Stardew Valley - Animals
Farm animals live in a coop or a barn and repay feeding and attention with eggs, milk, wool and more. Marnie sells them, hay keeps them fed through winter, and a happy animal gives better produce. Their raw produce turns into far more valuable artisan goods.
Overview
Animals fill four separate roles in the valley, and only one of them is about money. Livestock bought from Marnie's Ranch live in buildings Robin puts up, and they turn grass into goods every morning. A cat, a dog or a turtle lives in the Farmhouse and gives nothing back but goodwill and the occasional present. A horse lives in its Stable and makes the whole map smaller. Everything else is scenery: butterflies, squirrels, owls, seagulls, frogs and the crows that eat the crops.
Livestock arrives in a strict order because the housing comes first. A building has to exist before Marnie will sell the creature that lives in it, each building holds a fixed number, and every new arrival is assigned a home the moment it is bought. Reassigning one later means petting it and then interacting a second time to bring up its menu. Robin takes three days over a new Barn or Coop and two days over an upgrade, and she stays inside the half-finished building during an upgrade, which is a convenient place to find her.
Babies cannot produce anything until they have grown up, and each kind takes a different number of days to get there. A baby still eats a full portion every day, and a day without food is a day it does not grow. That makes the Silo the real first purchase of this branch rather than the Coop, because an empty Hay Hopper is the one mistake here that costs weeks.
Groups
Coop animals leave their goods on the floor overnight, which makes them the low-effort half of the farm. Chickens come in white, brown and, after a scene with Shane, blue, and all three behave identically. The first upgrade to the Coop adds an incubator and opens the door to ducks, void chickens, dinosaurs and golden chickens. The second upgrade adds rabbits and an automatic feeder.
Barn animals mostly need a tool. Cows and goats are milked, sheep are shorn, and only the ostrich drops its egg on the floor like a Coop animal. The Barn's own tiers gate the roster in the same way: goats with the first upgrade, sheep and pigs with the second. Pigs are the exception to every rule in the building, since they find their truffles outdoors and ignore the Barn floor entirely.
Pets are a small branch of their own. The first one is free, delivered to the Farmhouse door by Marnie on a sunny Wednesday or Friday morning in the first Spring once the farm has earned a little money, and it arrives regardless by the twentieth of the season. Further pets are bought as licences from Marnie once the first is adored or once a second year has begun.
The horse stands alone, and the wild critters are there to be looked at, with two exceptions that matter: squirrels knock tree seeds loose, and rabbits shake berries out of the bushes in berry season.
Order
A sensible first year buys a Silo, then a Coop, then chickens, and leaves it there. The Silo is cheap and it starts filling the moment the farmer owns a scythe and some grass, so it turns the Coop from a running cost into an asset. A Coop also satisfies one of the opening story errands and feeds the Community Center's animal scroll.
A Barn follows when the fields can spare the wood, usually late in the first year, and cows are the natural tenants. Ducks and goats come next because their buildings need upgrading anyway for capacity. Sheep and rabbits belong to a second year, by which point the farm wants a loom standing in the corner.
Pigs are the end of the ordinary road. They are the most expensive animal Marnie sells and they need a fully upgraded Barn, so they belong to a farm that has already banked a good harvest. Ostriches, void chickens, dinosaurs and golden chickens sit outside the shop altogether and arrive through the incubator from eggs found in the world.
Best
For pure return, pigs beat everything else on the farm. A grown pig turns up truffles in the grass on any clear day outside Winter, often several in a morning, and an Oil Maker turns each one into Truffle Oil worth considerably more than the truffle. Truffle quality follows the farmer's Foraging skill rather than the pig's mood, which is the one place in this branch where petting is beside the point.
For a farm still finding its feet, chickens are the right answer and stay the right answer. They are the cheapest animal in the game, they lay every single day whatever the weather, and the Mayonnaise Machine roughly quadruples what an egg is worth. A full Coop of hens pays for a Barn.
Ducks and rabbits are the value picks in the middle of a run, because both have a second, rarer drop attached to high friendship that is worth several times the ordinary one. Sheep are the quiet favourite of anyone who takes the Shepherd profession, since the combination of high friendship and that profession brings their coat in every single day instead of every third.
The horse is the best purchase in the branch that is not an animal at all. It makes every walk across the valley shorter, it is unbothered by crops and grass underfoot, and most of the farm's daily business can be done from the saddle, including the shipping bin, the gates and the Barn doors.
