Ring of Derision
| Ring of Derision | |
|---|---|
| Effect | Weakens all of the wearer's attacks to the fullest extent possible. |
| Weight | 0.01 |
| Buy Price | 10000 |
| Sell Price | 2500 |
| Type | Ring |
| Vocation | All Vocations |
Ring of Derision is a ring that every vocation can wear. It is a challenge ring, because it weakens all of the wearer's attacks as far as possible.
The Sphinx hands it over for the Riddle of Contest in A Game of Wits. The riddle asks for a fight won while wearing it.
A ring that emanates a direful impulse. Weakens all of the wearer's attacks to the fullest extent possible.
How to Get Ring of Derision
- Start A Game of Wits with the Sphinx at the Mountain Shrine.
- Take on the Riddle of Contest. The Sphinx hands over the ring and asks for a fight won while wearing it.
Ring of Derision Map Location and Quest Guide
A Game of Wits is a side quest given by the Sphinx in the Mountain Shrine, north of Checkpoint Rest Town. It starts on reaching the shrine and speaking to the Sphinx. Each riddle allows a single answer, and a wrong one ends the game, so save before every reply. The Sphinx hands over the Ring of Derision for the Riddle of Contest.
- Travel north from Checkpoint Rest Town through the Ancient Battleground and Worldsend Cavern. Follow the Shrine Corridor and climb the stairs to the Sphinx.
- Riddle of Eyes: bring the Sphinx the Sealing Phial from the chest in the room beyond her door. Keep it unused, as drinking it ruins the riddle.
- Riddle of Madness: present the main pawn or the romanced character.
- Riddle of Wisdom: recruit a pawn named SphinxFather, SphinxMother or SphinxParent from the Rift and bring it to the Sphinx.
- Riddle of Conviction: give the Sphinx any item. She hands back a copy of it as the reward.
- Riddle of Rumination: return to the spot where the first Seeker's Token of this playthrough was picked up. Take the Finder's Token lying there and give it to the Sphinx.
- Riddle of Reunion: find the Sphinx again at the Frontier Shrine, west of Checkpoint Rest Town along the river. Reaching her solves the riddle, and the chest on the left holds 100,000 G.
- Riddle of Recollection: bring her the person she asks to see, either Dante or Vergil from Checkpoint Rest Town.
- Riddle of Contest: wear the Ring of Derision the Sphinx hands over and defeat the opponent she sets. Victory earns the Ring of Ambition. Take the Ring of Derision off afterwards.
- Riddle of Futility: carry the Sphinx's amphora to Ser Maurits in Battahl without breaking it, or bring him to the amphora instead. Solving it earns the Eternal Bond.
- Riddle of Differentiation: answer the final riddle at the Frontier Shrine.
- Attack the Sphinx as she tries to fly away and defeat her. An Archer can loose the Unmaking Arrow to kill her at once.
- Unlock the chest behind her spot with the key she drops and take the Eternal Wakestone to complete the quest.
Rewards: 100,000 G, Rift Crystals, Wakestone, Portcrystal, Ferrystones, Unmaking Arrow, Ring of Derision, Ring of Ambition, Eternal Bond, Whimsical Daydream and Eternal Wakestone.
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