Stardew Valley - Equipment
Equipment is everything worn rather than held. Rings grant a bonus each and two can be worn at once, boots add defence and immunity, and hats, shirts and trousers are for looks. The Forge combines rings, and the sewing machine makes clothing out of cloth and almost any item.
Equipment Groups
Equipment sorted by the slot it fills.
Overview
Equipment is the half of the inventory screen that does its work quietly. Hats, shirts, trousers, footwear, a trinket and a pair of rings each have their own slot in the player menu, and once something is dropped into a slot it keeps working without being held, selected or recharged. Four of those slots change what happens in a fight. The rest change what the farmer looks like while it happens.
The branch is enormous because of the hats. More than a hundred of them exist and almost none are bought outright: they are prizes, museum rewards, achievement souvenirs, fishing accidents and festival trinkets, and the mouse living in the ruined house south of Cindersap Forest adds one to its shelf for every achievement the farm earns. That shop is the closest thing the valley has to a trophy cabinet.
The rings are the half of the branch that decides how a cavern run goes. Thirty of them exist and each grants one standing effect, from a circle of light to a tenth more damage on every swing. Two can be worn at once, which sounds generous until the farm owns a dozen worth wearing, and that pressure is what makes the Forge on Ginger Island matter so much.
Boots carry defence and immunity and nothing else, which makes them the most honest items in the branch: a better pair is simply a better pair. Trinkets are the newest slot and the strangest. Each one fights alongside the farmer in its own way, summoning a companion, firing ice or arrows, or handing out coffee, and most of them carry a rolled number that can be gambled on again at an Anvil.
Groups
Five kinds of thing sit under this heading, and they are earned in five different ways. Rings come from crafting recipes unlocked by combat levels, from the Adventurer's Guild counter, from monster eradication goals and from chests in the volcano. Boots come almost entirely out of the ground. Hats come from achievements and festivals. Trinkets come from monsters, crates and treasure rooms once Combat Mastery has been claimed. Shirts, trousers and skirts come from the Sewing Machine.
Within the rings there are two clear families. The gem rings are bought, each one adding a flat tenth to a single combat statistic, and they are the straightforward ones. The earned rings work on the world instead of on a number: they make slimes harmless, make monsters explode, drop coffee, return energy, pull items across the floor or stand the farmer back up after a knockout. Those are the ones worth planning around.
Order
A farm meets the branch in the first fortnight underground. Slimes on the shallow floors drop small glow and magnet rings, barrels break open with the larger versions inside, and the floors hand out starter boots at the same time. All four of those are worth equipping the moment they appear, because light and reach cost nothing and defence softens every hit.
The Adventurer's Guild opens next. Finishing its initiation puts two cheap gem rings on the counter, and forty floors of depth adds the critical rings while eighty adds the attack and speed rings. Crafting runs in parallel: the first combat level teaches a ring that halves the length of every debuff, the fourth and seventh teach three more, and the ninth teaches the Iridium Band, which is the single most useful crafted item in the branch.
Monster eradication goals are the slow track. Gil in the Guild's back room pays out for killing enough of a particular creature, and those payments are the only route to the rings that charm slimes, double loot, heal on a kill or make corpses explode. Each one needs hundreds of kills, so they arrive across the second and third years rather than in a burst.
The island closes the branch. Volcano Dungeon chests hold four rings and two of the three best pairs of boots, its dwarf shop sells another pair for Cinder Shards, and the Forge at its top is where two rings become one. Trinkets begin dropping as soon as Combat Mastery is claimed, which places them firmly in the late game as well.
Best
The Iridium Band is the branch's answer to the two-slot problem, because it does the work of three rings on its own: light, item attraction and a tenth more attack damage. It is crafted rather than found, so any farm with iridium bars and a stock of essences can simply make one, and from that point the second slot is free for something situational.
What goes in that second slot depends on the week. A farm hunting drops wants the burglar's ring, which rolls the monster's loot table twice. A farm on the slime floors wants the slime charmer, which makes an entire category of monster harmless. A farm diving the Skull Cavern wants the Lucky Ring, because a point of luck shows up in ladders, treasure rooms and chests all day long. The Crabshell Ring is the quiet pick for anyone who keeps dying, carrying five points of defence in a slot where most rings carry one.
The Forge dissolves the argument. Twenty Cinder Shards combine any two rings into a single item that keeps both effects, which means a late farm can wear four effects instead of two. An Iridium Band welded to a burglar's ring, paired with a Lucky Ring welded to a Crabshell Ring, is about as much as the branch can give.
