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Ancient G.T.H.R. Construct I



Ancient G.T.H.R. Construct I
Ancient G.T.H.R. Construct I
Hostile enemy
Faction Ancient Constructs
Regions

Cinder's Cradle

Trophy -
Flame -

The Ancient G.T.H.R. Construct I is a worker of the Ancient Constructs. Its name stands for Grunt Transportation and Hauling Rig. It has a round blue-grey body with a gold shield plate on the chest and a domed head. Both arms end in claws of thin metal fingers, and it walks on two legs. It hauls ore through the mines and beacon dungeons of Cinder's Cradle.

Where to Find the Ancient G.T.H.R. Construct I


It lives in Cinder's Cradle. It is met at the Library, the Embervale Museum, the Engine Chambers and the Shroud Lair.

Behaviour


The G.T.H.R. gathers sediment and ore, carries it away and stores it. Some walk on patrol with a pack of Ancient C.R.T.R. Construct units around them. Some stand dormant until an alarm wakes them. It is one of the elite constructs that can drop an Archaic Core.

Damage Weaknesses


It is weak to blunt weapons and ice. It resists cutting, piercing and fire, and takes little damage from poison and shock.

How each damage type works against it:

Damage Effect
Cutting Resisted
Piercing Resisted
Blunt Effective
Poison Resisted
Fire Resisted
Ice Effective
Shroud Neutral
Shock Resisted

Drops


What it drops when defeated:

Item Image Notes
Archaic Shards Archaic Shards Always, 3 to 5
Moonstone Moonstone Always, 3 to 5
Gold Ore Gold Ore Usually, 2 to 3
Archaic Core Archaic Core Sometimes, in place of Gold Ore

Lore


Construct Report No. 34 records new Grunts sent to the Worker's Ward. They made gathering, moving and storing ore much smoother.

Notes


The Ancient G.T.H.R. Construct II is the second G.T.H.R. design.

Creature Categories





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