks enemies while Aiming and greatly increases Accuracy
Magazines Tactical Magazine Lighter mag that vastly increases Aim Down Sight speed and Reload speed
Muzzles Compensator Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy
Muzzles Muzzle Brake Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy
Muzzles Shock Charge Band Electrified device that attaches an electric burst of energy to rounds passed through it
Receivers Fully Automatic Receiver that fires continuously while the trigger is pulled
Receivers Semi-Automatic Receiver that fires once per trigger pull

Item tier.png Weapon Tier Level

Starfield has four weapon tier levels: Base, Calibrated, Refined, Advanced (in ascending order). The higher the tier, the better the damage of the weapon. As you level up, your chances of finding higher tier weapons increase, defeating higher level enemies will also increase the drop chance of best weapons. Note that superior weapons do exist, but they are incorrectly named as advanced weapons despite dealing more damage.

Unique Weapons in Starfield scale in base damage depending on their weapon tier level (Base, Calibrated, Refined, Advanced), but they keep the same unique name without any prefixes being added. You can find out more information on how to get the best version of each unique weapon you come across on the unique weapon tier system page.

Below you can find the stats for each tier level of this unique weapon.

Tier Loot Level Damage Change Damage Fire Rate DPS Tier ID
Base 0 0.0% Physical Damage53.0 25 22.1 0012FFAB
Calibrated 27 49.0% Physical Damage79.0 25 32.9 001301E7
Refined 37 55.0% Physical Damage122.4 25 51.0 001301E8
Advanced 47 66.0% Physical Damage203.2 25 84.7 001301E9

Weapon Categories

Unique Pistols

Pistols Ember.png

Unique Weapons in Starfield have a unique name, visual appearance, weapon mods and Depending on the unique weapon rarity weapon rarity (Rare, Epic or Legendary), it can have 1-3 pre-defined weapon effects that further enhance damage capabilities. For example, it may do double damage to targets who are full health.

Unlike the low chance of finding legendary weapons in loot, unique weapons have guaranteed locations where they can be found. This means you can prioritise on finding the best unique weapon location for your character build early on in your playthrough.

Below you will find a list of all the unique pistol locations in Starfield along with the weapon ID which can be used to add the weapon to your inventory using console commands.

Name Image Damage Fire Rate DPS Ammo Mag Capacity Accuracy Range Mass Mod Slots Value Item ID
Ace Sidearm Pistols Ace Sidearm.png Physical Damage10 40 10 .27 Caliber 17 72.0% 20 1.7 5/7 9468 002E073B
Ambassador Pistols Ambassador.png Physical Damage35 109 63.6 .43 Ultramag 8 75.2% 28 2 4/7 13127 001EEE4F
Deadeye Pistols Deadeye.png Physical Damage61 12 12.2 7.5mm Whitehot 6 68.9% 31 2.4 0/3 11130 001BBF2A
Elegance Pistols Elegance.png Physical Damage48 109 8.2 7.77mm Caseless 8 73.7% 17 1.5 5/7 18244 002E0725
Ember Pistols Ember.png Energy Damage12 25 5 1.5KV LZR Cartridge 16 73.6% 24 2.9 7/7 2735 002F99FF
Haphazard Handgun Pistols Haphazard Handgun.png Physical Damage40 67 44.6 .45 Caliber ACP 9 70.8% 24 1.6 4/5 29111 008AF5D
Keelhauler Pistols Keelhauler.png Physical Damage53 140 123.7 .43 MI Array 6 70.1% 24 3.5 4/6 43244 008d850
Marathon Pistols Marathon.png Physical Damage39 33 21.45 .43 Ultramag 7 71.4% 18 0.49 5/7 17280 002E82A2
Memento Mori Pistols Memento Mori.png Physical Damage17 40 11.3 .27 Caliber 17 69.% 20 0.49 4/7 3917 00316416
Radburn Pistols Radburn.png Physical Damage 7 + Energy Damage1 114 15.2 7.77mm Caseless 12 67.9% 20 0.65 4/6 2099 00207711
Short Circuit Pistols Short Circuit.png Energy Damage10 29 4.8 1.5KV LZR Cartridge 22 75.8% 32 4.5 3/7 8742 002E7C9C
Sir Livingstone's Pistol Pistol Old Earth Pistol.png Physical Damage28 67 31.3 45. Caliber ACP 15 69.2% 24 1.8 2/4 7612 001F27F5
Solace Pistols Solace.png Physical Damage39 30 19.5 .43 Ultramag 7 73% 24 3.15 6/7 10320 00AF68
Street Sweeper Pistols Street Sweeper.png Physical Damage3 180 9 6.5mm MI Array 25 74.7% 24 2.85 3/6 1723 002F3B1A
Terror Inflictor Pistols Terror Inflictor.png Physical Damage21 + Energy Damage65 34 48.7 Light Particle Fuse 12 71.7% 47 2.8 4/7 55662 0022A90C
The Mutineer Pistols The Mutineer.png Physical Damage181 161 485.68 .43 MI Array 6 63.1% 30 5.2 4/6 40967 00CAB0
The Prime Pistols The Prime.png Physical Damage61 12 12.2 7.5mm Whitehot 6 69.8% 31 3.6 5/8 21730 002DFD41
The Spacer Pistols The Spacer.png Physical Damage9 + Energy Damage30 25 16.25 Light Particle Fuse 12 70.2% 36 3.05 5/7 15207 001AC6C0
The Zapper Pistols The Zapper.png Physical Damage12 104 20.8 .27 Caliber 28 71.6% 24 2.85 6/7 9284 002D7913
Trickshot Pistols The Mutineer.png Physical Damage67 34 38.1 .43 MI Array 6 63.6% 30 5.1 4/7 37554 001AC6B1
Unfair Advantage Pistols Unfair Advantage.png Physical Damage51 75 63.8 7.5mm Whitehot 6 63.3% 36 2.05 6/8 16430 003CE4B1
Vampire's Sidearm Pistols Vampire's Sidearm.png Physical Damage28 80 37.3 .45 Caliber ACP 15 68.5% 18 1.75 3/4 207739 0207739

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