Stardew Valley - Villagers
The people of Pelican Town each keep a daily routine, a birthday and their own tastes in gifts. Talking and giving presents raises friendship, shown as hearts, and higher hearts open scenes that tell their stories. Twelve of them can be married.
Overview
The valley is populated rather than decorated. Every resident keeps a daily route, speaks a different line depending on the weather and the season, and carries a row of hearts in the social tab of the player menu. That row is the only relationship mechanic in the game, and it governs which greeting a person offers, which private scene plays out, which cooking recipe lands in the post box and whether a closed bedroom door opens. Each heart is two hundred and fifty points, and ten hearts is as high as anybody climbs while the farmhouse still has one occupant.
Points arrive from two habits and little else. A daily hello is worth twenty, or ten if the person is busy exercising or fiddling with a camera, and it has to be said in person, because a phone call does not register. A present is worth eighty when it is loved, forty-five when it is liked and twenty when it means nothing either way, and it takes twenty or forty points back off when the item is disliked or hated. Quality lifts a liked or loved gift by up to half again, so one gold-starred item beats two plain ones.
The meter also leaks, which is why this branch needs a routine rather than a burst of effort. Two points drain away each day from anyone who went ungreeted, and the drain stops only once a row is full. That is nothing beside a loved gift, and it is exactly why it catches farms out: a season spent underground quietly undoes a season spent in town.
Groups
Three groups sit inside the branch, separated by what the farmer is allowed to do rather than by where people live. Twelve residents can be courted. Twenty-two more take presents and climb to ten hearts as friends and nothing else, and that middle group holds almost every shopkeeper, parent and child in the valley. The last group registers no friendship at all: the pair who run the Adventurer's Guild, the museum curator, the Joja manager, the island's riddle-setter, the governor who judges the potluck, and a handful of characters met once each.
Gift tastes form their own grouping, and it is the one worth learning first. A handful of items are adored by practically everybody: a Prismatic Shard, a pearl, a rabbit's foot, a Golden Pumpkin and Magic Rock Candy. Whole categories are liked across the board: artisan goods, cooked dishes, flowers, gems, orchard fruit and ordinary vegetables. A kitchen and a few kegs therefore cover most of the town with no research at all.
The exceptions are where a careless present costs friendship. Haley refuses every fish and turns her nose up even at a Prismatic Shard. Sebastian, Jas and Vincent hate nearly all artisan goods, so the jar of pickles that delights the doctor insults those three, and Krobus, Leo and Willy hate almost everything out of a frying pan.
Order
The opening story errand introduces the farmer to twenty-eight people at once and pays a hundred points with each, which is the largest single friendship event of a whole save and the reason to close that errand in the first week.
The rest arrive on their own schedule. Kent is away with the army for the whole first year and walks back into town on the first morning of the second Spring, with his family talking about him in the meantime. Sandy waits on the bus, so the Vault's gold or the Joja equivalent gates her entirely, and Krobus waits on the museum's Rusty Key. The Dwarf sits behind a boulder that only steel or a bomb will break, and his speech stays unreadable until the mines' four scrolls have been donated and the translation guide comes back. Leo is the longest road: he stays silent until ten golden walnuts have been handed to the island's parrots, and moves to the mainland only once six hearts have been earned out there.
Heart levels then unlock things in a regular pattern. Two hearts opens most front bedrooms permanently, and the door stays unlocked even if the meter later slips. Three hearts and seven hearts each bring a cooking recipe in the post from most of the giftable residents, and Willy sends four, at three, five, seven and nine. Scenes are scattered across the range, and from any level above zero a villager may simply post a parcel to the farm.
Best
Rank the town by what friendship pays out rather than by who is pleasant, and Caroline is first by a distance. Her two-heart scene in the sunroom behind her kitchen ends with a letter teaching the Tea Sapling, a plant that survives the frost and yields for a week of every growing season. Two hearts is a fortnight of greetings and a Summer Spangle.
Willy is second, because four recipes from one person is twice what anybody else gives. Linus is third and the cheapest of the lot: he likes almost everything foraged, so the wild food already in the bag moves his meter, and his scenes teach Wild Bait, which can land two fish on one cast.