Strategy
Run the buildings on a fixed routine. Open the animal doors on a clear morning, pet everything, collect what is on the floor, and shut the doors in the evening. Grazing is the single biggest lever in this branch because grass sets an animal's mood to its ceiling, and a closed door at night stops the herd leaving before it has been greeted.
Build for capacity before buying stock. An upgrade costs less than the animals that fill it, and the upgraded buildings bring an incubator, an automatic feeder and the chance of births in the night, so the building pays for itself twice over.
Treat Winter as a planning problem rather than a loss. Nothing grazes in the snow, so the hay has to be in the Silos by the end of Fall, and a Heater keeps the mood up through the long evenings. Pigs stop earning entirely, which makes Winter the right season to work the mines instead.
Watch the crows. They start appearing once sixteen crops are in the ground, one more crow for every sixteen after that, and a scarecrow in range scares them off. The fifteen parsnips a new farm is given are safely under that threshold.
Notes
A pet that reaches maximum friendship starts leaving presents on the ground when it is petted, and the three kinds give quite different things. A cat brings fish it has caught from the mountain and the forest river, along with the odd piece of cheese. A dog digs up clay, driftwood, hardwood and bone fragments, with a slim chance of an artifact. A turtle brings shore life: clams, coral, sea urchins and the occasional Nautilus Shell. A pet without its own Pet Bowl loses friendship every night, and filling the bowl with a Watering Can earns a little back by morning.
Barn animals can be set to allow pregnancy from their own menu, which brings a free animal in the night provided the Barn is upgraded and has a free space. Coop animals multiply instead through the incubator.
Animals are sold back by petting one and then using the coin button in its menu, and the price scales with how fond it is of the farmer, so a beloved animal is worth noticeably more than a new one.
Selling off a Stable removes the horse with it, and a horse left out in the valley overnight finds its own way home by morning. The Horse Flute calls it across any outdoor map, the island and the desert included.
All Animals
Every entry in this group, with its key details.
| Name | Image | Building | Price | Produce |
|---|---|---|---|---|
| Chicken | Coop | 800g | Egg; Brown Egg; Large Egg; Large Brown Egg | |
| Cow | Barn | 1500g | Milk; Large Milk | |
| Dinosaur | Big Coop | - | Dinosaur Egg | |
| Duck | Big Coop | 1200g | Duck Egg; Duck Feather | |
| Dusty | - | - | - | - |
| Goat | Big Barn | 4000g | Goat Milk; Large Goat Milk | |
| Golden Chicken | Big Coop | - | Golden Egg | |
| Ostrich | Barn | - | Ostrich Egg | |
| Pig | Deluxe Barn | 16000g | Truffle | |
| Rabbit | Deluxe Coop | 8000g | Rabbit's Foot; Wool | |
| Sheep | Deluxe Barn | 8000g | Wool | |
| Void Chicken | Big Coop | - | Void Egg |
Subcategories
This category has the following 56 subcategories, out of 56 total.
S
- Stardew Valley
- Stardew Valley - Animal Products
- Stardew Valley - Animals
- Stardew Valley - Artifacts
- Stardew Valley - Artisan Goods
- Stardew Valley - Books
- Stardew Valley - Boots
- Stardew Valley - Buildings
- Stardew Valley - Bundles
- Stardew Valley - Clothing
- Stardew Valley - Clubs
- Stardew Valley - Collections
- Stardew Valley - Cooking
- Stardew Valley - Crab Pot Catches
- Stardew Valley - Crafting
- Stardew Valley - Crops
- Stardew Valley - Daggers
- Stardew Valley - Equipment
- Stardew Valley - Fall Crops
- Stardew Valley - Farm Types
- Stardew Valley - Festivals
- Stardew Valley - Fish
- Stardew Valley - Fishing Rods
- Stardew Valley - Foraged Minerals
- Stardew Valley - Foraging
- Stardew Valley - Fruit Trees
- Stardew Valley - Furniture
- Stardew Valley - Gems
- Stardew Valley - Geode Minerals
- Stardew Valley - Geodes
- Stardew Valley - Hats
- Stardew Valley - Legendary Fish
- Stardew Valley - Locations
- Stardew Valley - Marriage Candidates
- Stardew Valley - Mechanics
- Stardew Valley - Minerals
- Stardew Valley - Monsters
- Stardew Valley - Multi-Season Crops
- Stardew Valley - Quests
- Stardew Valley - Resources
- Stardew Valley - Rings
- Stardew Valley - Seeds
- Stardew Valley - Shops
- Stardew Valley - Slimes
- Stardew Valley - Slingshots
- Stardew Valley - Special Orders
- Stardew Valley - Spring Crops
- Stardew Valley - Summer Crops
- Stardew Valley - Swords
- Stardew Valley - Tackle and Bait
- Stardew Valley - Tools
- Stardew Valley - Trees
- Stardew Valley - Trinkets
- Stardew Valley - Villagers
- Stardew Valley - Weapons
- Stardew Valley - Winter Crops
Pages in category "Stardew Valley - Animals"
The following 200 pages are in this category, out of 1,941 total.
