Archgriffin Decoction
| Archgriffin Decoction | |
|---|---|
| Type | Decoction |
| Tier | Base |
| Effect |
If any Stamina is available, strong attacks consume all of it and reduce the struck foe's Vitality by 5% after their normal damage is calculated. |
| Duration | 1800 s |
| Charges | 1 |
| Toxicity | 50 |
| DLC | Base game |
| Crafting |
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Archgriffin Decoction is a decoction that feeds Stamina into strong attacks. One brew holds 1 charge, a dose lasts 30 minutes, and it adds 50 Toxicity. It is brewed from the mutagen of an Archgriffin.
While any Stamina remains, a strong attack uses all of it and takes 5% of the struck foe's Vitality after its normal damage. Strong attacks are the slow, heavy sword attacks, so it suits a build that leans on them. Signs cost Stamina too, so the decoction and Sign casting draw on the same bar.
Archgriffin
The Archgriffin is a Hybrid and a kind of Griffin. Griffins are half eagle and half wildcat. Archgriffins and Royal Griffins are the most hated kinds of Griffin.
How to Get Archgriffin Decoction
- Brew it from the alchemy menu, outside combat, with 1 Dwarven Spirit, 1 Archgriffin Mutagen, 1 Ribleaf and 1 Blowball.
- Meditate with strong alcohol such as Dwarven Spirit, Alcohest or White Gull in the inventory to refill its charge.
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