Ancient G.T.H.R. Construct I
| Ancient G.T.H.R. Construct I | |
|---|---|
| Hostile enemy | |
| Faction | Ancient Constructs |
| Regions | |
| Trophy | - |
| Flame | - |
The Ancient G.T.H.R. Construct I is a worker of the Ancient Constructs. Its name stands for Grunt Transportation and Hauling Rig. It has a round blue-grey body with a gold shield plate on the chest and a domed head. Both arms end in claws of thin metal fingers, and it walks on two legs. It hauls ore through the mines and beacon dungeons of Cinder's Cradle.
Where to Find the Ancient G.T.H.R. Construct I
The G.T.H.R. I hauls ore through the mines and beacon dungeons of Cinder's Cradle. In the Embervale Museum, the first beacon dungeon, it is one of the early constructs to meet. More of them walk the Library, next to the Burner constructs, and the busy Engine Chambers. It also turns up in the Shroud Lair of the region. Some patrol with a pack of Ancient C.R.T.R. Constructs around them, so one G.T.H.R. often brings several small spiders into the fight.
Behaviour
The G.T.H.R. gathers sediment and ore, carries it away and stores it. Some walk on patrol with a pack of Ancient C.R.T.R. Construct units around them. Some stand dormant until an alarm wakes them. It is one of the elite constructs that can drop an Archaic Core.
Everything named above, at a glance:
| Name | Image | Type |
|---|---|---|
| Ancient C.R.T.R. Construct | Ancient Constructs | |
| Archaic Core | Materials |
Damage Weaknesses
It is weak to blunt weapons and ice. It resists cutting, piercing and fire, and takes little damage from poison and shock.
How each damage type works against it:
| Damage | Effect |
|---|---|
| Cutting | Resisted |
| Piercing | Resisted |
| Blunt | Effective |
| Poison | Resisted |
| Fire | Resisted |
| Ice | Effective |
| Shroud | Neutral |
| Shock | Resisted |
Drops
What it drops when defeated:
| Item | Image | Notes |
|---|---|---|
| Archaic Shards | Always, 3 to 5 | |
| Moonstone | Always, 3 to 5 | |
| Gold Ore | Usually, 2 to 3 | |
| Archaic Core | Sometimes, in place of Gold Ore |
Lore
G.T.H.R. stands for Grunt Transportation and Hauling Rig. The Ancients built it to gather sediment and ore, carry it away and store it. Construct Report No. 34 records new Grunts sent to the Worker's Ward, the flying mining island of the Sky Islands. With them, gathering, moving and storing ore became much smoother. Artificer Constantio saw such constructs as simple machines with a single purpose.
Notes
The Ancient G.T.H.R. Construct II is the second design of the same rig. Its body rests on a wide, shallow bowl, and it works deeper in the beacon dungeons, such as the Hydropower Plant. Both designs are elite constructs that can drop an Archaic Core. Like every construct, both are weak to blunt weapons and ice. A hammer or an ice spell clears the hauler and its escort of spiders much faster than a sword.
Everything named above, at a glance:
| Name | Image | Type |
|---|---|---|
| Ancient G.T.H.R. Construct II | Ancient Constructs | |
| Archaic Core | Materials |
Creature Categories