Marnie, Jodi, Evelyn and Gus are the honest middle: two dishes each, and each loves something a farm either grows or cooks. Clint earns a place for another reason, since every gem out of the mines pleases him, so a mining farm befriends the blacksmith by accident.
Locations
Schedules are the branch's hidden depth, and they are built from more variables than most farms realise: the day of the week first, then the season, then the weather, then the state of the valley's own projects. Rain keeps most of the town indoors on a wholly separate route. A repaired bus rewrites the day of everybody who uses it, and a restored Community Center sends several of them to read in the building they helped save.
A few routes are worth learning by heart, because they put somebody in a fixed place at a fixed hour. Penny tutors the two children at the museum on Tuesdays, Wednesdays and Fridays, walks them home in the late afternoon, and takes them to the playground on Saturdays. Pam spends her afternoon at the Bus Stop once the bus runs and her evening in the saloon either way. The saloon between late afternoon and midnight is the densest spot on the map, which makes one evening walk the most efficient round of greetings available.
Festival days override all of it. The whole town stands in one place for hours, a greeting there is worth exactly what a greeting is worth on any other day, and that makes a festival morning the cheapest friendship of the season.
Uses
The payouts come in three kinds. Recipes are the steadiest, and between them they cover dishes that no television programme teaches. Parcels in the post are the laziest income in the game, since they cost nothing and arrive more often as meters fill.
Scenes are the reason to push past the middle hearts. They hold the writing, and a few hand over something concrete at the end, such as the sunroom's tea or the fisherman's bait.
Festivals pay in bulk. A dance partner at the Flower Dance needs four hearts and pays a whole heart back, and the Feast of the Winter Star multiplies the one secret present fivefold. The potluck soup swings every meter in town at once, up sharply for the right ingredient and down sharply for the wrong one, which makes the choice of what to tip in the most consequential gift of the year.
The largest single payout is not a gift at all. Closing every scroll on the Community Center's Bulletin Board warms every non-courtable resident the farmer has actually met by two full hearts in one night, which is a quiet argument for meeting the hermit, the shadow and the dwarf before that room is finished.
Strategy
Give on birthdays and almost nowhere else. A present handed over on the right day counts eight times over, so one loved item becomes most of three hearts, and a birthday gift is allowed on top of the two a week already permitted. Winter and Summer carry nine birthdays each, and a note of the next one is worth more than a chest full of presents.
Use the weekly allowance properly. One present a day and two a week is the limit, the week turns over on Sunday, and using both earns a small bonus the following Sunday morning. Two loved gifts a week plus a daily hello fills an ordinary meter in roughly two months.
Learn tastes from the town rather than by trial. Clicking a row in the social tab opens a gift log that remembers everything already handed over, and it fills in from two other directions as well: a secret note found in the valley, and a remark made by that person's family or friend. The pairs who gossip about each other are fixed, so a farmer who talks to the parents usually learns what the children want.
Notes
Two habits cost friendship without the farmer noticing. Rummaging through a bin while somebody stands within a few tiles takes twenty-five points off that person, and only Linus approves, gaining five instead. A slingshot shot that catches a resident costs thirty points.
Stardrop tea is the one present that ignores taste entirely. It is worth two hundred and fifty points to anybody, which is a full heart, and on a birthday or as the Winter Star gift it is worth three.
A book called Friendship 101 permanently raises every friendship gain by a tenth and leaves losses alone, which makes reading it early worth more than it looks.
All Villagers
Every entry in this group, with its key details.
