Stardew Valley - Fish
Fish are caught with a rod in the rivers, lakes, ocean and caves, or taken from crab pots left in the water. Each fish keeps to its own water, season, weather and time of day, and the harder ones fight the line in their own pattern. Fish feed the kitchen, the Community Center bundles and a good part of early income.
Fish Groups
Fish that are caught a special way.
Overview
Fishing is the one trade in the valley that pays from the first morning and keeps paying for the rest of the save. A rod cast into any water will catch something, and because fish cost nothing to raise, every catch is pure income at a point when the fields are still dirt. The branch also happens to be the largest single collection in the game, which gives a farm a reason to keep fishing long after it has stopped needing the gold.
Every fish keeps its own conditions. A species belongs to a stretch of water, to one or more seasons, often to a range of hours, and sometimes to the weather, and all four have to line up before it will bite. That is why a rainy Spring evening on the town river and a sunny Summer midday at the beach catch entirely different things, and why a fish missed in its season waits a year.
What happens after the bite is a reflex test. The hooked fish bobs up and down inside a vertical bar while the farmer holds a green block over it, and the catch meter fills while the two overlap and drains while they do not. Each species has a difficulty rating and one of five movement habits: steady, drifting upwards, sinking, mixed, or darting about at random. A farmer who learns the habits can usually name the fish before it lands.
Keeping the block on the fish for the whole fight earns a perfect catch, which raises the grade of anything that was already silver and multiplies the experience by more than twice over. Perfect catches are where fishing levels actually come from, and the levels are what widen the block and make the next fish easier, so the branch compounds faster than any other skill in the game.
Groups
Five bodies of water divide most of the branch. The ocean at the beach holds the sardines, tuna, halibut and the pufferfish, and it is the most forgiving water for a beginner. The river running through town and the forest holds the bream, shad, catfish and the two trout. The mountain lake holds the bass, bullhead, sturgeon and carp. The forest ponds and waterfalls hold the Midnight Carp and the goby. Beyond those are the strange waters: three cave fish behind mine floors, a sandfish and a Scorpion Carp in the desert, a monstrous carp in the sewers, a salmon in the witch's swamp, a slime-coated fish in the bug lair, and the whole tropical list around Ginger Island.
Then there are the fish that are not caught in open water at all. Three deep-sea species live only in the submarine at the winter Night Market. Shellfish and crustaceans come up in crab pots rather than on a line. And five fish are classed as legendary, each one appearing in a single spot under its own conditions, wearing a crown in the minigame and available only once per save.
The legendary five have a second generation. While one of Mr. Qi's commissions is active, the same five spots hold their successors instead, with the season and weather requirements lifted and no limit on how many can be caught. Four of the five have to be landed to unlock every bobber style at the bobber machine.
Locations
Rain is the single most useful condition in the branch. Several of the better fish bite only in wet weather, and a rainy day is worth clearing the schedule for: the catfish on the river, the eel and Red Snapper at the beach, the walleye on the lake and the shad on the river all belong to the rain, and a Rain Totem can manufacture the day in a season where the fish would otherwise be out of reach.
Night is the second condition worth planning around. The bream wakes at dusk, the eel comes in from late afternoon, the squid and the Midnight Carp are strictly after dark, and the walleye runs from midday until the small hours. A fishing trip that starts in the evening and ends at two in the morning covers a list no daytime trip can touch.
Depth replaces season underground. The fish on the twentieth and sixtieth mine floors and in the lava of the hundredth ignore the calendar entirely, which makes them the branch's reliable catches: a cold Winter with nothing biting outdoors is a good week to take a rod into the mine.
The branch's best single trick is the bubbling patch of water that drifts across a map. Fish bite several times faster inside it and the catch bar is wider, so a morning spent standing in one is worth several spent anywhere else. Dropping the bobber on the very edge of the patch spreads the bonus to the tiles beside it.
Uses
The Community Center's Fish Tank is the branch's first real goal, asking for river, lake, ocean, night and specialty sets, and its scrolls are why a farmer keeps one of everything caught. Some of those slots are awkward on purpose: the specialty set wants a sandfish from the desert, which opens only once the bus runs.
The kitchen is the other great consumer. Dozens of dishes take a named fish, and several of them exist to make fishing easier, since the puddings and stews that raise the fishing level by three or four are themselves cooked from fish. That loop is how a farm gets from the middling levels to the legendary catches.
Fish also buy friendship cheaply. Willy loves the catfish, the octopus, the sturgeon and the Sea Cucumber, the Wizard loves the Super Cucumber, the dwarf underground loves the Lava Eel, Abigail loves the pufferfish and Penny loves the sandfish. A spare fish from the morning's trip is a better present than most things that can be bought.
