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Infernal Edge


Infernal Edge
Infernal Edge
Slash Damage 100
Strike Damage 0
Magick Damage 199
Strength 199
Knockdown 219
Elemental Damage Fire Damage 50%
Debilitation None
Weight 2.2
Buy Price 15800
Sell Price 5270
Type Duospear
Vocation Mystic Spearhand

Infernal Edge is a duospear for the Mystic Spearhand vocation. It is a strong pick for fire damage, because its fire enchantment never fades. The spear turns magickal energy into searing flame.

It lies in a locked room in the Ancient Battleground. The Ancient Battleground Key that Oskar gives at the end of Tolled to Rest opens that room.

A duospear with the power to convert magickal energy into that of searing flame. Its fire enchantment never fades.

How to Get Infernal Edge

  • Rescue Oskar on the road to the Ancient Battleground and escort him to the bell room.
  • Watch him ring the bell to complete Tolled to Rest and receive the Ancient Battleground Key.
  • Unlock the room near the bell room and open its chests for the duospear.

Infernal Edge Map Location and Quest Guide

Tolled to Rest is a side quest given by Oskar in the Ancient Battleground. It starts on rescuing him from the monsters attacking him on the road to the battleground. The key Oskar hands over at the end opens the room that holds the Infernal Edge.

  1. Follow the road to the Ancient Battleground, northwest of Harve Village, and defeat the monsters attacking Oskar near the east entrance.
  2. Agree to escort him to the cenotaph inside the battleground. Stay close and protect him on the way.
  3. Climb the winding path into the castle ruins and defeat the Skeleton Lord and its Skeletons. Strike their skulls after the bodies fall.
  4. Take the west opening up the spiral stairs and the ladder to the rampart. Cross to the east side and climb down the ladder in the hole.
  5. Hit the gate to the west with a weapon to open a shortcut, so Oskar can catch up.
  6. Follow the marker to the bell room. Leave Nation's Death Knell in place beneath the bell, or Oskar asks for it to be brought back.
  7. Watch Oskar ring the bell. He gives thanks and the quest completes.
  8. Take Nation's Death Knell from beneath the bell.
  9. Leave the bell room, turn left at the double doors and smash the crates blocking the second pair. Unlock them with the key Oskar handed over.
  10. Open the chests inside for the Infernal Edge, a Ferrystone and some gold.

Rewards: 3,000 XP, 9,000 G and the Ancient Battleground Key.

Infernal Edge map location:

Map credit by Map Genie.

Smithing Upgrade Guide

Every weapon can be enhanced three times at an armoury or smithy, each time for gold and the materials listed below, and a fourth time with Wyrmfire. Any armoury or smithy works on weapons and armour alike. Each smith works in one style, and you can mix styles from one level to the next.

  • Vermundian raises every attribute moderately. Armouries and smithies in Vermund offer it, such as Roderick's Smithy and Bjorn's Armory in Vernworth.
  • Elven raises Magick and Magick Defense greatly, Strength and Defense only a little. Grisha's Armory in Sacred Arbor offers it.
  • Battahli raises Strength and Defense greatly, Magick and Magick Defense only a little. Armouries in Battahl offer it, such as Awaran's Arms and Bodas's Armory in Bakbattahl.
  • Dwarven raises Knockdown Power and Knockdown Resistance. Sara at Brokkr's Smithy offers it after Steeled Resolve, Blazing Forge, and Gautstafr after Put a Spring in Thy Step.
  • Wyrmfire halves the weight and gives a further boost once the first three enhancements are done. The Dragonforged at Bay Wayside Shrine takes payment in Wyrmslife Crystals instead of gold.

The tables below give the cost, materials and result of every level for each style.

Taking Infernal Edge to level 3 costs 7,426 G in all, whichever style you choose. Battahli smithing gives it the most Strength at level 3 (299), while Dwarven gives the most Knockdown Power (384). Wyrmfire then costs 15 Wyrmslife Crystals.

Max Smithing Levels

Level Magick Strength Knockdown Weight Materials Cost
Battahli Level 3 259 299 219 2.41 • 2x Freakish Mane
• 2x Oily Slime
4740
Battahli Wyrmfire 309 349 219 1.205 15x Wyrmslife Crystal None
Dwarven Level 3 279 279 384 2.41 • 2x Freakish Mane
• 2x Dappled Ore
4740
Dwarven Wyrmfire 329 329 384 1.205 15x Wyrmslife Crystal None
Elven Level 3 299 259 219 2.02 • 2x Freakish Mane
• 2x Dappled Ore
4740
Elven Wyrmfire 349 309 219 1.01 15x Wyrmslife Crystal None
Vermundian Level 3 279 279 219 2.02 • 2x Freakish Mane
• 2x Oily Slime
4740
Vermundian Wyrmfire 329 329 219 1.01 15x Wyrmslife Crystal None

Battahli

Level Magick Strength Knockdown Weight Materials Cost
Level 1 209 219 219 2.27 None 790
Level 2 229 249 219 2.34 1x Igneous Melody 1896
Level 3 259 299 219 2.41 • 2x Freakish Mane
• 2x Oily Slime
4740
Wyrmfire Battahli 309 349 219 1.205 15x Wyrmslife Crystal None

Dwarven

Level Magick Strength Knockdown Weight Materials Cost
Level 1 217 217 263 2.27 None 790
Level 2 243 243 318 2.34 • 1x Igneous Melody
• 2x Oily Slime
1896
Level 3 279 279 384 2.41 • 2x Freakish Mane
• 2x Dappled Ore
4740
Wyrmfire Dwarven 329 329 384 1.205 15x Wyrmslife Crystal None

Elven

Level Magick Strength Knockdown Weight Materials Cost
Level 1 219 209 219 2.14 None 790
Level 2 249 229 219 2.08 • 1x Igneous Melody
• 2x Oily Slime
1896
Level 3 299 259 219 2.02 • 2x Freakish Mane
• 2x Dappled Ore
4740
Wyrmfire Elven 349 309 219 1.01 15x Wyrmslife Crystal None

Vermundian

Level Magick Strength Knockdown Weight Materials Cost
Level 1 217 217 219 2.14 None 790
Level 2 243 243 219 2.08 1x Igneous Melody 1896
Level 3 279 279 219 2.02 • 2x Freakish Mane
• 2x Oily Slime
4740
Wyrmfire Vermundian 329 329 219 1.01 15x Wyrmslife Crystal None

Wyrmfire

Level Magick Strength Knockdown Weight Materials Cost
Wyrmfire 50 50 0 1.1 15x Wyrmslife Crystal None

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