Warning: Explosion Hazard
| Warning: Explosion Hazard | |
|---|---|
| Class | Intelligence Perk |
| Attribute | Intelligence |
| Tier | Rookie (4) |
| Levels | 1 |
| Requires | Eye In The Sky |
Warning: Explosion Hazard turns Night City's hardware into V's artillery. Explosions from hacked devices hit much harder, and harder again against an enemy already under a quickhack. It is an early pick in the Intelligence tree. Vending machines, generators and fuel tanks stop being scenery.
Effect
Almost every room in the game contains something that can be made to explode. Hacking it is free in the sense that no ammunition is spent, and the damage was previously too small to rely on.
The second half of the effect is the larger one. An enemy already affected by a quickhack takes far more from the blast, which rewards the build that hacks the man and then hacks the machine next to him.
How to Unlock Warning: Explosion Hazard
It sits behind the Rookie gate of the Intelligence tree and is bought from Eye In The Sky.
Perk Tree
Warning: Explosion Hazard is bought from Eye In The Sky in the Intelligence tree.
| Name | Image | Tier | Effect |
|---|---|---|---|
| Eye In The Sky | Rookie (4) | Automatically highlight nearby Access Points and cameras. When uploaded through camera, Control quickhacks, Covert quickhacks and Distract Enemies have: -1 RAM cost, +50% duration. |
Character Builds
The build is a netrunner that uses the room as a weapon, which suits the industrial and corporate interiors most gigs take place in.
Buy it at the Rookie gate from Eye In The Sky. Prime the enemy with a cheap covert hack first, since the bonus doubles against a hacked target, and take Friendlier Fire in the Technical Ability tree if the build intends to stand near the device it is detonating.
Notes
Eye In The Sky highlights the devices and cuts the cost of the covert hacks used to prime the target.
Friendlier Fire in the Technical Ability tree reduces what V takes from explosions, which matters if the device is close.
All Intelligence Perks