Among the boots, the volcano's three pairs stand clear of everything the mine produces, and immunity is the number that ages best, because the debuffs in the deep caverns cost more minutes than their damage costs health. Among the trinkets, the paw that shrugs off every debuff is the one that changes a run; the quiver and the Ice Rod are the ones that do the killing.
Locations
The Mines are the branch's main supplier. Floors one to forty shed glow and magnet rings along with the starter footwear, the middle floors hand out the better boots as random drops, and the landmark chests on floors ten, fifty, eighty and one hundred and ten each hold a pair. Deeper still, the hundredth floor and the Skull Cavern drop the Immunity Band and the Lucky Ring as special items.
The Guild hut beside the mine entrance is both shop and buyer. It stocks gem rings and most of the mine's boots, pays out the eradication rings, and takes anything from this branch back at the counter, which is where the duplicates go.
Ginger Island holds the top end: four rings and two pairs of boots in the Volcano Dungeon's chests, a third pair in its dwarf shop, the Forge for combining, and the Anvil for rerolling trinkets. Alex sells the one trinket that is bought rather than found at his Desert Festival stall.
Strategy
Keep two loadouts rather than one best set. A mining loadout wants light, reach and luck, because the job is covering ground and spotting ladders. A fighting loadout wants damage, defence and whatever answers the monster of the week. Swapping between them takes a moment in the player menu and saves far more time than it costs.
Spend the eradication goals deliberately. Each one asks for hundreds of kills, so the sensible approach is to let the goals follow the farm rather than lead it: a season in the Skull Cavern clears the serpent goal on its own, a season in the mines clears dust sprites and bats, and a Slime Hutch on the farm clears the biggest goal of all without a single trip underground.
Notes
Glow and magnet effects stack with themselves, so two magnet rings pull from further than one and the Iridium Band adds its own reach on top. Most other ring effects simply apply once.
The same trinket can be found many times over, and the Guild pays a thousand gold for each spare, which makes them a steady late income on top of being equipment. The Anvil rerolls a trinket's rolled stat for three iridium bars, so a weak roll is a setback of a few bars rather than a dead item.
Combat levels raise health as well as unlocking recipes, and the professions chosen at the fifth and tenth levels change which rings are worth wearing: a farmer who took the critical path gets far more out of the aquamarine and jade rings than one who took the damage path.
All Rings
Every entry in this group, with its key details.
| Name | Image | Price |
|---|---|---|
| Amethyst Ring | 100g | |
| Aquamarine Ring | 200g | |
| Burglar's Ring | 750g | |
| Crabshell Ring | 1000g | |
| Emerald Ring | 300g | |
| Glow Ring | 100g | |
| Glowstone Ring | 100g | |
| Hot Java Ring | 100g | |
| Immunity Band | 250g | |
| Iridium Band | 1000g | |
| Jade Ring | 200g | |
| Jukebox Ring | 100g | |
| Lucky Ring | 100g | |
| Magnet Ring | 100g | |
| Napalm Ring | 1000g | |
| Phoenix Ring | 100g | |
| Protection Ring | 100g | |
| Ring of Yoba | 750g | |
| Ruby Ring | 300g | |
| Savage Ring | 750g | |
| Slime Charmer Ring | 350g | |
| Small Glow Ring | 50g | |
| Small Magnet Ring | 50g | |
| Soul Sapper Ring | 100g | |
| Sturdy Ring | 750g | |
| Thorns Ring | 100g | |
| Topaz Ring | 100g | |
| Vampire Ring | 750g | |
| Warrior Ring | 750g |
All Boots
Every entry in this group, with its key details.
| Name | Image | Stats |
|---|---|---|
| Cinderclown Shoes | Defense (+6); Immunity (+5) | |
| Combat Boots | Defense (+3) | |
| Cowboy Boots | Defense (+2); Immunity (+2) | |
| Crystal Shoes | Defense (+3); Immunity (+5) | |
| Dark Boots | Defense (+4); Immunity (+2) | |
| Dragonscale Boots | Defense (+7) | |
| Emily's Magic Boots | Defense (+4); Immunity (+4) | |
| Firewalker Boots | Defense (+3); Immunity (+3) | |
| Genie Shoes | Defense (+1); Immunity (+6) | |
| Leather Boots | Defense (+1); Immunity (+1) | |
| Leprechaun Shoes | Defense (+2); Immunity (+1) | |
| Mermaid Boots | Defense (+5); Immunity (+8) | |
| Rubber Boots | Immunity (+1) | |
| Sneakers | Defense (+1) | |
| Space Boots | Defense (+4); Immunity (+4) | |
| Thermal Boots | Defense (+1); Immunity (+2) | |
| Tundra Boots | Defense (+2); Immunity (+1) | |
| Work Boots | Defense (+2) |
All Hats
Every entry in this group, with its key details.
