Whimsical Daydream
| Whimsical Daydream | |
|---|---|
| Slash Damage | 0 |
| Strike Damage | 100 |
| Magick Damage | 290 |
| Strength | 175 |
| Knockdown | 50 |
| Elemental Damage | None |
| Debilitation | None |
| Weight | 2.4 |
| Buy Price | 50000 |
| Sell Price | 16670 |
| Type | Censer |
| Vocation | |
The Whimsical Daydream in Dragon's Dogma 2 is resembling a mythical creature. This Censer is wielded by a Trickster vocation, and its user gets richer with each strike, making it best money farming tool in the game. This is the best optimal censer, that can be obtained quite early in game by completing Sphinx riddle.
A censer modeled after a beast of myth. Opulent and eerie to behold, by some inscrutable wizardry its bearer's coin purse swells with every strike.
How to get Whimsical Daydream and Map Location
- Quest: Reward for the Riddle of Differentiation in A Game of Wits
Whimsical Daydream map location:
Map credit by Map Genie.
Whimsical Daydream Quest Guide
A Game of Wits is a side quest given by the Sphinx in the Mountain Shrine. It starts when you reach the shrine, north of Checkpoint Rest Town, and speak to the Sphinx.
- Travel north from Checkpoint Rest Town through the Ancient Battleground and Worldsend Cavern, then follow the Shrine Corridor and climb the stairs to the Sphinx. Each riddle allows a single answer, and a wrong one ends the game, so save before every reply.
- Riddle of Eyes: bring the Sphinx the Sealing Phial from the chest in the room beyond her door. Keep it unused, as drinking it ruins the riddle.
- Riddle of Madness: present your Main Pawn or the character you have romanced.
- Riddle of Wisdom: recruit a pawn named SphinxFather, SphinxMother or SphinxParent from the Rift and bring it to the Sphinx.
- Riddle of Conviction: give the Sphinx any item. She hands back a copy of it as your reward.
- Riddle of Rumination: return to the spot where you picked up your first Seeker's Token this playthrough, take the Finder's Token lying there and give it to the Sphinx.
- Riddle of Reunion: find the Sphinx again at the Frontier Shrine, west of Checkpoint Rest Town along the river. Reaching her solves the riddle, and the chest on the left holds 100,000 G.
- Riddle of Recollection: bring her the person she asks to see, either Dante or Vergil from Checkpoint Rest Town.
- Riddle of Contest: wear the Ring of Derision the Sphinx gives you and defeat the opponent she sets against you. Victory earns the Ring of Ambition; take the Ring of Derision off afterwards.
- Riddle of Futility: carry the Sphinx's amphora to Ser Maurits in Battahl without breaking it, or bring him to the amphora instead. Solving it earns the Eternal Bond.
- Riddle of Differentiation: answer the final riddle at the Frontier Shrine.
- Attack the Sphinx as she tries to fly away and defeat her. An Archer can loose the Unmaking Arrow to kill her at once.
- Unlock the chest behind her spot with the key she drops and take the Eternal Wakestone to complete the quest.
Rewards: 100,000 G, 1,200 RC, Wakestone, Portcrystal, 3 Ferrystones, Unmaking Arrow, Ring of Derision, Ring of Ambition, Eternal Bond, Whimsical Daydream, Eternal Wakestone
Smithing Upgrade Guide
Every weapon can be enhanced three times at an armoury or smithy, each time for gold and the materials listed below, and a fourth time with Wyrmfire. Any armoury or smithy works on weapons and armour alike. Each smith works in one style, and you can mix styles from one level to the next.
- Vermundian raises every attribute moderately. Armouries and smithies in Vermund offer it, such as Roderick's Smithy and Bjorn's Armory in Vernworth.
- Elven raises Magick and Magick Defense greatly, Strength and Defense only a little. Grisha's Armory in Sacred Arbor offers it.
- Battahli raises Strength and Defense greatly, Magick and Magick Defense only a little. Armouries in Battahl offer it, such as Awaran's Arms and Bodas's Armory in Bakbattahl.
- Dwarven raises Knockdown Power and Knockdown Resistance. Sara at Brokkr's Smithy offers it after Steeled Resolve, Blazing Forge, and Gautstafr after Put a Spring in Thy Step.
- Wyrmfire halves the weight and gives a further boost once the first three enhancements are done. The Dragonforged at Bay Wayside Shrine takes payment in Wyrmslife Crystals instead of gold.