| Name | Image | Birthday | Lives In |
|---|---|---|---|
| Abigail | 13 Fall | Pelican Town | |
| Alex | Summer 13 | Pelican Town | |
| Birdie | - | Ginger Island | |
| Bouncer | - | The Desert | |
| Caroline | Winter 7 | Pelican Town | |
| Children | - | - | - |
| Clara Mullner | - | - | - |
| Clint | Winter 26 | Pelican Town | |
| Demetrius | Summer 19 | The Mountain | |
| Dwarf | Summer 22 | The Mines | |
| Elliott | Fall 5 | The Beach | |
| Emily | Spring 27 | Pelican Town | |
| Evelyn | Winter 20 | Pelican Town | |
| Fizz | - | Ginger Island | |
| George | Fall 24 | Pelican Town | |
| Gil | - | The Mountain | |
| Governor | - | - | |
| Grandpa | - | - | |
| Gunther | - | Pelican Town | |
| Gus | Summer 8 | Pelican Town | |
| Haley | Spring 14 | Pelican Town | |
| Harvey | Winter 14 | Pelican Town | |
| Henchman | - | Witch's Swamp | |
| Jas | Summer 4 | Cindersap Forest | |
| Jodi | Fall 11 | Pelican Town | |
| Junimos | - | Community Center | |
| Kent | Spring 4 | Pelican Town | |
| Krobus | Winter 1 | The Sewers | |
| Leah | Winter 23 | Cindersap Forest | |
| Leo | Summer 26 | Ginger Island | |
| Lewis | Spring 7 | Pelican Town | |
| Linus | Winter 3 | The Mountain | |
| Marlon | - | The Mountain | |
| Marnie | Fall 18 | Cindersap Forest | |
| Maru | Summer 10 | The Mountain | |
| Morris | - | Pelican Town | |
| Mr. Qi | - | The Calico Desert | |
| Old Mariner | - | The Beach | |
| Pam | Spring 18 | Pelican Town | |
| Penny | Fall 2 | Pelican Town | |
| Pierre | Spring 26 | Pelican Town | |
| Professor Snail | - | Ginger Island | |
| Robin | Fall 21 | The Mountain | |
| Sam | Summer 17 | Pelican Town | |
| Sandy | Fall 15 | The Desert | |
| Sebastian | Winter 10 | The Mountain | |
| Shane | Spring 20 | Cindersap Forest | |
| The Merpeople | - | - | - |
| Vincent | Spring 10 | Pelican Town | |
| Willy | Summer 24 | The Beach | |
| Wizard | Winter 17 | Cindersap Forest | |
| Yoba | - | - | - |
Subcategories
This category has the following 56 subcategories, out of 56 total.
S
- Stardew Valley
- Stardew Valley - Animal Products
- Stardew Valley - Animals
- Stardew Valley - Artifacts
- Stardew Valley - Artisan Goods
- Stardew Valley - Books
- Stardew Valley - Boots
- Stardew Valley - Buildings
- Stardew Valley - Bundles
- Stardew Valley - Clothing
- Stardew Valley - Clubs
- Stardew Valley - Collections
- Stardew Valley - Cooking
- Stardew Valley - Crab Pot Catches
- Stardew Valley - Crafting
- Stardew Valley - Crops
- Stardew Valley - Daggers
- Stardew Valley - Equipment
- Stardew Valley - Fall Crops
- Stardew Valley - Farm Types
- Stardew Valley - Festivals
- Stardew Valley - Fish
- Stardew Valley - Fishing Rods
- Stardew Valley - Foraged Minerals
- Stardew Valley - Foraging
- Stardew Valley - Fruit Trees
- Stardew Valley - Furniture
- Stardew Valley - Gems
- Stardew Valley - Geode Minerals
- Stardew Valley - Geodes
- Stardew Valley - Hats
- Stardew Valley - Legendary Fish
- Stardew Valley - Locations
- Stardew Valley - Marriage Candidates
- Stardew Valley - Mechanics
- Stardew Valley - Minerals
- Stardew Valley - Monsters
- Stardew Valley - Multi-Season Crops
- Stardew Valley - Quests
- Stardew Valley - Resources
- Stardew Valley - Rings
- Stardew Valley - Seeds
- Stardew Valley - Shops
- Stardew Valley - Slimes
- Stardew Valley - Slingshots
- Stardew Valley - Special Orders
- Stardew Valley - Spring Crops
- Stardew Valley - Summer Crops
- Stardew Valley - Swords
- Stardew Valley - Tackle and Bait
- Stardew Valley - Tools
- Stardew Valley - Trees
- Stardew Valley - Trinkets
- Stardew Valley - Villagers
- Stardew Valley - Weapons
- Stardew Valley - Winter Crops
Pages in category "Stardew Valley - Villagers"
The following 200 pages are in this category, out of 1,941 total.