Prices
Fish are sold by grade, and the gap between a normal and an iridium catch is double, which is why perfect catches matter to the wallet as well as to the skill. On top of that, the Fisher profession at the fifth level adds a quarter to every price and Angler at the tenth adds a half, and that bonus applies to every fish forever, which makes it one of the most valuable choices in the game.
By raw price the branch has a clear ladder. The king of the mountain lake is worth more than anything else that swims, the Lava Eel is the best of the ordinary catches, and the Ice Pip and the deep-sea blobfish sit behind it. At the other end a carp or an anchovy is pocket change, and those cheap fish are better turned into something else: a cheap fish becomes sashimi worth more than the fish, and a smoker doubles the value of anything put into it.
The Fish Pond is where the branch turns into a business. A pond stocked with a fish produces roe every few days, a jar or a keg ages that roe into something worth several times as much, and a sturgeon's roe becomes caviar outright. A pond of lava eels or blobfish is among the highest daily incomes in the game once it has filled up, and the catch is simply that filling it takes most of a season.
Strategy
Fish the weather rather than the plan. A rainy morning in any season is worth abandoning the watering can for, since crops water themselves in the rain and the rain fish are the ones that pay.
Attach the right tackle before worrying about the rod. A Trap Bobber slows the catch meter's decline, a Cork Bobber widens the green block, a Barbed Hook pulls it towards the fish, and a Treasure Hunter stops a chest costing the fish. Those four change the minigame far more than another tier of rod does.
Eat before a session. The dishes that raise the fishing level stack on top of the farm's own skill, which is the difference between a legendary fish that thrashes beyond reach and one that can be held.
Keep the collection in mind from the first Spring. Catching every species earns the branch's achievement and adds to the perfection goal, and most of the misses that cost a farm a year are seasonal fish let slip rather than hard ones lost.
Notes
The first fish a farmer ever hooks is always landed. The game picks it from a short list of common species, suspends the draining catch meter and runs a tutorial, so the first catch is free whatever the water.
Magic bait ignores water, weather, season and clock together, which is the only way to catch a Night Market fish in Spring or a summer fish in Winter. The bobber machine at Willy's shop unlocks new bobber styles as the collection fills, and the purple shorts of local legend make a bobber of their own.
All Fish
Every entry in this group, with its key details.
| Name | Image | Location | Season | Price |
|---|---|---|---|---|
| Albacore | Ocean | Fall; Winter | 75g | |
| Anchovy | Ocean | Spring; Fall | 30g | |
| Angler | Pelican Town | Fall | 900g | |
| Blobfish | Submarine at Night Market | Winter | 500g | |
| Blue Discus | Ginger Island | All | 120g | |
| Bream | River | All | 45g | |
| Bullhead | Mountain Lake | All | 75g | |
| Carp | Mountain Lake; Secret Woods; The Sewers; Mutant Bug Lair | Spring; Summer; Fall in The Mountain Lake; All in Secret Woods, The Sewers, or Mutant Bug Lair | 30g | |
| Catfish | River; Secret Woods; Witch's Swamp | Spring; Fall Secret Woods / Witch's Swamp:; Spring; Summer; Fall Only with Rain Totem: Winter | 200g | |
| Chub | Mountain Lake; Forest River | All | 50g | |
| Clam | - | All | 50g | |
| Cockle | - | All | 50g | |
| Crab | - | All | 100g | |
| Crayfish | - | All | 75g | |
| Crimsonfish | Ocean | Summer | 1500g | |
| Dorado | Forest River | Summer | 100g | |
| Eel | Ocean | Spring; Fall | 85g | |
| Flounder | Ocean; Ginger Island | Spring; Summer | 100g | |
| Ghostfish | Floors 20 and 60 of The Mines | All | 45g | |
| Glacierfish | Cindersap Forest | Winter | 1000g | |
| Glacierfish Jr. | Cindersap Forest | All | 1000g | |
| Goby | Cindersap Forest Waterfalls | All | 150g | |
| Halibut | Ocean | Spring; Summer; Winter | 80g | |
| Herring | Ocean | Spring; Winter | 30g | |
| Ice Pip | The Mines, Floor 60 | All | 500g | |
| Largemouth Bass | Mountain Lake; Wilderness Farm | All | 100g | |
| Lava Eel | Floor 100 of The Mines; Volcano Caldera | All | 700g | |