The tables below give the cost, materials and result of every level for each style.
Taking Whimsical Daydream to level 3 costs 23,500 G in all, whichever style you choose. Elven smithing gives it the most Magick at level 3 (434), while Dwarven gives the most Knockdown Power (87). Wyrmfire then costs 15 Wyrmslife Crystals.
Max Smithing Levels
| Level | Magick | Strength | Knockdown | Weight | Materials | Cost |
|---|---|---|---|---|---|---|
| Battahli Level 3 | 376 | 262 | 50 | 2.61 | • 2x Wailing Crystal • 3x Twisted Pinion |
15000 |
| Battahli Wyrmfire | 416 | 292 | 50 | 1.31 | • 15x Wyrmslife Crystal | None |
| Dwarven Level 3 | 406 | 245 | 87 | 2.61 | • 2x Wailing Crystal • 2x Black Crystal |
15000 |
| Dwarven Wyrmfire | 446 | 275 | 87 | 1.31 | • 15x Wyrmslife Crystal | None |
| Elven Level 3 | 434 | 227 | 50 | 2.22 | • 2x Wailing Crystal • 2x Black Crystal |
15000 |
| Elven Wyrmfire | 474 | 257 | 50 | 1.11 | • 15x Wyrmslife Crystal | None |
| Vermundian Level 3 | 406 | 245 | 50 | 2.22 | • 2x Wailing Crystal • 3x Twisted Pinion |
15000 |
| Vermundian Wyrmfire | 446 | 275 | 50 | 1.11 | • 15x Wyrmslife Crystal | None |
Battahli
| Level | Magick | Strength | Knockdown | Weight | Materials | Cost |
|---|---|---|---|---|---|---|
| Level 1 | 304 | 192 | 50 | 2.47 | None | 2500 |
| Level 2 | 333 | 218 | 50 | 2.54 | • 2x Fell-Lord's Bone | 6000 |
| Level 3 | 376 | 262 | 50 | 2.61 | • 2x Wailing Crystal • 3x Twisted Pinion |
15000 |
| Wyrmfire Battahli | 416 | 292 | 50 | 1.31 | • 15x Wyrmslife Crystal | None |
Dwarven
| Level | Magick | Strength | Knockdown | Weight | Materials | Cost |
|---|---|---|---|---|---|---|
| Level 1 | 316 | 191 | 60 | 2.47 | None | 2500 |
| Level 2 | 354 | 214 | 72 | 2.54 | • 1x Fell-Lord's Bone • 3x Twisted Pinion |
6000 |
| Level 3 | 406 | 245 | 87 | 2.61 | • 2x Wailing Crystal • 2x Black Crystal |
15000 |
| Wyrmfire Dwarven | 446 | 275 | 87 | 1.31 | • 15x Wyrmslife Crystal | None |
Elven
| Level | Magick | Strength | Knockdown | Weight | Materials | Cost |
|---|---|---|---|---|---|---|
| Level 1 | 319 | 184 | 50 | 2.34 | None | 2500 |
| Level 2 | 362 | 201 | 50 | 2.28 | • 1x Fell-Lord's Bone • 3x Twisted Pinion |
6000 |
| Level 3 | 434 | 227 | 50 | 2.22 | • 2x Wailing Crystal • 2x Black Crystal |
15000 |
| Wyrmfire Elven | 474 | 257 | 50 | 1.11 | • 15x Wyrmslife Crystal | None |
Vermundian
| Level | Magick | Strength | Knockdown | Weight | Materials | Cost |
|---|---|---|---|---|---|---|
| Level 1 | 316 | 191 | 50 | 2.34 | None | 2500 |
| Level 2 | 354 | 214 | 50 | 2.28 | • 2x Fell-Lord's Bone | 6000 |
| Level 3 | 406 | 245 | 50 | 2.22 | • 2x Wailing Crystal • 3x Twisted Pinion |
15000 |
| Wyrmfire Vermundian | 446 | 275 | 50 | 1.11 | • 15x Wyrmslife Crystal | None |
Wyrmfire
| Level | Magick | Strength | Knockdown | Weight | Materials | Cost |
|---|---|---|---|---|---|---|
| Wyrmfire | 40 | 30 | 0 | 1.20 | • 15x Wyrmslife Crystal | None |
Weapon Categories