Places of Power
A Place of Power is a magic site tied to one of the Signs. Drawing from one for the first time grants a skill point. It also raises the intensity of its Sign. Skill points are limited, so every Place of Power is worth a detour.
Rewards
- One skill point, the first time each Place of Power is activated.
- A boost to the intensity of its Sign: Aard, Igni, Yrden, Quen or Axii.
Locations
Places of Power stand in these spots, among others.
| Region | Location |
|---|---|
| White Orchard | North of the Mill |
| White Orchard | Far north of the Mill |
| White Orchard | East of the Abandoned Village |
| White Orchard | Southwest of the Abandoned Village |
| White Orchard | Northeast of the Sawmill |
| Velen and Novigrad | Lornruk |
| Velen and Novigrad | South of Frischlow |
| Velen and Novigrad | Northwest of Downwarren |
| Velen and Novigrad | West of the Ancient Oak |
| Velen and Novigrad | Southeast of Alness |
| Velen and Novigrad | Northeast of Electors' Square, on Temple Isle |
| Skellige | Crossroads on Ard Skellig |
| Skellige | Near Kaer Muire |
| Skellige | Druids' Camp |
| Skellige | Yngvar's Fang |
| Skellige | West of Harviken |
| Skellige | Spikeroog, near Udalryk's family home |
All Mechanics
| Group | Pages |
|---|---|
| Signs | Signs, Aard, Igni, Yrden, Quen, Axii, Sign Intensity |
| Stats | Attack Power, Critical Hits, Armor Piercing, Adrenaline Points, Vitality, Stamina, Toxicity, Experience, Resistances, Damage Types and Effects |
| Skills and Mutations | Skills, Combat Skills, Cat School Techniques, Griffin School Techniques, Bear School Techniques, Mutagens, Mutations, Cat Eyes |
| Other Systems | Combat, Witcher Senses, Gwent, Reforge, Diagrams, Crafting, Alchemy, Armorers, Blacksmiths, Merchants, Runewright, Places of Power, Repair Kits, Durability, General Skills, Sign Skills, Alchemy Skills |
| World and Lore | Witch Hunters, Wild Hunt, Nilfgaard, Redania, Humans, Nonhumans, Blood and Wine, Hearts of Stone |
All Categories