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- Stardew Valley:'1000 Years From Now'
- Stardew Valley:'A Night On Eco-Hill'
- Stardew Valley:'Abstract'
- Stardew Valley:'Blueberries'
- Stardew Valley:'Boat'
- Stardew Valley:'Burnt Offering'
- Stardew Valley:'Checkers'
- Stardew Valley:'Clouds'
- Stardew Valley:'Community Center'
- Stardew Valley:'Dancing Grass'
- Stardew Valley:'Frozen Dreams'
- Stardew Valley:'Groovy'
- Stardew Valley:'Hut'
- Stardew Valley:'It Howls In The Rain'
- Stardew Valley:'Jade Hills Extended'
- Stardew Valley:'Jade Hills'
- Stardew Valley:'Journey Of The Prairie King: The Motion Picture'
- Stardew Valley:'Kitemaster '95'
- Stardew Valley:'Land Of Clay'
- Stardew Valley:'Little Buddies'
- Stardew Valley:'Little Tree'
- Stardew Valley:'Mysterium'
- Stardew Valley:'Natural Wonders: Exploring Our Vibrant World'
- Stardew Valley:'Pathways'
- Stardew Valley:'Physics 101'
- Stardew Valley:'Portrait Of A Mermaid'
- Stardew Valley:'Primal Motion'
- Stardew Valley:'Queen of the Gem Sea'
- Stardew Valley:'Red Eagle'
- Stardew Valley:'Runes'
- Stardew Valley:'Solar Kingdom'
- Stardew Valley:'Spires'
- Stardew Valley:'Squid Kid'
- Stardew Valley:'Stardrop'
- Stardew Valley:'Starship'
- Stardew Valley:'Sun 44'
- Stardew Valley:'Sun 45'
- Stardew Valley:'The Brave Little Sapling'
- Stardew Valley:'The Miracle At Coldstar Ranch'
- Stardew Valley:'The Muzzamaroo'
- Stardew Valley:'The Serpent'
- Stardew Valley:'The Zuzu City Express'
- Stardew Valley:'Three Trees'
- Stardew Valley:'Tropical Fish 173'
- Stardew Valley:'UFO'
- Stardew Valley:'Vanilla Villa'
- Stardew Valley:'Vista'
- Stardew Valley:'Void Swirls'
- Stardew Valley:'Volcano' Photo
- Stardew Valley:'Wizard's Tower'
- Stardew Valley:'Wumbus'
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A
- Stardew Valley:A Curious Substance
- Stardew Valley:Abandoned House
- Stardew Valley:Abby's Planchette
- Stardew Valley:Abigail
- Stardew Valley:Abigail's Bow
- Stardew Valley:Achievements
- Stardew Valley:Acorn
- Stardew Valley:Advanced Iridium Rod
- Stardew Valley:Adventurer's Guild
- Stardew Valley:Aerinite
- Stardew Valley:Aged Roe
- Stardew Valley:Alamite
- Stardew Valley:Albacore
- Stardew Valley:Alex
- Stardew Valley:Alex's Bat
- Stardew Valley:Algae Soup
- Stardew Valley:Aluminum Can
- Stardew Valley:Amaranth
- Stardew Valley:Amaranth Seeds
- Stardew Valley:Amethyst
- Stardew Valley:Amethyst Crystal Ball
- Stardew Valley:Amethyst Ring
- Stardew Valley:Amphibian Fossil
- Stardew Valley:Anchor
- Stardew Valley:Anchovy
- Stardew Valley:Ancient Doll
- Stardew Valley:Ancient Drum
- Stardew Valley:Ancient Fruit
- Stardew Valley:Ancient Seed
- Stardew Valley:Ancient Seeds
- Stardew Valley:Ancient Sword
- Stardew Valley:Angler
- Stardew Valley:Animal Catalogue
- Stardew Valley:Animal Products Profitability
- Stardew Valley:Anvil
- Stardew Valley:Apple
- Stardew Valley:Apple Sapling
- Stardew Valley:Apple Tree
- Stardew Valley:Apricot
- Stardew Valley:Apricot Sapling
- Stardew Valley:Apricot Tree
