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Stardew Valley Almanac


Stardew Valley Almanac
Stardew Valley Almanac
Type Book
Location Bookseller; Traveling Cart; Fishing Treasure Chests; Mayor's Manor; Mystery Boxes; Golden Mystery Boxes; Monsters; Crates and Barrels; Trees; Artifact Spots
Sell Price 500g

The Stardew Valley Almanac is the farming skill book, and it is the one that quietly matters most in a first year. Every reading tips a block of experience into farming, and farming levels are where a new farm gets its machines: a new recipe arrives with each level, with the choice of a specialism waiting at the halfway mark and again at the top. More levels also mean better odds of silver and gold stars on a harvest, and a gold star crop is worth half again as much as a plain one. The Prize Machine in the Mayor's Manor is the route most farmers stumble into first, and the Bookseller sells it at the cheaper end of his table. Trading one back to him brings two plates of Pepper Poppers, which is a tidy swap on a day that involves heavy work.

The in-game description reads: Read this to gain some farming experience.


Overview


Farming experience comes from harvesting, and in a first Spring there is very little of it to harvest. That is the gap the almanac fills. Each level the skill gains hands over something craftable, and the Preserves Jar that unlocks part way up is the single biggest jump in what a crop is worth, since a jar of jelly sells for far more than the fruit that went into it. The specialism chosen at level five and refined at level ten then decides whether the farm leans on crops, animals or the sheds full of kegs and jars, and arriving at those forks early leaves more of the save to enjoy the choice.

Quality is the other half of it. Crops come out plain, silver or gold, with silver worth a quarter more and gold worth half again, and higher farming levels make the better stars more likely before any fertiliser is involved. Across a field of Pumpkins that difference is a serious amount of gold, which is why a book read in the first Summer tends to pay for itself before Fall.

The ways to come by it are the same broad pool the other skill books sit in, but a farmer meets them in a different order. The Prize Machine beside the Town Ledger in the Mayor's Manor is the kindest: a run of Prize Tickets cashed in eventually offers the almanac outright. The Traveling Cart carries it occasionally at a mark-up, and the Bookseller's two days each season are the dependable route. Beyond the shops it turns up in treasure chests hooked while fishing, in Mystery Boxes taken to the Blacksmith, in artifact spots turned over with a hoe, in trees that are shaken or chopped, in crates and barrels underground and from monsters, with Iridium Golems the best bet among them.

Reading it uses the copy up, and the experience lands on farming alone. Unlike the power books, every copy can be read, so a hoard of almanacs saved through Winter can be spent in one evening when a new field is about to go in. After all five skills have been taken to the top and the Mastery Cave has opened, each reading pays Mastery points instead, which keeps the book worth buying long after farming has nothing left to learn.

Notes


Marnie likes being given one, which fits a woman who has run a ranch down the lane for years. Penny loves it, Elliott is glad of it, and Alex is unmoved.

The swap at the Bookseller's counter deserves a second look. Pepper Poppers restore a great deal of energy and carry a farming boost and a touch of extra speed while they last, so two plates can cover a day of clearing ground.

In the dye pots at Emily and Haley's house on 2 Willow Lane the almanac reads yellow, while the spool of the Sewing Machine turns it into a gold dye for a garment in the feed.

All Books


Every entry in this group, with its key details.

Name Image Price
Animal Catalogue Animal Catalogue 2000g
Bait And Bobber Bait And Bobber 500g
Book Of Stars Book Of Stars 2500g
Book of Mysteries Book of Mysteries 3000g
Combat Quarterly Combat Quarterly 500g
Dwarvish Safety Manual Dwarvish Safety Manual 1000g
Friendship 101 Friendship 101 3000g
Horse: The Book Horse: The Book 1000g
Jack Be Nimble, Jack Be Thick Jack Be Nimble, Jack Be Thick 500g
Jewels Of The Sea Jewels Of The Sea 800g
Mapping Cave Systems Mapping Cave Systems 4000g
Mining Monthly Mining Monthly 500g
Monster Compendium Monster Compendium 2000g
Ol' Slitherlegs Ol' Slitherlegs 1000g
Price Catalogue Price Catalogue 1000g
Queen Of Sauce Cookbook Queen Of Sauce Cookbook 10000g
Raccoon Journal Raccoon Journal 1000g
Stardew Valley Almanac Stardew Valley Almanac 500g
The Alleyway Buffet The Alleyway Buffet 3000g
The Art O' Crabbing The Art O' Crabbing 1000g
The Diamond Hunter The Diamond Hunter 1000g
Treasure Appraisal Guide Treasure Appraisal Guide 500g
Way Of The Wind pt. 1 Way Of The Wind pt. 1 5000g
Way Of The Wind pt. 2 Way Of The Wind pt. 2 10000g
Woodcutter's Weekly Woodcutter's Weekly 500g
Woody's Secret Woody's Secret 500g