Starfield:Trickshot
| Trickshot | |
|---|---|
| Base Damage | |
| Fire Rate | 34 |
| DPS | 38.1 |
| Ammo | .43 MI Array |
| Mag Capacity | 6 |
| Accuracy | 63.6% |
| Range | 30 |
| Mass | 5.1 |
| Mod Slots | 4/7 |
| Base Value | 37554 |
| Type | Ballistic Pistol |
| Item ID | 001AC6B1 |
| Variants | Magshot |
The Trickshot is a ballistic pistol in Starfield. It is a Unique version of the Magshot. Its weapon effect is one of the best in the game. It has 4 pre-applied mods and uses .43 MI Array ammo.
Weapon Effects
See full breakdown and information of all Weapon Effects.
| Name | Tier | Effect | Description |
|---|---|---|---|
| Skip Shot | 3 | Every fourth shot fires two projectiles at once | Every 4th shot will fire two projectiles instead of one. |
Location/Quest
To find the Trickshot unique pistol location you must come to 1-Of-A-Kind-Salvage on planet Nirra in the Narion System. Once you reach 1-Of-A-Kind-Salvage the Trickshot can be found by looting the Mech Husks. The unique weapon will be in one of their containers on their back.
Weapon Modification
Pre-Attached
| Category | Available Mods | Effect |
|---|---|---|
| Barrels | Magnetic Rails | Increases the Rate of Fire and Damage at the cost of Aim Down Sights speed |
| Batteries | Depleted Uranium Rounds | Built using depleted Uranium, these rounds can penetrate any armor |
| Internal | Hair Trigger | Installs a lighter trigger pull for increased Fire Rate |
| Muzzles | Compensator | Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy |
Compatible Mods
| Category | Available Mods | Effect |
|---|---|---|
| Barrels | Long Barrel | Increases Accuracy, Recoil Control and Range at the cost of Aim Down Sight speed |
| Barrels | Magnetic Rails | Increases the Rate of Fire and Damage at the cost of Aim Down Sights speed |
| Barrels | Standard Barrel | Standard issue barrel |
| Batteries | Armor-Piercing Rounds | More powerful casing can penetrate even the sturdiest armors |
| Batteries | Depleted Uranium Rounds | Built using depleted Uranium, these rounds can penetrate any armor |
| Internal | Hair Trigger | Installs a lighter trigger pull for increased Fire Rate |
| Internal | High Velocity | Internal module that increases accuracy and range |
| Lasers | Recon Laser Sight | Marks enemies while Aiming and greatly increases Accuracy |
| Magazines | Tactical Magazine | Lighter mag that vastly increases Aim Down Sight speed and Reload speed |
| Muzzles | Compensator | Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy |
| Muzzles | Muzzle Brake | Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy |
| Muzzles | Shock Charge Band | Electrified device that attaches an electric burst of energy to rounds passed through it |
| Receivers | Fully Automatic | Receiver that fires continuously while the trigger is pulled |
| Receivers | Semi-Automatic | Receiver that fires once per trigger pull |
Weapon Tier Level
Starfield has four weapon tier levels: Base, Calibrated, Refined, Advanced (in ascending order). The higher the tier, the better the damage of the weapon. As you level up, your chances of finding higher tier weapons increase, defeating higher level enemies will also increase the drop chance of best weapons. Note that superior weapons do exist, but they are incorrectly named as advanced weapons despite dealing more damage.
Unique Weapons in Starfield scale in base damage depending on their weapon tier level (Base, Calibrated, Refined, Advanced), but they keep the same unique name without any prefixes being added. You can find out more information on how to get the best version of each unique weapon you come across on the unique weapon tier system page.
Below you can find the stats for each tier level of this unique weapon.
| Tier | Loot Level | Damage Change | Damage | Fire Rate | DPS | Tier ID |
|---|---|---|---|---|---|---|
| Base | 0 | 0.0% | 25 | 22.1 | 0012FFAB | |
| Calibrated | 27 | 49.0% | 25 | 32.9 | 001301E7 | |
| Refined | 37 | 55.0% | 25 | 51.0 | 001301E8 | |
| Advanced | 47 | 66.0% | 25 | 84.7 | 001301E9 |
Weapon Categories
Unique Pistols
Unique Weapons in Starfield have a unique name, visual appearance, weapon mods and Depending on the unique weapon rarity weapon rarity (Rare, Epic or Legendary), it can have 1-3 pre-defined weapon effects that further enhance damage capabilities. For example, it may do double damage to targets who are full health.
