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Opportunist



Opportunist
Opportunist
Class Reflexes Perk
Attribute Reflexes
Tier Phenom (15)
Levels 1
Requires Finisher: Bladerunner
Affects Only affects Blades

Opportunist makes a weakened enemy easy to finish. Anyone staggered, stunned, blinded or bleeding becomes far more susceptible to a finisher, which means the move is available long before an enemy's health runs low. It is part of the blade branch of the Reflexes tree. It is what makes the finisher a tool rather than a reward.

Effect


Four different conditions open the same door, and a blade build produces most of them on its own through counterattacks and sustained attacks.

The practical change is timing. Instead of waiting for a health bar to empty, V can create the condition and finish immediately, which cuts out the most dangerous part of a melee fight.

How to Unlock Opportunist


It sits behind the Phenom gate of the Reflexes tree and is bought from Finisher: Bladerunner.

Perk Tree


Opportunist is bought from Finisher: Bladerunner in the Reflexes tree.

Name Image Tier Effect
Finisher: Bladerunner Finisher: Bladerunner Phenom (15) -15% Stamina cost attacks with Blades.

Character Builds


It belongs to a blade Reflexes build, and it is the perk that changes the finisher from a reward into a tool. A katana is the weapon and the status effects come from the build's own swings.

Buy it at the Phenom gate directly after Finisher: Bladerunner, before the other perks on that branch. Seeing Double below supplies stuns from counterattacks and Slaughterhouse above supplies bleeding from everything, so the condition is met constantly once the branch is complete.

Notes


Seeing Double lower in the branch makes counterattacks stun, and Slaughterhouse at the top makes every attack bleed, so both of them feed this perk.

Status effects from grenades and quickhacks count as well, which is why this perk rewards a mixed build.

All Reflexes Perks