| Name | Image | Location |
|---|---|---|
| ??? (hat) | Volcano Caldera | |
| Abigail's Bow | Desert Festival | |
| Arcane Hat | Adventurer's Guild | |
| Archer's Cap | Abandoned House | |
| Beanie | Tailoring | |
| Blobfish Mask | Tailoring | |
| Blue Bonnet | Abandoned House | |
| Blue Bow | Desert Festival | |
| Blue Cowboy Hat | Skull Cavern | |
| Blue Ribbon | Abandoned House | |
| Bluebird Mask | Island Trader | |
| Bowler Hat | Abandoned House | |
| Bridal Veil | Tailoring | |
| Bucket Hat | Trout Derby | |
| Butterfly Bow | Abandoned House | |
| Cat Ears | Abandoned House | |
| Chef Hat | Abandoned House | |
| Chicken Mask | Abandoned House | |
| Cone Hat | Night Market | |
| Cool Cap | Abandoned House | |
| Copper Pan (hat) | Copper Pan | |
| Cowboy Hat | Abandoned House | |
| Cowgal Hat | Abandoned House | |
| Cowpoke Hat | Abandoned House | |
| Daisy | Abandoned House | |
| Dark Ballcap | Desert Festival | |
| Dark Cowboy Hat | Skull Cavern | |
| Dark Velvet Bow | Desert Festival | |
| Delicate Bow | Abandoned House | |
| Deluxe Cowboy Hat | Island Trader | |
| Deluxe Pirate Hat | Volcano Dungeon | |
| Dinosaur Hat | Tailoring | |
| Earmuffs | Abandoned House | |
| Elegant Turban | Abandoned House | |
| Emily's Magic Hat | Emily's 14-heart event | |
| Eye Patch | Abandoned House | |
| Fashion Hat | Tailoring | |
| Fedora | Stardew Valley Fair | |
| Fishing Hat | Tailoring | |
| Flat Topped Hat | Tailoring | |
| Floppy Beanie | Tailoring | |
| Forager's Hat | Tailoring | |
| Frog Hat | Ginger Island | |
| Garbage Hat | Garbage Cans | |
| Gil's Hat | Desert Festival | |
| Gnome's Cap | Abandoned House | |
| Goblin Mask | Abandoned House | |
| Goggles | Tailoring | |
| Gold Pan (hat) | Gold Pan | |
| Golden Helmet | Golden Coconuts | |
| Golden Mask (hat) | Tailoring | |
| Good Ol' Cap | Abandoned House | |
| Governor's Hat | Abandoned House | |
| Green Turban | Desert Trader | |
| Hair Bone | Tailoring | |
| Hard Hat | Adventurer's Guild | |
| Hunter's Cap | Abandoned House | |
| Infinity Crown | Abandoned House | |
| Iridium Pan (hat) | Iridium Pan | |
| Jester Hat | Abandoned House | |
| Joja Cap | Desert Festival | |
| Junimo Hat | Abandoned House | |
| Knight's Helmet | Adventurer's Guild | |
| Laurel Wreath Crown | Desert Festival | |
| Leprechaun Hat | Cindersap Forest | |
| Living Hat | Weeds; Wilderness Golems; Iridium Golems | |
| Logo Cap | Tailoring | |
| Lucky Bow | Abandoned House | |
| Magic Cowboy Hat | Desert Trader | |
| Magic Turban | Desert Trader | |
| Mouse Ears | Abandoned House | |
| Mr. Qi's Hat | Qi's Walnut Room | |
| Mummy Mask | Desert Festival | |
| Mushroom Cap | Mushroom Trees | |
| Mystery Hat | Mystery Boxes; Golden Mystery Boxes | |
| Official Cap | Abandoned House | |
| Pageboy Cap | Abandoned House | |
| Panda Hat | WeGame exclusive | |
| Paper Hat | Abandoned House | |
| Party Hat (blue) | Tailoring | |
| Party Hat (green) | Tailoring | |
| Party Hat (red) | Tailoring | |
| Pink Bow | Volcano Dungeon | |
| Pirate Hat | Tailoring | |
| Plum Chapeau | Abandoned House | |
| Polka Bow | Abandoned House | |
| Propeller Hat | Tailoring | |
| Pumpkin Mask | Tailoring | |
| Qi Mask | Tailoring | |
| Raccoon Hat | Giant Stump; Raccoon Wife's Shop | |
| Radioactive Goggles | Tailoring | |
| Red Cowboy Hat | Skull Cavern | |
| Red Fez | Traveling Cart | |