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- Stardew Valley:'1000 Years From Now'
- Stardew Valley:'A Night On Eco-Hill'
- Stardew Valley:'Abstract'
- Stardew Valley:'Blueberries'
- Stardew Valley:'Boat'
- Stardew Valley:'Burnt Offering'
- Stardew Valley:'Checkers'
- Stardew Valley:'Clouds'
- Stardew Valley:'Community Center'
- Stardew Valley:'Dancing Grass'
- Stardew Valley:'Frozen Dreams'
- Stardew Valley:'Groovy'
- Stardew Valley:'Hut'
- Stardew Valley:'It Howls In The Rain'
- Stardew Valley:'Jade Hills Extended'
- Stardew Valley:'Jade Hills'
- Stardew Valley:'Journey Of The Prairie King: The Motion Picture'
- Stardew Valley:'Kitemaster '95'
- Stardew Valley:'Land Of Clay'
- Stardew Valley:'Little Buddies'
- Stardew Valley:'Little Tree'
- Stardew Valley:'Mysterium'
- Stardew Valley:'Natural Wonders: Exploring Our Vibrant World'
- Stardew Valley:'Pathways'
- Stardew Valley:'Physics 101'
- Stardew Valley:'Portrait Of A Mermaid'
- Stardew Valley:'Primal Motion'
- Stardew Valley:'Queen of the Gem Sea'
- Stardew Valley:'Red Eagle'
- Stardew Valley:'Runes'
- Stardew Valley:'Solar Kingdom'
- Stardew Valley:'Spires'
- Stardew Valley:'Squid Kid'
- Stardew Valley:'Stardrop'
- Stardew Valley:'Starship'
- Stardew Valley:'Sun 44'
- Stardew Valley:'Sun 45'
- Stardew Valley:'The Brave Little Sapling'
- Stardew Valley:'The Miracle At Coldstar Ranch'
- Stardew Valley:'The Muzzamaroo'
- Stardew Valley:'The Serpent'
- Stardew Valley:'The Zuzu City Express'
- Stardew Valley:'Three Trees'
- Stardew Valley:'Tropical Fish 173'
- Stardew Valley:'UFO'
- Stardew Valley:'Vanilla Villa'
- Stardew Valley:'Vista'
- Stardew Valley:'Void Swirls'
- Stardew Valley:'Volcano' Photo
- Stardew Valley:'Wizard's Tower'
- Stardew Valley:'Wumbus'
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A
- Stardew Valley:A Curious Substance
- Stardew Valley:Abandoned House
- Stardew Valley:Abby's Planchette
- Stardew Valley:Abigail
- Stardew Valley:Abigail's Bow
- Stardew Valley:Achievements
- Stardew Valley:Acorn
- Stardew Valley:Advanced Iridium Rod
- Stardew Valley:Adventurer's Guild
- Stardew Valley:Aerinite
- Stardew Valley:Aged Roe
- Stardew Valley:Alamite
- Stardew Valley:Albacore
- Stardew Valley:Alex
- Stardew Valley:Alex's Bat
- Stardew Valley:Algae Soup
- Stardew Valley:Aluminum Can
- Stardew Valley:Amaranth
- Stardew Valley:Amaranth Seeds
- Stardew Valley:Amethyst
- Stardew Valley:Amethyst Crystal Ball
- Stardew Valley:Amethyst Ring
- Stardew Valley:Amphibian Fossil
- Stardew Valley:Anchor
- Stardew Valley:Anchovy
- Stardew Valley:Ancient Doll
- Stardew Valley:Ancient Drum
- Stardew Valley:Ancient Fruit
- Stardew Valley:Ancient Seed
- Stardew Valley:Ancient Seeds
- Stardew Valley:Ancient Sword
- Stardew Valley:Angler
- Stardew Valley:Animal Catalogue
- Stardew Valley:Animal Products Profitability
- Stardew Valley:Anvil
- Stardew Valley:Apple
- Stardew Valley:Apple Sapling
- Stardew Valley:Apple Tree
- Stardew Valley:Apricot
- Stardew Valley:Apricot Sapling
- Stardew Valley:Apricot Tree
