Dragon's Dogma 2:Mystic Spearhand
The Mystic Spearhand is a newcomer to the Dragon's Dogma series, blending melee combat with magickal prowess. Wielding the unique Duospear, this vocation can engage multiple enemies simultaneously, inflicting physical damage and employing magick for crowd control. The Mystic Spearhand's versatility allows it to excel in both close and long-range combat, paralyzing foes or using defeated enemies as projectiles. This hybrid vocation is ideal for players seeking a balance between physical strength and magickal abilities.
All Vocations
All Mystic Spearhand Weapon Skills
Name | Image | Rank | Cost | Vocation | Description |
---|---|---|---|---|---|
Dragoun's Stabbe | 1 | 0 | Kicks off a magickal platform to gain momentum before delivering a forceful jab. Also employable against flying targets. | ||
Dragoun's Foin | 4 | 1000 | An advanced form of Dragoun's Stabble that allows the user to travel farther and causes the forceful jab to inflict magick damage as well. | ||
Skiedragoun's Fangtooth | 4 | 700 | Darts swiftly into the air before plunging down at high speed. Inflict greater harm when evading a target's attack. | ||
Skiedragoun's Feste | 6 | 1600 | An advanced form of Skiedragoun's Fangtooth that causes the dive attack to inflict magick damage as well. | ||
Thef's Hond | 3 | 450 | Saps the target's vitality and grants it to the user in the form of stamina. Cannot be employed against targets that lack a corporeal form. | ||
Ravinour's Hond | 5 | 1300 | An advanced form of Thef's Hond that hastens Stamina recovery. | ||
Seching Blade | 1 | 200 | Conjures magickal blades that fly at the target of their own accord. Though not especially powerful, it can be activated while moving or using another attack. | ||
Mirour Vesture | 3 | 450 | Erects a magickal barrier around the user and any allies within range. Each barrier only lasts for a very short span of time, but nullifies all manner of attacks for the duration. | ||
Mirour Shelde | 6 | 1600 | An advanced form of Mirour Vesture that extends each barrier's duration, as well as the effective range when casting. | ||
Swift Charge | 7 | 2500 | Consumes Health and Stamina to instantly charge Forbeding Bolt to maximum. | ||
Moment's Charge | 9 | 3000 | An advanced form of Swift Charge that consumes less Stamina. | ||
Devout Offringe | 5 | 1300 | An advanced form of Humble Offringe that has an extended range, allowing targets to be lifted from further away. | ||
Seching Storm | 4 | 1000 | An advanced form of Seching Blade that conjures a greater number of blades at a decreased cost of Stamina. | ||
Magike Sperepelote | 6 | 1800 | Fires the magick stored within the duospear in a high-speed blast. Consume Stamina while readying duospear to fill it with magick, inflicting harm relative to the amount of Stamina consumed. | ||
Unto Skie | 5 | 1100 | Launches smaller targets great distances, forcibly removing them from battle. Launched targets grant no experience and drop no items. Larger targets are not launched, but struck with a solid blow. | ||
Unto Heven | 7 | 2000 | An advanced form of Unto Skie that leaves the user less vulnerable when activated and consumes less Stamina. | ||
Magike Speregonne | 8 | 2500 | An advanced form of Magike Sperepelote that has a greater effective range and fires a more powerful magickal blast at increased speed. | ||
Humble Offringe | 2 | 300 | Levitates nearby objects and hurls them at the closest hostile target. | ||
Wild Furie | Paladin's Enigmata | Paladin's Enigmata | Unleashes a relentless flurry of slashes and magickal attacks. Additional button presses continue the onslaught by consuming Stamina. |
All Mystic Spearhand Core Skills
Name | Image | Rank | Cost | Vocation | Description |
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All Mystic Spearhand Augments
Name | Image | Rank | Cost | Vocation | Description |
---|---|---|---|---|---|
Athleticism | 9 | 5000 | Reduces Stamina consumed while dashing. | ||
Conveyance | 2 | 300 | Hastens movement speed while carrying or lifting. | ||
Opulence | 4 | 900 | Increase gold obtained when acquiring coin pouches. | ||
Polarity | 6 | 1800 | Augments your Strength during the day and your Magick at night. | ||
Refulgence | 8 | 3000 | Increases the amount of rift crystals obtained when acquiring rift fragments and the like. |