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Possession


Possession
Type Secondary Quest
Region Skellige
Quest Giver Crach an Craite

Possession is a secondary quest on Spikeroog in Skellige. At King Bran Tuirseach's wake, Crach an Craite tells Geralt he is worried about his daughter Cerys. She has sailed to Spikeroog to cure Jarl Udalryk of a strange illness. The truth turns out to be far worse than a ghost: a hym, a rare and malicious wraith, has latched onto the jarl.

Possession Map Location and Quest Guide


Possession map location:

  1. Talk to Crach an Craite at King Bran's wake.
  2. Sail to Spikeroog and ask Udalryk where Cerys is.
  3. Ask about Cerys in the village and talk to Bergthora.
  4. Find Eiric and kill the drowners around him.
  5. Look for Cerys in Udalryk's abandoned family home with Witcher Senses.
  6. Find the family sword Brokvar in the house and tell Cerys.
  7. Go to Udalryk with Cerys.
  8. Place Brokvar near Aki's bones.
  9. Return to Udalryk.
  10. Meet Cerys in Udalryk's old home and search it for a way to drive off the hym.
  11. See what Cerys has found and decide whether to trust her plan.
  12. To trick the hym, talk to Cerys when ready and defeat Udalryk's warriors.
  13. To fight the hym, tell Udalryk about it and place four torches around the abandoned home.
  14. Talk to Udalryk when ready, then light the torches.
  15. Kill the hym, calm Udalryk and follow the hym to the basement.
  16. Tell Udalryk it is all over.

Map credit by Map Genie.

Choices


Cerys comes up with a plan to trick the hym, and Geralt can trust her. She snatches Udalryk's baby from its cradle and runs back to the old house. The jarl and his guards chase her. Hjort, who knows the plan, slips into the house unnoticed. Inside, Cerys tells Geralt to throw the baby into the burning stove. The hym leaves Udalryk for Geralt, who now feels the guilt of a child killer. When the baby turns up unharmed, the hym has nothing left to feed on and vanishes.

Geralt can also fight the hym the witcher's way. He waits until dusk, sets torches around the old house and brings Udalryk inside. The fight lasts all night. The jarl barely survives the hym's last attacks, but by dawn the hym is gone.

Characters


The characters who take part in the quest.

Character Image
Crach an Craite Crach an Craite
Cerys an Craite Cerys an Craite
Udalryk -
Hjort Hjort
Bergthora -
Eiric -

Monsters


The monsters fought during the quest.

Monster Image Species
Hym Hym Specters
Drowner Drowner Necrophages

Notes


Cerys first believes a ghost haunts Udalryk. Many Skelligers think the jarl is mad or touched by the gods.

All Secondary Quests