Help us keep improving this website

Handy


Handy
Handy
Class Traits
Type Positive Trait
Points -8
Effect Faster and stronger constructions.
Skill Boosts

Handy makes a character a faster and stronger builder. It adds a level each to Carpentry, Carving, Maintenance and Masonry, and it teaches a range of improvised weapons.

It is a positive trait and costs 8 points at character creation. It suits a player who plans to fortify a base with walls, barricades and stone work. The skill levels and the sturdier builds make it one of the best traits for a long settlement run.

Handy Effects


Building goes faster, by about a tenth. Walls, floors, barricades and furniture go up sooner.

Some constructions come out stronger, with extra health. Sturdier walls and barricades hold out longer against zombies trying to break through.

The four skill levels give a broad start. Carpentry covers wooden builds and furniture. Carving covers wooden handles and small items. Maintenance helps weapons last longer. Masonry covers stone and brick work.

The trait also teaches many improvised weapon recipes. Railspike weapons, sawblade weapons and reinforced clubs are all on the list. A Bucket Maul, a Kettle Maul and a Spade Head Cudgel turn everyday items into weapons. Make Plank with Saw and Make Improvised Screwdriver help with basic tools.

Handy Skill Boosts


Handy adds these skill levels when the character is created.

Skill Levels
Carving +1
Maintenance +1
Masonry +1
Carpentry +1

Handy Recipes


A character with Handy knows these recipes from the start, with no book or magazine needed.

Name Image Recipe Crafting Materials Tools Skill Station Learned Spawn ID
Broom with Barbed-Wire Broom with Barbed-Wire Barbed-Wire Wrap Weapon Pliers Maintenance: 1 Any Surface Yes /additem Base.Broom_BarbedWire
Medium Handle - Can-Reinforced Medium Handle - Can-Reinforced Can-Reinforce Short Weapon Screwdriver Carpentry: 1 Any Surface Yes /additem Base.Handle_Can
Improvised Screwdriver Improvised Screwdriver Make Improvised Screwdriver Whetstone Maintenance: 1 In Hand Yes /additem Base.Screwdriver_Improvised
Iron Pipe with Railspike Iron Pipe with Railspike Make Railspike Iron Pipe - Maintenance: 1 Any Surface Yes /additem Base.MetalPipe_Railspike
Baseball Bat - Can-Reinforced Baseball Bat - Can-Reinforced Can-Reinforce Long Weapon Screwdriver Carpentry: 2 Any Surface Yes /additem Base.BaseballBat_Can
Short Bat - Can-Reinforced Short Bat - Can-Reinforced Can-Reinforce Weapon Screwdriver Carpentry: 2 Any Surface Yes /additem Base.ShortBat_Can
Plank with Saw Plank with Saw Make Plank with Saw Carpentry: 3 Any Surface Yes /additem Base.Plank_Saw
Large Handle with Railspike Large Handle with Railspike Make Railspike Large Handle - Maintenance: 3 Any Surface Yes /additem Base.LongHandle_Railspike
Short Bat with Railspike Short Bat with Railspike Make Railspike Weapon - Maintenance: 3 Any Surface Yes /additem Base.ShortBat_RailSpike
Plank with Sawblade Plank with Sawblade Make Sawblade Plank Carpentry: 3 Any Surface Yes /additem Base.Plank_Sawblade
Metal Baseball Bat with Bolts Metal Baseball Bat with Bolts Make Bolt Metal Bat Maintenance: 4 Any Surface No /additem Base.BaseballBat_Metal_Bolts
Kettle Maul - Wood Handle Kettle Maul - Wood Handle Make Kettle Maul Maintenance: 4 Any Surface Yes /additem Base.KettleMace_Wood
Baseball Bat with Railspike Baseball Bat with Railspike Make Railspike Baseball Bat Carpentry: 4 Any Surface Yes /additem Base.BaseballBat_RailSpike
Baseball Bat with Rake Spikes Baseball Bat with Rake Spikes Make Rake-Head-Spiked Weapon Carpentry: 4 Any Surface Yes /additem Base.BaseballBat_RakeHead
Baseball Bat - Sheet Metal Reinforced Baseball Bat - Sheet Metal Reinforced Sheet Metal-Reinforce Weapon Carpentry: 4 Any Surface Yes /additem Base.BaseballBat_ScrapSheet
Cudgel with Brake Disc Cudgel with Brake Disc Make Brake Disc Weapon Carpentry: 5 Any Surface Yes /additem Base.Cudgel_Brake
Bucket Maul - Wood Handle Bucket Maul - Wood Handle Make Bucket Maul Maintenance: 5 Any Surface Yes /additem Base.BucketMace_Wood
Large Handle with Sawblade Large Handle with Sawblade Make Sawblade Large Handle Carpentry: 5 Any Surface Yes /additem Base.LongHandle_Sawblade
Antique Table Leg with Sawblade Antique Table Leg with Sawblade Make Sawblade Table Leg Carpentry: 5 Any Surface Yes /additem Base.TableLeg_Sawblade
Baseball Bat with Sawblade Baseball Bat with Sawblade Make Sawblade Wooden Bat Carpentry: 5 Any Surface Yes /additem Base.BaseballBat_Sawblade
Baseball Bat with Garden Fork Head Baseball Bat with Garden Fork Head Make Garden Fork Head Weapon Carpentry: 6 Any Surface Yes /additem Base.BaseballBat_GardenForkHead
Cudgel with Railspikes Cudgel with Railspikes Make Railspike Cudgel Carpentry: 6 Any Surface Yes /additem Base.Cudgel_Railspike
Cudgel with Sawblade Cudgel with Sawblade Make Sawblade Cudgel Carpentry: 6 Any Surface Yes /additem Base.Cudgel_Sawblade
Cudgel with Spade Head Cudgel with Spade Head Make Spade Head Cudgel Carpentry: 6 Any Surface Yes /additem Base.Cudgel_SpadeHead

Picking Handy


Handy fits a base builder above all. The 8 points are steep, but the trait covers four skills and many recipes.

It pairs well with occupations that already start with building skills. Stacking their levels with Handy gives a strong builder from the first day.

A nomad who moves often and builds little will get less from it. Their points may go further on combat or stealth traits.

Notes



All Character Categories



All Traits