Magic Lamp
| Magic Lamp | |
|---|---|
| Type | Secondary Quest |
| Region | Velen |
| Quest Giver | Keira Metz |
| Suggested Level | 6 |
| Reward | 100 XP |
| Previous Quest | Wandering in the Dark |
| Next Quest | An Invitation from Keira Metz |
Magic Lamp is a secondary quest in Velen. It starts in the elven ruins at the end of Wandering in the Dark. Keira Metz asks Geralt to help her find a magic lamp. The mysterious elven mage had promised it to her before he vanished.
Magic Lamp Map Location and Quest Guide
Magic Lamp map location:
- Agree to help Keira as the two of them head for the exit of the ruins.
- Follow Keira into the room with the sealed door.
- Use Witcher Senses to find the inscription on the door.
- Read the riddle with Keira's help.
- Light the statues' braziers in this order: third, second, fourth, first.
- Fight off the wraiths if a brazier is lit in the wrong order, then try again.
- Walk through the open door and approach the shrine.
- Watch Keira take the magic lamp.
- Climb the stone ledges in the shrine room to reach a Place of Power for Yrden.
- Defeat the golem that guards the loot nearby.
- Find the exit and climb back to the surface.
- Say goodbye to Keira.
Map credit by Map Genie.
Characters
The characters who take part in the quest.
| Character | Image |
|---|---|
| Keira Metz |
Monsters
The monsters fought during the quest.
| Monster | Image | Species |
|---|---|---|
| Wraith | Specters | |
| Golem | Elementa |
Notes
- The Place of Power and the golem's loot are optional.
- An Invitation from Keira Metz follows this quest.
All Secondary Quests