Asksvin Cloak
| Asksvin Cloak | |
|---|---|
| This thick cape catches the wind, not unlike the sail of a ship. | |
| Type | Cape |
| Armor |
|
| Effects |
|
| Movement Speed | - |
| Weight | 4 |
| Durability | 1500 |
| Crafting Station | Galdr table |
| Station Level | 2 |
| Crafting Materials |
|
| Biome | Ashlands |
| Spawn ID | spawn CapeAsksvin
|
The Asksvin Cloak is less armour than sail. You stitch it from Asksvin Hide at the Galdr Table, and it turns a following wind into speed across the Ashlands. It has 1 armour, rising to 4 when fully upgraded.
How to Craft
It is crafted at a level 2 Galdr Table from:
- 6x Asksvin Hide: dropped by Asksvin in the Ashlands.
- 2x Morgen Sinew: dropped by Morgens in the Ashlands.
| Name | Image | Biome | Crafting Station | Spawn ID |
|---|---|---|---|---|
| Asksvin Hide | Ashlands | - | spawn AskHide
| |
| Morgen Sinew | Ashlands | - | spawn MorgenSinew
|
When to Use It
This is late game gear. Asksvin Hide and Morgen Sinew drop from Asksvin and Morgens in the Ashlands, the furthest south the map goes.
Upgrades
You can upgrade it 3 times after crafting, and each level needs the station built one step higher than the last. All stats quoted elsewhere are for quality 1, so this is the ladder your own copy sits on:
| Quality | Crafting Station | Armor | Resources |
|---|---|---|---|
| 1 | Galdr table (Level 2) | 1 |
|
| 2 | Galdr table (Level 3) | 2 |
|
| 3 | Galdr table (Level 4) | 3 |
|
| 4 | Galdr table (Level 5) | 4 |
|
Properties
- Resistant (0.5x) to Frost, plus Wind Run.
- Dodge stamina use is cut by 15%.
Notes
- Most capes gain 1 armor per upgrade level, but the Ashen Cape, the Moose Hide Cape and the Cape of the Caller gain 2.
- A cape's armor counts toward your total armor rating along with your helmet, chest and leg pieces.
- A cape's frost resistance only stops Freezing while you are dry. Once you are Wet, it no longer protects you.
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*stats displayed are item's base values. See upgrades under each item for item stats per level.