Help us keep improving this website

Clapback



Clapback
Clapback
Class Body Perk
Attribute Body
Tier Pro (9)
Levels 1
Affects Only affects Blunt Weapons

Clapback rewards V for defending rather than attacking. A defensive attack with a blunt weapon is guaranteed to knock the enemy down, and a counterattack is guaranteed to stun. It is part of the blunt weapon branch of the Body tree. Builds that block and wait are the ones it was written for.

Effect


A knocked down enemy is out of the fight for a moment and a stunned one is open to a finisher. Making both of those certain rather than occasional changes a defensive stance from a way of surviving into a way of winning.

The knockdown runs on a cooldown, so it cannot be used on every swing in a crowd. The stun on counterattacks has no such limit, which makes the counter the more reliable of the two.

How to Unlock Clapback


It sits behind the Pro gate of the Body tree, so a good share of points has to go into Body first. Nothing is bought ahead of it.

Character Builds


The build is a defensive blunt weapon Body build that blocks on purpose and counters rather than trading swings. A club or a hammer with high stagger suits it best.

Buy it at the Pro gate with Fly Swatter and Kinetic Absorption, since all three read blocking and the branch only works as a set. The knockdowns and stuns it guarantees then feed the blunt weapon finisher at the top of the tree, which catches stunned enemies far more easily.

Notes


Stunned enemies are easier to finish, and the Body tree's blunt weapon finisher is bought further up the same branch.

Hammers and clubs are the weapons this applies to, and the Body attribute is what improves them.

All Body Perks