Unlike the low chance of finding legendary weapons in loot, unique weapons have guaranteed locations where they can be found. This means you can prioritise on finding the best unique weapon location for your character build early on in your playthrough.
Below you will find a list of all the unique pistol locations in Starfield along with the weapon ID which can be used to add the weapon to your inventory using console commands.
| Name | Image | Damage | Fire Rate | DPS | Ammo | Mag Capacity | Accuracy | Range | Mass | Mod Slots | Value | Item ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ace Sidearm | 40 | 10 | .27 Caliber | 17 | 72.0% | 20 | 1.7 | 5/7 | 9468 | 002E073B | ||
| Ambassador | 109 | 63.6 | .43 Ultramag | 8 | 75.2% | 28 | 2 | 4/7 | 13127 | 001EEE4F | ||
| Deadeye | 12 | 12.2 | 7.5mm Whitehot | 6 | 68.9% | 31 | 2.4 | 0/3 | 11130 | 001BBF2A | ||
| Elegance | 109 | 8.2 | 7.77mm Caseless | 8 | 73.7% | 17 | 1.5 | 5/7 | 18244 | 002E0725 | ||
| Ember | 25 | 5 | 1.5KV LZR Cartridge | 16 | 73.6% | 24 | 2.9 | 7/7 | 2735 | 002F99FF | ||
| Haphazard Handgun | 67 | 44.6 | .45 Caliber ACP | 9 | 70.8% | 24 | 1.6 | 4/5 | 29111 | 008AF5D | ||
| Keelhauler | 140 | 123.7 | .43 MI Array | 6 | 70.1% | 24 | 3.5 | 4/6 | 43244 | 008d850 | ||
| Marathon | 33 | 21.45 | .43 Ultramag | 7 | 71.4% | 18 | 0.49 | 5/7 | 17280 | 002E82A2 | ||
| Memento Mori | 40 | 11.3 | .27 Caliber | 17 | 69.% | 20 | 0.49 | 4/7 | 3917 | 00316416 | ||
| Radburn | 114 | 15.2 | 7.77mm Caseless | 12 | 67.9% | 20 | 0.65 | 4/6 | 2099 | 00207711 | ||
| Short Circuit | 29 | 4.8 | 1.5KV LZR Cartridge | 22 | 75.8% | 32 | 4.5 | 3/7 | 8742 | 002E7C9C | ||
| Sir Livingstone's Pistol | 67 | 31.3 | 45. Caliber ACP | 15 | 69.2% | 24 | 1.8 | 2/4 | 7612 | 001F27F5 | ||
| Solace | 30 | 19.5 | .43 Ultramag | 7 | 73% | 24 | 3.15 | 6/7 | 10320 | 00AF68 | ||
| Street Sweeper | 180 | 9 | 6.5mm MI Array | 25 | 74.7% | 24 | 2.85 | 3/6 | 1723 | 002F3B1A | ||
| Terror Inflictor | 34 | 48.7 | Light Particle Fuse | 12 | 71.7% | 47 | 2.8 | 4/7 | 55662 | 0022A90C | ||
| The Mutineer | 161 | 485.68 | .43 MI Array | 6 | 63.1% | 30 | 5.2 | 4/6 | 40967 | 00CAB0 | ||
| The Prime | 12 | 12.2 | 7.5mm Whitehot | 6 | 69.8% | 31 | 3.6 | 5/8 | 21730 | 002DFD41 | ||
| The Spacer | 25 | 16.25 | Light Particle Fuse | 12 | 70.2% | 36 | 3.05 | 5/7 | 15207 | 001AC6C0 | ||
| The Zapper | 104 | 20.8 | .27 Caliber | 28 | 71.6% | 24 | 2.85 | 6/7 | 9284 | 002D7913 | ||
| Trickshot | 34 | 38.1 | .43 MI Array | 6 | 63.6% | 30 | 5.1 | 4/7 | 37554 | 001AC6B1 | ||
| Unfair Advantage | 75 | 63.8 | 7.5mm Whitehot | 6 | 63.3% | 36 | 2.05 | 6/8 | 16430 | 003CE4B1 | ||
| Vampire's Sidearm | 80 | 37.3 | .45 Caliber ACP | 15 | 68.5% | 18 | 1.75 | 3/4 | 207739 | 0207739 |