| Legend | Mountain Lake | Spring | 5000g | |
| Legend II | Mountain Lake | All | 5000g | |
| Lingcod | River; Mountain Lake | Winter | 120g | |
| Lionfish | Ginger Island | All | 100g | |
| Lobster | - | All | 120g | |
| Midnight Carp | Mountain Lake; Forest Pond; Ginger Island North & West (freshwater) | Fall; Winter | 150g | |
| Midnight Squid | Submarine at Night Market | Winter | 100g | |
| Ms. Angler | Pelican Town | All | 900g | |
| Mussel | - | All | 30g | |
| Mutant Carp | The Sewers | All | 1000g | |
| Octopus | The Beach; Ginger Island; Submarine at Night Market | Summer; Winter (during Night Market (15-17)); All (Ginger Island) | 150g | |
| Oyster | - | All | 40g | |
| Perch | River; Mountain Lake; Forest Pond | Winter | 55g | |
| Periwinkle | - | All | 20g | |
| Pike | River; Forest Pond | Summer; Winter | 100g | |
| Pufferfish | Ocean; Ginger Island | Summer | 200g | |
| Radioactive Carp | The Sewers | All | 1000g | |
| Rainbow Trout | River; Mountain Lake | Summer | 65g | |
| Red Mullet | Ocean | Summer; Winter | 75g | |
| Red Snapper | Ocean; Beach Farm | Summer; Fall; Winter with Rain Totem | 50g | |
| Salmon | River | Fall | 75g | |
| Sandfish | The Desert | All | 75g | |
| Sardine | Ocean | Spring; Fall; Winter | 40g | |
| Scorpion Carp | The Desert | All | 150g | |
| Sea Cucumber | Ocean; Submarine at Night Market | Fall; Winter | 75g | |
| Shad | River | Spring; Summer; Fall | 60g | |
| Shrimp | - | All | 60g | |
| Slimejack | Mutant Bug Lair | All | 100g | |
| Smallmouth Bass | Town River; Forest Pond | Spring; Fall | 50g | |
| Snail | - | All | 65g | |
| Son of Crimsonfish | Ocean | All | 1500g | |
| Spook Fish | Submarine at Night Market | Winter | 220g | |
| Squid | Ocean | Winter | 80g | |
| Stingray | Pirate Cove | All | 180g | |
| Stonefish | Floor 20 of The Mines | All | 300g | |
| Sturgeon | Mountain Lake | Summer; Winter | 200g | |
| Sunfish | River | Spring; Summer | 30g | |
| Super Cucumber | Ocean; Ginger Island; Submarine at Night Market | Summer; Fall; Winter during Night Market (15-17) | 250g | |
| Tiger Trout | River | Fall; Winter | 150g | |
| Tilapia | Ocean; Ginger Island | Summer; Fall | 75g | |
| Tuna | Ocean; Ginger Island | Summer; Winter; Ginger Island (except Island North): All | 100g | |
| Void Salmon | Witch's Swamp | All | 150g | |
| Walleye | River; Mountain Lake; Forest Pond; Forest Farm Pond | Fall; Winter with Rain Totem | 105g | |
| Woodskip | Secret Woods; Forest Farm | All | 75g |
Subcategories
This category has the following 56 subcategories, out of 56 total.
S
- Stardew Valley
- Stardew Valley - Animal Products
- Stardew Valley - Animals
- Stardew Valley - Artifacts
- Stardew Valley - Artisan Goods
- Stardew Valley - Books
- Stardew Valley - Boots
- Stardew Valley - Buildings
- Stardew Valley - Bundles
- Stardew Valley - Clothing
- Stardew Valley - Clubs
- Stardew Valley - Collections
- Stardew Valley - Cooking
- Stardew Valley - Crab Pot Catches
- Stardew Valley - Crafting
- Stardew Valley - Crops
- Stardew Valley - Daggers
- Stardew Valley - Equipment
- Stardew Valley - Fall Crops
- Stardew Valley - Farm Types
- Stardew Valley - Festivals
- Stardew Valley - Fish
- Stardew Valley - Fishing Rods
- Stardew Valley - Foraged Minerals
- Stardew Valley - Foraging
- Stardew Valley - Fruit Trees
- Stardew Valley - Furniture
- Stardew Valley - Gems
- Stardew Valley - Geode Minerals
- Stardew Valley - Geodes
- Stardew Valley - Hats
- Stardew Valley - Legendary Fish
- Stardew Valley - Locations
- Stardew Valley - Marriage Candidates
- Stardew Valley - Mechanics
- Stardew Valley - Minerals
- Stardew Valley - Monsters
- Stardew Valley - Multi-Season Crops
- Stardew Valley - Quests
- Stardew Valley - Resources
- Stardew Valley - Rings
- Stardew Valley - Seeds
- Stardew Valley - Shops
- Stardew Valley - Slimes
- Stardew Valley - Slingshots
- Stardew Valley - Special Orders
- Stardew Valley - Spring Crops
- Stardew Valley - Summer Crops
- Stardew Valley - Swords
- Stardew Valley - Tackle and Bait
- Stardew Valley - Tools
- Stardew Valley - Trees
- Stardew Valley - Trinkets
- Stardew Valley - Villagers
- Stardew Valley - Weapons
- Stardew Valley - Winter Crops
Pages in category "Stardew Valley - Fish"
The following 200 pages are in this category, out of 1,941 total.