| Sailor's Cap | Festival of Ice | |
| Santa Hat | Abandoned House | |
| Skeleton Mask | Adventurer's Guild | |
| Small Cap | Island Trader | |
| Sombrero | Abandoned House | |
| Sou'wester | Abandoned House | |
| Space Helmet | Abandoned House | |
| Sports Cap | Mayor's Manor; Abandoned House | |
| Spotted Headscarf | Tailoring | |
| Squid Hat | SquidFest | |
| Squire's Helmet | Metal Heads; Hot Heads; Metal Head (dangerous) | |
| Star Helmet | Tailoring | |
| Steel Pan (hat) | Steel Pan | |
| Straw Hat | Egg Festival | |
| Sunglasses | Tailoring | |
| Swashbuckler Hat | Tailoring | |
| Tiara | Abandoned House | |
| Tiger Hat | Tiger Slimes | |
| Top Hat | Casino | |
| Totem Mask | Tailoring | |
| Tricorn Hat | Desert Festival | |
| Tropiclip | Abandoned House | |
| Trucker Hat | Abandoned House | |
| Warrior Helmet | Tailoring | |
| Watermelon Band | Abandoned House | |
| Wearable Dwarf Helm | Tailoring | |
| White Bow | Abandoned House | |
| White Turban | Tailoring; Skull Cavern | |
| Witch Hat | Tailoring |
All Trinkets
Every entry in this group, with its key details.
| Name | Image | Price |
|---|---|---|
| Basilisk Paw | 1000g | |
| Fairy Box | 1000g | |
| Frog Egg | 1000g | |
| Golden Spur | 1000g | |
| Ice Rod | 1000g | |
| Magic Hair Gel | 1000g | |
| Magic Quiver | 1000g | |
| Parrot Egg | 1000g |
All Clothing
Every entry in this group, with its key details.
| Name | Image | Price |
|---|---|---|
| Dyeing | - | - |
| Emily's Magic Shirt | - | |
| Luau Skirt | - | |
| Mystery Shirt | - | |
| Tailoring | - | - |
| Tight Pants | - |
Subcategories
This category has the following 56 subcategories, out of 56 total.
S
- Stardew Valley
- Stardew Valley - Animal Products
- Stardew Valley - Animals
- Stardew Valley - Artifacts
- Stardew Valley - Artisan Goods
- Stardew Valley - Books
- Stardew Valley - Boots
- Stardew Valley - Buildings
- Stardew Valley - Bundles
- Stardew Valley - Clothing
- Stardew Valley - Clubs
- Stardew Valley - Collections
- Stardew Valley - Cooking
- Stardew Valley - Crab Pot Catches
- Stardew Valley - Crafting
- Stardew Valley - Crops
- Stardew Valley - Daggers
- Stardew Valley - Equipment
- Stardew Valley - Fall Crops
- Stardew Valley - Farm Types
- Stardew Valley - Festivals
- Stardew Valley - Fish
- Stardew Valley - Fishing Rods
- Stardew Valley - Foraged Minerals
- Stardew Valley - Foraging
- Stardew Valley - Fruit Trees
- Stardew Valley - Furniture
- Stardew Valley - Gems
- Stardew Valley - Geode Minerals
- Stardew Valley - Geodes
- Stardew Valley - Hats
- Stardew Valley - Legendary Fish
- Stardew Valley - Locations
- Stardew Valley - Marriage Candidates
- Stardew Valley - Mechanics
- Stardew Valley - Minerals
- Stardew Valley - Monsters
- Stardew Valley - Multi-Season Crops
- Stardew Valley - Quests
- Stardew Valley - Resources
- Stardew Valley - Rings
- Stardew Valley - Seeds
- Stardew Valley - Shops
- Stardew Valley - Slimes
- Stardew Valley - Slingshots
- Stardew Valley - Special Orders
- Stardew Valley - Spring Crops
- Stardew Valley - Summer Crops
- Stardew Valley - Swords
- Stardew Valley - Tackle and Bait
- Stardew Valley - Tools
- Stardew Valley - Trees
- Stardew Valley - Trinkets
- Stardew Valley - Villagers
- Stardew Valley - Weapons
- Stardew Valley - Winter Crops
Pages in category "Stardew Valley - Equipment"
The following 200 pages are in this category, out of 1,941 total.
