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Mayor's Manor


Mayor's Manor
Mayor's Manor
Type Location
Open Hours 8:30am - 10pm
Residents Lewis

The Mayor's Manor is Lewis's house, standing east of the Graveyard and just south of Pam and Penny's Trailer, beside the bridge that crosses to the Museum and the Blacksmith. His pickup truck is parked outside, and he is usually either at the stove indoors or pottering in the small garden at the front. For all the grand name it is a modest place, and its real importance is administrative: the row of objects along the left-hand wall handles the valley's paperwork. The Prize Machine pays out for completed quests, one book switches multiplayer money between shared and separate, another grants divorces, and the Lost And Found Box holds everything the game has quietly taken away. There is also a locked secret under the bedroom floor, which is where the mayor's famous purple shorts keep turning up.


Area


The front of the house is a short strip of garden Lewis tends himself, with the truck on the road beside it. Inside, the layout is one open space: a kitchen that runs straight into the bedroom, with no hallway and nothing hidden. The stove is the detail players notice, because inspecting it gets a remark about how dirty it is, and Lewis seems to have a real fondness for tea.

His bedroom is not open to visitors at the start. Two hearts of friendship with Lewis are needed before the farmer is allowed in, which also keeps the secret under the floor out of reach for a while.

The four services sit in a row along the left-hand wall, which makes the manor the closest thing the valley has to a town hall counter.

The Prize Machine stands next to the ledger. It takes Prize Tickets, which arrive from Help Wanted requests on the board outside Pierre's General Store, from Special Orders, from the Star Token shop at the Stardew Valley Fair and from repeat wins at the Egg Festival and the Festival of Ice. Not every request pays one, and the ones that do carry a ticket icon on the notice, so it is worth reading the board rather than grabbing the first job. The machine spends one ticket per pull and shows the next three prizes in the queue, with an arrow on the one about to drop. Claiming the front prize shuffles the rest forward, so the queue can be read in advance and a good prize saved for a day when it will be useful. The early run of prizes is fixed rather than random, and it includes some genuinely strong items, Stardrop Tea and Magic Rock Candy among them, alongside Mystery Boxes and Artifact Troves that still need carrying to Clint.

Beside it the Town Ledger handles money in a shared save, switching the farm between a common purse and separate wallets. The change takes effect overnight rather than at once.

The next book is the divorce book. Ending a marriage costs fifty thousand gold, which is a deliberate sting, and the same book evicts a housemate for nothing at all.

The Lost And Found Box is the last of the four and the most useful to know about in advance. Items handed in to a Special Order that then failed end up here, as do Quest Items and tools that go missing, the belongings of players who have left a multiplayer save, and anything left in the Grange Display at the Fair. A tool that has vanished is almost always sitting in this box rather than gone.

Residents


Lewis lives alone and has been mayor long enough that nobody questions it. He spends a good deal of his day at home, cooking or gardening, which makes the manor the easiest place to find him outside the festivals he runs. He also keeps a secret relationship with Marnie that the town is not supposed to know about, and his house is where the most incriminating evidence ends up.

Notes


The floor of the bedroom hides a room. Placing a staircase inside Lewis's bedroom opens a maze of barrels, and at the end of it lies a pair of the Lucky Purple Shorts. Picking them up is not free: a cursed pair of shorts takes flight and starts chasing the farmer, it cannot be harmed by any weapon, and the only answer is to leave. The whole business can be repeated as often as a farmer has staircases, which is how collectors end up with a drawer full of the mayor's trousers.

The shorts themselves are a running joke the game keeps feeding. The pair Lewis loses early on turns up in Marnie's bedroom and has to be returned quietly, and the pair under the floorboards is the game's way of admitting the first one was no accident.

All Locations


Every entry in this group, with its key details.

Name Image Open Hours
1 River Road 1 River Road 8am to 8pm
1 Willow Lane 1 Willow Lane 9:00am - 8:00pm
2 Willow Lane 2 Willow Lane 9:00am - 8:00pm
Abandoned House Abandoned House All Day
Adventurer's Guild Adventurer's Guild 2:00pm to 2:00am
Backwoods - -
Blacksmith Blacksmith 9:00am to 4:00pm
Bookseller Bookseller -
Bus Stop Bus Stop 10am to 5pm
Carpenter's Shop Carpenter's Shop 9:00am to 5:00pm
Casino Casino 9:00am to 11:50pm
Cindersap Forest - -
Community Center Community Center Always
Dark Shrine of Memory Dark Shrine of Memory -
Dark Shrine of Night Terrors Dark Shrine of Night Terrors -
Dark Shrine of Selfishness Dark Shrine of Selfishness -
Desert Trader Desert Trader Always
Dog Pen Dog Pen Always
Elliott's Cabin Elliott's Cabin 10am to 6pm
Farm Pond - -
Fish Shop Fish Shop 9am to 5pm
Giant Stump Giant Stump -
Ginger Island Ginger Island -
Graveyard Graveyard Always
Harvey's Clinic Harvey's Clinic 9:00am to 3:00pm
Ice Cream Stand Ice Cream Stand 1pm to 5pm during Summer
Island Farmhouse Island Farmhouse -
Island Field Office Island Field Office Always
Island Trader Island Trader Always
Joja Warehouse Joja Warehouse Always
JojaMart JojaMart 9:00am to 11:00pm
Leah's Cottage Leah's Cottage 10am to 6pm
Marnie's Ranch Marnie's Ranch 9:00am to 4:00pm; (Building open 9am to 6pm)
Mastery Cave Mastery Cave -
Mayor's Manor Mayor's Manor 8:30am - 10pm
Minecart - -
Movie Theater Movie Theater 9:00am to 9:00pm
Museum Museum 8:00am to 6:00pm
Mutant Bug Lair Mutant Bug Lair -
Oasis Oasis 9:00am to 11:50pm
Pelican Town Pelican Town -
Pierre's General Store Pierre's General Store Shop: 9am to 5pm; Building: 9am to 9pm
Qi's Walnut Room Qi's Walnut Room Always
Quarry Quarry -
Quarry Mine - -
Railroad - -
Secret Woods Secret Woods -
Skull Cavern - -
Spa Spa All Day
Tent Tent 6am to 2am
The Beach - -
The Cave - -
The Desert - -
The Farm The Farm -
The Mines The Mines -
The Mountain The Mountain -
The Sewers The Sewers Always
The Shrine of Illusions - -
The Stardrop Saloon The Stardrop Saloon 12:00pm to 12:00am
The Summit The Summit -
The Tunnel - -
Trailer Trailer 9:00am - 8:00pm
Traveling Cart Traveling Cart 6:00am to 8:00pm Friday and Sunday; 5:00pm to 2:00am during Night Market; 12:00pm to 2:00am during Desert Festival
Treehouse Treehouse -
Volcano Dungeon - -
Witch's Swamp - -
Wizard's Tower Wizard's Tower 6:00am to 11:00pm