Ring of Derision
| Ring of Derision | |
|---|---|
| Effect | Weakens all of the wearer's attacks to the fullest extent possible. |
| Weight | 0.01 |
| Buy Price | 10000 |
| Sell Price | 2500 |
| Type | Ring |
| Vocation | All Vocations |
Ring of Derision is a ring in Dragon's Dogma 2 that every vocation can wear.
A ring that emanates a direful impulse. Weakens all of the wearer's attacks to the fullest extent possible.
How to get the Ring of Derision Guide
- Quest: Given during the Riddle of Contest in A Game of Wits
Ring of Derision Quest Guide
A Game of Wits is a side quest given by the Sphinx in the Mountain Shrine. It starts when you reach the shrine, north of Checkpoint Rest Town, and speak to the Sphinx.
- Travel north from Checkpoint Rest Town through the Ancient Battleground and Worldsend Cavern, then follow the Shrine Corridor and climb the stairs to the Sphinx. Each riddle allows a single answer, and a wrong one ends the game, so save before every reply.
- Riddle of Eyes: bring the Sphinx the Sealing Phial from the chest in the room beyond her door. Keep it unused, as drinking it ruins the riddle.
- Riddle of Madness: present your Main Pawn or the character you have romanced.
- Riddle of Wisdom: recruit a pawn named SphinxFather, SphinxMother or SphinxParent from the Rift and bring it to the Sphinx.
- Riddle of Conviction: give the Sphinx any item. She hands back a copy of it as your reward.
- Riddle of Rumination: return to the spot where you picked up your first Seeker's Token this playthrough, take the Finder's Token lying there and give it to the Sphinx.
- Riddle of Reunion: find the Sphinx again at the Frontier Shrine, west of Checkpoint Rest Town along the river. Reaching her solves the riddle, and the chest on the left holds 100,000 G.
- Riddle of Recollection: bring her the person she asks to see, either Dante or Vergil from Checkpoint Rest Town.
- Riddle of Contest: wear the Ring of Derision the Sphinx gives you and defeat the opponent she sets against you. Victory earns the Ring of Ambition; take the Ring of Derision off afterwards.
- Riddle of Futility: carry the Sphinx's amphora to Ser Maurits in Battahl without breaking it, or bring him to the amphora instead. Solving it earns the Eternal Bond.
- Riddle of Differentiation: answer the final riddle at the Frontier Shrine.
- Attack the Sphinx as she tries to fly away and defeat her. An Archer can loose the Unmaking Arrow to kill her at once.
- Unlock the chest behind her spot with the key she drops and take the Eternal Wakestone to complete the quest.
Rewards: 100,000 G, 1,200 RC, Wakestone, Portcrystal, 3 Ferrystones, Unmaking Arrow, Ring of Derision, Ring of Ambition, Eternal Bond, Whimsical Daydream, Eternal Wakestone
Item Categories
- Dragon's Dogma 2 Curatives
Curatives
- Dragon's Dogma 2 Implements
Implements
- Dragon's Dogma 2 Valuables
Valuables