- Stardew Valley:Aquamarine
- Stardew Valley:Aquamarine Crystal Ball
- Stardew Valley:Aquamarine Ring
- Stardew Valley:Aquatic Overpopulation
- Stardew Valley:Aquatic Sanctuary
- Stardew Valley:Arcane Hat
- Stardew Valley:Archer's Cap
- Stardew Valley:Armored Bug
- Stardew Valley:Armored Bug (dangerous)
- Stardew Valley:Arrowhead
- Stardew Valley:Art Photo
- Stardew Valley:Art Photo 2
- Stardew Valley:Artichoke
- Stardew Valley:Artichoke Dip
- Stardew Valley:Artichoke Seeds
- Stardew Valley:Artifact Spot
- Stardew Valley:Artifact Trove
- Stardew Valley:Artist Bookcase
- Stardew Valley:Attack
- Stardew Valley:Auto-Grabber
- Stardew Valley:Auto-Petter
- Stardew Valley:Autumn's Bounty
- Stardew Valley:Axes
B
- Stardew Valley:Backwoods
- Stardew Valley:Bait
- Stardew Valley:Bait (item)
- Stardew Valley:Bait And Bobber
- Stardew Valley:Bait Maker
- Stardew Valley:Baked Fish
- Stardew Valley:Bamboo Mat
- Stardew Valley:Bamboo Pole
- Stardew Valley:Banana
- Stardew Valley:Banana Pudding
- Stardew Valley:Banana Sapling
- Stardew Valley:Banana Tree
- Stardew Valley:Barbed Hook
- Stardew Valley:Barn
- Stardew Valley:Barrel Brazier
- Stardew Valley:Baryte
- Stardew Valley:Basalt
- Stardew Valley:Basic Fertilizer
- Stardew Valley:Basic Log
- Stardew Valley:Basic Retaining Soil
- Stardew Valley:Basic Window
- Stardew Valley:Basilisk Paw
- Stardew Valley:Bat Wing
- Stardew Valley:Bats
- Stardew Valley:Battery Pack
- Stardew Valley:Beach Farm
- Stardew Valley:Bean Hotpot
- Stardew Valley:Bean Starter
- Stardew Valley:Beanie
- Stardew Valley:Bear Statue
- Stardew Valley:Bear's Knowledge
- Stardew Valley:Bee House
- Stardew Valley:Beer
- Stardew Valley:Beet
- Stardew Valley:Beet Seeds
- Stardew Valley:Big Chest
- Stardew Valley:Big Green Cane
- Stardew Valley:Big Red Cane
- Stardew Valley:Big Stone Chest
- Stardew Valley:Biome Balance
- Stardew Valley:Birch Bench
- Stardew Valley:Birch Chair
- Stardew Valley:Birch Double Bed
- Stardew Valley:Birch Dresser
- Stardew Valley:Birch End Table
- Stardew Valley:Birch Lamp End Table
- Stardew Valley:Birch Table
- Stardew Valley:Birch Tea-Table
- Stardew Valley:Bird House
- Stardew Valley:Birdie
- Stardew Valley:Bixite
- Stardew Valley:Black Cushion
- Stardew Valley:Blackberry
- Stardew Valley:Blackberry Cobbler
- Stardew Valley:Blacksmith
- Stardew Valley:Blobfish
- Stardew Valley:Blobfish Mask
- Stardew Valley:Blossom Rug
- Stardew Valley:Blue Armchair
- Stardew Valley:Blue Bonnet
- Stardew Valley:Blue Book
- Stardew Valley:Blue Bottle
- Stardew Valley:Blue Bow
- Stardew Valley:Blue Couch
- Stardew Valley:Blue Cowboy Hat
- Stardew Valley:Blue Cushion
- Stardew Valley:Blue Diner Chair
- Stardew Valley:Blue Discus
- Stardew Valley:Blue Grass Starter
- Stardew Valley:Blue Jazz
- Stardew Valley:Blue Pinstripe Bed
- Stardew Valley:Blue Pinstripe Double Bed
- Stardew Valley:Blue Ribbon
- Stardew Valley:Blue Sleeping Junimo
- Stardew Valley:Blue Squid
- Stardew Valley:Blue Stool
- Stardew Valley:Blueberry
- Stardew Valley:Blueberry Seeds