- Stardew Valley:Aquamarine
- Stardew Valley:Aquamarine Crystal Ball
- Stardew Valley:Aquamarine Ring
- Stardew Valley:Aquatic Overpopulation
- Stardew Valley:Aquatic Sanctuary
- Stardew Valley:Arcane Hat
- Stardew Valley:Archer's Cap
- Stardew Valley:Armored Bug
- Stardew Valley:Armored Bug (dangerous)
- Stardew Valley:Arrowhead
- Stardew Valley:Art Photo
- Stardew Valley:Art Photo 2
- Stardew Valley:Artichoke
- Stardew Valley:Artichoke Dip
- Stardew Valley:Artichoke Seeds
- Stardew Valley:Artifact Spot
- Stardew Valley:Artifact Trove
- Stardew Valley:Artist Bookcase
- Stardew Valley:Attack
- Stardew Valley:Auto-Grabber
- Stardew Valley:Auto-Petter
- Stardew Valley:Autumn's Bounty
- Stardew Valley:Axes
B
- Stardew Valley:Backwoods
- Stardew Valley:Bait
- Stardew Valley:Bait (item)
- Stardew Valley:Bait And Bobber
- Stardew Valley:Bait Maker
- Stardew Valley:Baked Fish
- Stardew Valley:Bamboo Mat
- Stardew Valley:Bamboo Pole
- Stardew Valley:Banana
- Stardew Valley:Banana Pudding
- Stardew Valley:Banana Sapling
- Stardew Valley:Banana Tree
- Stardew Valley:Barbed Hook
- Stardew Valley:Barn
- Stardew Valley:Barrel Brazier
- Stardew Valley:Baryte
- Stardew Valley:Basalt
- Stardew Valley:Basic Fertilizer
- Stardew Valley:Basic Log
- Stardew Valley:Basic Retaining Soil
- Stardew Valley:Basic Window
- Stardew Valley:Basilisk Paw
- Stardew Valley:Bat Wing
- Stardew Valley:Bats
- Stardew Valley:Battery Pack
- Stardew Valley:Beach Farm
- Stardew Valley:Bean Hotpot
- Stardew Valley:Bean Starter
- Stardew Valley:Beanie
- Stardew Valley:Bear Statue
- Stardew Valley:Bear's Knowledge
- Stardew Valley:Bee House
- Stardew Valley:Beer
- Stardew Valley:Beet
- Stardew Valley:Beet Seeds
- Stardew Valley:Big Chest
- Stardew Valley:Big Green Cane
- Stardew Valley:Big Red Cane
- Stardew Valley:Big Stone Chest
- Stardew Valley:Biome Balance
- Stardew Valley:Birch Bench
- Stardew Valley:Birch Chair
- Stardew Valley:Birch Double Bed
- Stardew Valley:Birch Dresser
- Stardew Valley:Birch End Table
- Stardew Valley:Birch Lamp End Table
- Stardew Valley:Birch Table
- Stardew Valley:Birch Tea-Table
- Stardew Valley:Bird House
- Stardew Valley:Birdie
- Stardew Valley:Bixite
- Stardew Valley:Black Cushion
- Stardew Valley:Blackberry
- Stardew Valley:Blackberry Cobbler
- Stardew Valley:Blacksmith
- Stardew Valley:Blobfish
- Stardew Valley:Blobfish Mask
- Stardew Valley:Blossom Rug
- Stardew Valley:Blue Armchair
- Stardew Valley:Blue Bonnet
- Stardew Valley:Blue Book
- Stardew Valley:Blue Bottle
- Stardew Valley:Blue Bow
- Stardew Valley:Blue Couch
- Stardew Valley:Blue Cowboy Hat
- Stardew Valley:Blue Cushion
- Stardew Valley:Blue Diner Chair
- Stardew Valley:Blue Discus
- Stardew Valley:Blue Grass Starter
- Stardew Valley:Blue Jazz
- Stardew Valley:Blue Pinstripe Bed
- Stardew Valley:Blue Pinstripe Double Bed
- Stardew Valley:Blue Ribbon
- Stardew Valley:Blue Sleeping Junimo
- Stardew Valley:Blue Squid
- Stardew Valley:Blue Stool
- Stardew Valley:Blueberry
- Stardew Valley:Blueberry Seeds