Ancient G.U.N.R. Construct II
| Ancient G.U.N.R. Construct II | |
|---|---|
| Hostile enemy | |
| Faction | Ancient Constructs |
| Regions | |
| Trophy | - |
| Flame | - |
The Ancient G.U.N.R. Construct II is a ranged combat construct of the Ancient Constructs. It is the second design of the Gunnery and Ultrasonic Neutron Rocketcore. Its round blue-grey body has a gold shield plate on the chest and sits on a tall, fixed pedestal. One arm ends in a bronze nozzle pierced with holes, and the other in a metal clamp. It guards the beacon dungeons of Cinder's Cradle, such as the Hydropower Plant.
Where to Find the Ancient G.U.N.R. Construct II
It lives in Cinder's Cradle. It is met at the Hydropower Plant and the Kindlewastes Dungeon Entrance.
Behaviour
Like the first design, the G.U.N.R. II attacks from range and stays on its pedestal. It is one of the elite constructs that can drop an Archaic Core.
Damage Weaknesses
It is weak to blunt weapons and ice. It resists cutting, piercing and fire, and takes little damage from poison and shock.
How each damage type works against it:
| Damage | Effect |
|---|---|
| Cutting | Resisted |
| Piercing | Resisted |
| Blunt | Effective |
| Poison | Resisted |
| Fire | Resisted |
| Ice | Effective |
| Shroud | Neutral |
| Shock | Resisted |
Drops
What it drops when defeated:
| Item | Image | Notes |
|---|---|---|
| Archaic Shards | Always, 3 to 5 | |
| Moonstone | Always, 3 to 5 | |
| Gold Ore | Usually, 2 to 3 | |
| Archaic Core | Sometimes, in place of Gold Ore |
Notes
The Ancient G.U.N.R. Construct I is the first G.U.N.R. design.
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