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Ancient G.T.H.R. Construct II



Ancient G.T.H.R. Construct II
Ancient G.T.H.R. Construct II
Hostile enemy
Faction Ancient Constructs
Regions

Cinder's Cradle

Trophy -
Flame -

The Ancient G.T.H.R. Construct II is the second design of the Grunt Transportation and Hauling Rig. It is a worker of the Ancient Constructs. Its body rests on a wide, shallow bowl, with round discs at its sides and gold plates over its shoulders. Both arms end in claws of thin metal fingers. It works in the beacon dungeons of Cinder's Cradle, such as the Engine Chambers and the Hydropower Plant.

Where to Find the Ancient G.T.H.R. Construct II


It lives in Cinder's Cradle. It is met at the Engine Chambers, the Hydropower Plant and the Nomad Highlands Dungeon Entrance.

Behaviour


Like the first design, it moves sediment and ore for the Ancients. Some stand dormant until an alarm wakes them. It is one of the elite constructs that can drop an Archaic Core.

Damage Weaknesses


It is weak to blunt weapons and ice. It resists cutting, piercing and fire, and takes little damage from poison and shock.

How each damage type works against it:

Damage Effect
Cutting Resisted
Piercing Resisted
Blunt Effective
Poison Resisted
Fire Resisted
Ice Effective
Shroud Neutral
Shock Resisted

Drops


What it drops when defeated:

Item Image Notes
Archaic Shards Archaic Shards Always, 3 to 5
Moonstone Moonstone Always, 3 to 5
Gold Ore Gold Ore Usually, 2 to 3
Archaic Core Archaic Core Sometimes, in place of Gold Ore

Notes


The Ancient G.T.H.R. Construct I is the first G.T.H.R. design.

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