(previous page) (next page)'
- Stardew Valley:'1000 Years From Now'
- Stardew Valley:'A Night On Eco-Hill'
- Stardew Valley:'Abstract'
- Stardew Valley:'Blueberries'
- Stardew Valley:'Boat'
- Stardew Valley:'Burnt Offering'
- Stardew Valley:'Checkers'
- Stardew Valley:'Clouds'
- Stardew Valley:'Community Center'
- Stardew Valley:'Dancing Grass'
- Stardew Valley:'Frozen Dreams'
- Stardew Valley:'Groovy'
- Stardew Valley:'Hut'
- Stardew Valley:'It Howls In The Rain'
- Stardew Valley:'Jade Hills Extended'
- Stardew Valley:'Jade Hills'
- Stardew Valley:'Journey Of The Prairie King: The Motion Picture'
- Stardew Valley:'Kitemaster '95'
- Stardew Valley:'Land Of Clay'
- Stardew Valley:'Little Buddies'
- Stardew Valley:'Little Tree'
- Stardew Valley:'Mysterium'
- Stardew Valley:'Natural Wonders: Exploring Our Vibrant World'
- Stardew Valley:'Pathways'
- Stardew Valley:'Physics 101'
- Stardew Valley:'Portrait Of A Mermaid'
- Stardew Valley:'Primal Motion'
- Stardew Valley:'Queen of the Gem Sea'
- Stardew Valley:'Red Eagle'
- Stardew Valley:'Runes'
- Stardew Valley:'Solar Kingdom'
- Stardew Valley:'Spires'
- Stardew Valley:'Squid Kid'
- Stardew Valley:'Stardrop'
- Stardew Valley:'Starship'
- Stardew Valley:'Sun 44'
- Stardew Valley:'Sun 45'
- Stardew Valley:'The Brave Little Sapling'
- Stardew Valley:'The Miracle At Coldstar Ranch'
- Stardew Valley:'The Muzzamaroo'
- Stardew Valley:'The Serpent'
- Stardew Valley:'The Zuzu City Express'
- Stardew Valley:'Three Trees'
- Stardew Valley:'Tropical Fish 173'
- Stardew Valley:'UFO'
- Stardew Valley:'Vanilla Villa'
- Stardew Valley:'Vista'
- Stardew Valley:'Void Swirls'
- Stardew Valley:'Volcano' Photo
- Stardew Valley:'Wizard's Tower'
- Stardew Valley:'Wumbus'
?
A
- Stardew Valley:A Curious Substance
- Stardew Valley:Abandoned House
- Stardew Valley:Abby's Planchette
- Stardew Valley:Abigail
- Stardew Valley:Abigail's Bow
- Stardew Valley:Achievements
- Stardew Valley:Acorn
- Stardew Valley:Advanced Iridium Rod
- Stardew Valley:Adventurer's Guild
- Stardew Valley:Aerinite
- Stardew Valley:Aged Roe
- Stardew Valley:Alamite
- Stardew Valley:Albacore
- Stardew Valley:Alex
- Stardew Valley:Alex's Bat
- Stardew Valley:Algae Soup
- Stardew Valley:Aluminum Can
- Stardew Valley:Amaranth
- Stardew Valley:Amaranth Seeds
- Stardew Valley:Amethyst
- Stardew Valley:Amethyst Crystal Ball
- Stardew Valley:Amethyst Ring
- Stardew Valley:Amphibian Fossil
- Stardew Valley:Anchor
- Stardew Valley:Anchovy
- Stardew Valley:Ancient Doll
- Stardew Valley:Ancient Drum
- Stardew Valley:Ancient Fruit
- Stardew Valley:Ancient Seed
- Stardew Valley:Ancient Seeds
- Stardew Valley:Ancient Sword
- Stardew Valley:Angler
- Stardew Valley:Animal Catalogue
- Stardew Valley:Animal Products Profitability
- Stardew Valley:Anvil
- Stardew Valley:Apple
- Stardew Valley:Apple Sapling
- Stardew Valley:Apple Tree
- Stardew Valley:Apricot
- Stardew Valley:Apricot Sapling
- Stardew Valley:Apricot Tree
- Stardew Valley:Aquamarine