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- Stardew Valley:'1000 Years From Now'
- Stardew Valley:'A Night On Eco-Hill'
- Stardew Valley:'Abstract'
- Stardew Valley:'Blueberries'
- Stardew Valley:'Boat'
- Stardew Valley:'Burnt Offering'
- Stardew Valley:'Checkers'
- Stardew Valley:'Clouds'
- Stardew Valley:'Community Center'
- Stardew Valley:'Dancing Grass'
- Stardew Valley:'Frozen Dreams'
- Stardew Valley:'Groovy'
- Stardew Valley:'Hut'
- Stardew Valley:'It Howls In The Rain'
- Stardew Valley:'Jade Hills Extended'
- Stardew Valley:'Jade Hills'
- Stardew Valley:'Journey Of The Prairie King: The Motion Picture'
- Stardew Valley:'Kitemaster '95'
- Stardew Valley:'Land Of Clay'
- Stardew Valley:'Little Buddies'
- Stardew Valley:'Little Tree'
- Stardew Valley:'Mysterium'
- Stardew Valley:'Natural Wonders: Exploring Our Vibrant World'
- Stardew Valley:'Pathways'
- Stardew Valley:'Physics 101'
- Stardew Valley:'Portrait Of A Mermaid'
- Stardew Valley:'Primal Motion'
- Stardew Valley:'Queen of the Gem Sea'
- Stardew Valley:'Red Eagle'
- Stardew Valley:'Runes'
- Stardew Valley:'Solar Kingdom'
- Stardew Valley:'Spires'
- Stardew Valley:'Squid Kid'
- Stardew Valley:'Stardrop'
- Stardew Valley:'Starship'
- Stardew Valley:'Sun 44'
- Stardew Valley:'Sun 45'
- Stardew Valley:'The Brave Little Sapling'
- Stardew Valley:'The Miracle At Coldstar Ranch'
- Stardew Valley:'The Muzzamaroo'
- Stardew Valley:'The Serpent'
- Stardew Valley:'The Zuzu City Express'
- Stardew Valley:'Three Trees'
- Stardew Valley:'Tropical Fish 173'
- Stardew Valley:'UFO'
- Stardew Valley:'Vanilla Villa'
- Stardew Valley:'Vista'
- Stardew Valley:'Void Swirls'
- Stardew Valley:'Volcano' Photo
- Stardew Valley:'Wizard's Tower'
- Stardew Valley:'Wumbus'
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A
- Stardew Valley:A Curious Substance
- Stardew Valley:Abandoned House
- Stardew Valley:Abby's Planchette
- Stardew Valley:Abigail
- Stardew Valley:Abigail's Bow
- Stardew Valley:Achievements
- Stardew Valley:Acorn
- Stardew Valley:Advanced Iridium Rod
- Stardew Valley:Adventurer's Guild
- Stardew Valley:Aerinite
- Stardew Valley:Aged Roe
- Stardew Valley:Alamite
- Stardew Valley:Albacore
- Stardew Valley:Alex
- Stardew Valley:Alex's Bat
- Stardew Valley:Algae Soup
- Stardew Valley:Aluminum Can
- Stardew Valley:Amaranth
- Stardew Valley:Amaranth Seeds
- Stardew Valley:Amethyst
- Stardew Valley:Amethyst Crystal Ball
- Stardew Valley:Amethyst Ring
- Stardew Valley:Amphibian Fossil
- Stardew Valley:Anchor
- Stardew Valley:Anchovy
- Stardew Valley:Ancient Doll
- Stardew Valley:Ancient Drum
- Stardew Valley:Ancient Fruit
- Stardew Valley:Ancient Seed
- Stardew Valley:Ancient Seeds
- Stardew Valley:Ancient Sword
- Stardew Valley:Angler
- Stardew Valley:Animal Catalogue
- Stardew Valley:Animal Products Profitability
- Stardew Valley:Anvil
- Stardew Valley:Apple
- Stardew Valley:Apple Sapling
- Stardew Valley:Apple Tree
- Stardew Valley:Apricot
- Stardew Valley:Apricot Sapling
- Stardew Valley:Apricot Tree
