Ancient Constructs
The Ancient Constructs are the machines of the Ancients in Cinder's Cradle. They were built to mine, haul, build and guard. Most have a round body of dark blue-grey metal, trimmed with gold in a scale pattern. Each type carries tools that fit its job, such as drills, blades, claws or bronze nozzles. They work the ruins, mines and sky islands of the region and guard the beacon dungeons that open from it.
Behaviour
Artificer Constantio designed the constructs and sorted them into three groups. Workers mine ore, haul loads and build. Security constructs keep watch, and combat constructs fight. Many constructs stand dormant until an alarm wakes them. The alarm is called Code Violet. It sounds when a S.I.R.N. spots an intruder or someone steps on a pressure plate. The facility then locks down and its guard units wake up. In the Embervale Museum, a button in the control room turns the alarm off. The Ancient S.P.D.R. Construct is a boss. Constantio refused to mass-produce it, because it caused far too much destruction once an alarm went off.
Damage Weaknesses
Ancient Constructs are weak to blunt weapons and ice. They resist cutting, piercing and fire, and take little damage from poison and shock.
All Ancient Constructs
Every construct and its level:
| Name | Image | Level |
|---|---|---|
| Ancient B.L.D.R. Construct | 48 to 50 | |
| Ancient C.R.T.R. Construct | 46 to 50 | |
| Ancient Construct Shortie | 46 to 52 | |
| Ancient G.A.R.D. Construct (Burner) | 46 to 53 | |
| Ancient G.A.R.D. Construct (Dozer) | 50 to 50 | |
| Ancient G.A.R.D. Construct (Slicer) | 46 to 50 | |
| Ancient G.T.H.R. Construct I | 46 to 50 | |
| Ancient G.T.H.R. Construct II | 48 to 53 | |
| Ancient G.U.N.R. Construct I | 48 to 48 | |
| Ancient G.U.N.R. Construct II | 48 to 48 | |
| Ancient M.I.N.R. Construct | 46 to 50 | |
| Ancient S.I.R.N. Construct (Mobile) | 46 to 50 | |
| Ancient S.I.R.N. Construct (Static) | 48 to 50 |
Lore
Constantio saw the constructs as simple machines with a single purpose. To him they were mindless husks, driven by a steady flow of energy. The Ancients are different, because each one carries a soul given by the Mother Flame. Later constructs gained Archaic Cores. The cores let them recharge at Charge Stations and work almost without end. When the Mother Flame called every Ancient to the Citadel, Constantio abandoned his work. He hid the parts of his construct suit for whoever came after him.
Notes
- Workers: Ancient M.I.N.R. Construct, Ancient B.L.D.R. Construct, Ancient G.T.H.R. Construct I and Ancient G.T.H.R. Construct II.
- Security: Ancient S.I.R.N. Construct (Mobile), Ancient S.I.R.N. Construct (Static), Ancient C.R.T.R. Construct and the Ancient S.P.D.R. Construct boss.
- Combat: Ancient G.A.R.D. Construct (Burner), Ancient G.A.R.D. Construct (Slicer), Ancient G.A.R.D. Construct (Dozer), Ancient G.U.N.R. Construct I, Ancient G.U.N.R. Construct II and the Ancient Construct Shortie.
- Archaic Shards from constructs make the Archaic Lockpick, which opens the locked doors and chests of the region.
- Constantio's Constructeer, V1.0 is the hammer the Ancients used to build their constructs. It deals blunt damage, and Constantio's Constructeer, V2.0 adds ice damage.
Creature Categories