- Stardew Valley:Aquamarine Crystal Ball
- Stardew Valley:Aquamarine Ring
- Stardew Valley:Aquatic Overpopulation
- Stardew Valley:Aquatic Sanctuary
- Stardew Valley:Arcane Hat
- Stardew Valley:Archer's Cap
- Stardew Valley:Armored Bug
- Stardew Valley:Armored Bug (dangerous)
- Stardew Valley:Arrowhead
- Stardew Valley:Art Photo
- Stardew Valley:Art Photo 2
- Stardew Valley:Artichoke
- Stardew Valley:Artichoke Dip
- Stardew Valley:Artichoke Seeds
- Stardew Valley:Artifact Spot
- Stardew Valley:Artifact Trove
- Stardew Valley:Artist Bookcase
- Stardew Valley:Attack
- Stardew Valley:Auto-Grabber
- Stardew Valley:Auto-Petter
- Stardew Valley:Autumn's Bounty
- Stardew Valley:Axes
B
- Stardew Valley:Backwoods
- Stardew Valley:Bait
- Stardew Valley:Bait (item)
- Stardew Valley:Bait And Bobber
- Stardew Valley:Bait Maker
- Stardew Valley:Baked Fish
- Stardew Valley:Bamboo Mat
- Stardew Valley:Bamboo Pole
- Stardew Valley:Banana
- Stardew Valley:Banana Pudding
- Stardew Valley:Banana Sapling
- Stardew Valley:Banana Tree
- Stardew Valley:Barbed Hook
- Stardew Valley:Barn
- Stardew Valley:Barrel Brazier
- Stardew Valley:Baryte
- Stardew Valley:Basalt
- Stardew Valley:Basic Fertilizer
- Stardew Valley:Basic Log
- Stardew Valley:Basic Retaining Soil
- Stardew Valley:Basic Window
- Stardew Valley:Basilisk Paw
- Stardew Valley:Bat Wing
- Stardew Valley:Bats
- Stardew Valley:Battery Pack
- Stardew Valley:Beach Farm
- Stardew Valley:Bean Hotpot
- Stardew Valley:Bean Starter
- Stardew Valley:Beanie
- Stardew Valley:Bear Statue
- Stardew Valley:Bear's Knowledge
- Stardew Valley:Bee House
- Stardew Valley:Beer
- Stardew Valley:Beet
- Stardew Valley:Beet Seeds
- Stardew Valley:Big Chest
- Stardew Valley:Big Green Cane
- Stardew Valley:Big Red Cane
- Stardew Valley:Big Stone Chest
- Stardew Valley:Biome Balance
- Stardew Valley:Birch Bench
- Stardew Valley:Birch Chair
- Stardew Valley:Birch Double Bed
- Stardew Valley:Birch Dresser
- Stardew Valley:Birch End Table
- Stardew Valley:Birch Lamp End Table
- Stardew Valley:Birch Table
- Stardew Valley:Birch Tea-Table
- Stardew Valley:Bird House
- Stardew Valley:Birdie
- Stardew Valley:Bixite
- Stardew Valley:Black Cushion
- Stardew Valley:Blackberry
- Stardew Valley:Blackberry Cobbler
- Stardew Valley:Blacksmith
- Stardew Valley:Blobfish
- Stardew Valley:Blobfish Mask
- Stardew Valley:Blossom Rug
- Stardew Valley:Blue Armchair
- Stardew Valley:Blue Bonnet
- Stardew Valley:Blue Book
- Stardew Valley:Blue Bottle
- Stardew Valley:Blue Bow
- Stardew Valley:Blue Couch
- Stardew Valley:Blue Cowboy Hat
- Stardew Valley:Blue Cushion
- Stardew Valley:Blue Diner Chair
- Stardew Valley:Blue Discus
- Stardew Valley:Blue Grass Starter
- Stardew Valley:Blue Jazz
- Stardew Valley:Blue Pinstripe Bed
- Stardew Valley:Blue Pinstripe Double Bed
- Stardew Valley:Blue Ribbon
- Stardew Valley:Blue Sleeping Junimo
- Stardew Valley:Blue Squid
- Stardew Valley:Blue Stool
- Stardew Valley:Blueberry
- Stardew Valley:Blueberry Seeds