- Stardew Valley:Aquamarine
- Stardew Valley:Aquamarine Crystal Ball
- Stardew Valley:Aquamarine Ring
- Stardew Valley:Aquatic Overpopulation
- Stardew Valley:Aquatic Sanctuary
- Stardew Valley:Arcane Hat
- Stardew Valley:Archer's Cap
- Stardew Valley:Armored Bug
- Stardew Valley:Armored Bug (dangerous)
- Stardew Valley:Arrowhead
- Stardew Valley:Art Photo
- Stardew Valley:Art Photo 2
- Stardew Valley:Artichoke
- Stardew Valley:Artichoke Dip
- Stardew Valley:Artichoke Seeds
- Stardew Valley:Artifact Spot
- Stardew Valley:Artifact Trove
- Stardew Valley:Artist Bookcase
- Stardew Valley:Attack
- Stardew Valley:Auto-Grabber
- Stardew Valley:Auto-Petter
- Stardew Valley:Autumn's Bounty
- Stardew Valley:Axes
B
- Stardew Valley:Backwoods
- Stardew Valley:Bait
- Stardew Valley:Bait (item)
- Stardew Valley:Bait And Bobber
- Stardew Valley:Bait Maker
- Stardew Valley:Baked Fish
- Stardew Valley:Bamboo Mat
- Stardew Valley:Bamboo Pole
- Stardew Valley:Banana
- Stardew Valley:Banana Pudding
- Stardew Valley:Banana Sapling
- Stardew Valley:Banana Tree
- Stardew Valley:Barbed Hook
- Stardew Valley:Barn
- Stardew Valley:Barrel Brazier
- Stardew Valley:Baryte
- Stardew Valley:Basalt
- Stardew Valley:Basic Fertilizer
- Stardew Valley:Basic Log
- Stardew Valley:Basic Retaining Soil
- Stardew Valley:Basic Window
- Stardew Valley:Basilisk Paw
- Stardew Valley:Bat Wing
- Stardew Valley:Bats
- Stardew Valley:Battery Pack
- Stardew Valley:Beach Farm
- Stardew Valley:Bean Hotpot
- Stardew Valley:Bean Starter
- Stardew Valley:Beanie
- Stardew Valley:Bear Statue
- Stardew Valley:Bear's Knowledge
- Stardew Valley:Bee House
- Stardew Valley:Beer
- Stardew Valley:Beet
- Stardew Valley:Beet Seeds
- Stardew Valley:Big Chest
- Stardew Valley:Big Green Cane
- Stardew Valley:Big Red Cane
- Stardew Valley:Big Stone Chest
- Stardew Valley:Biome Balance
- Stardew Valley:Birch Bench
- Stardew Valley:Birch Chair
- Stardew Valley:Birch Double Bed
- Stardew Valley:Birch Dresser
- Stardew Valley:Birch End Table
- Stardew Valley:Birch Lamp End Table
- Stardew Valley:Birch Table
- Stardew Valley:Birch Tea-Table
- Stardew Valley:Bird House
- Stardew Valley:Birdie
- Stardew Valley:Bixite
- Stardew Valley:Black Cushion
- Stardew Valley:Blackberry
- Stardew Valley:Blackberry Cobbler
- Stardew Valley:Blacksmith
- Stardew Valley:Blobfish
- Stardew Valley:Blobfish Mask
- Stardew Valley:Blossom Rug
- Stardew Valley:Blue Armchair
- Stardew Valley:Blue Bonnet
- Stardew Valley:Blue Book
- Stardew Valley:Blue Bottle
- Stardew Valley:Blue Bow
- Stardew Valley:Blue Couch
- Stardew Valley:Blue Cowboy Hat
- Stardew Valley:Blue Cushion
- Stardew Valley:Blue Diner Chair
- Stardew Valley:Blue Discus
- Stardew Valley:Blue Grass Starter
- Stardew Valley:Blue Jazz
- Stardew Valley:Blue Pinstripe Bed
- Stardew Valley:Blue Pinstripe Double Bed
- Stardew Valley:Blue Ribbon
- Stardew Valley:Blue Sleeping Junimo
- Stardew Valley:Blue Squid
- Stardew Valley:Blue Stool
- Stardew Valley:Blueberry
- Stardew Valley:Blueberry Seeds