Restoration Skill
| Restoration | |
|---|---|
| Specialisation | Magic |
| Perks | 12 |
| Perk Points To Fill | 13 |
| Governing Stone | The Mage Stone |
| Notable Perk | Necromage |
Restoration is the school of life force in Skyrim, covering healing, wards and effects that turn or damage undead.
Healing And Wards
Healing spells restore health for the caster and for others, and with the Respite perk they restore stamina as well, which quietly turns a healing spell into a sprint refill.
Ward spells give armour rating and negate incoming magic. They are strong against dragon breath in particular, and many mages adventure with a ward in one hand and a Destruction spell in the other. The cost is magicka: wards drain it fast.
The Vampire Quirk
Necromage increases the effect of all spells against undead. If the player character is a vampire, the player counts as undead, so the perk improves their own spells, enchantments and even some perks. It is widely treated as a bug rather than intent, and it is the most powerful single interaction in the game's magic system.
Perks
The Restoration tree has twelve perks. Each one needs a minimum Restoration level and the perk before it, and some have several ranks.
| Perk | Rank | Skill Level | Requires | Effect |
|---|---|---|---|---|
| Novice Restoration | 0 | Cast Novice level Restoration spells for half magicka. | ||
| Apprentice Restoration | 25 | Novice Restoration | Cast Apprentice level Restoration spells for half magicka. | |
| Adept Restoration | 50 | Apprentice Restoration | Cast Adept level Restoration spells for half magicka. | |
| Expert Restoration | 75 | Adept Restoration | Cast Expert level Restoration spells for half magicka. | |
| Master Restoration | 100 | Expert Restoration | Cast Master level Restoration spells for half magicka. | |
| Recovery | 1 | 30 | Novice Restoration | Magicka regenerates 25% faster. |
| Recovery | 2 | 60 | Recovery (Rank 1) | Magicka regenerates 50% faster. |
| Avoid Death | 90 | Recovery | Once a day, heals 250 points automatically if you fall below 10% health. | |
| Regeneration | 20 | Novice Restoration | Healing spells cure 50% more. | |
| Necromage | 70 | Regeneration | All spells are more effective against undead. | |
| Respite | 40 | Novice Restoration | Healing spells also restore Stamina. | |
| Restoration Dual Casting | 20 | Novice Restoration | Dual casting a Restoration spell overcharges the effects into an even more powerful version. | |
| Ward Absorb | 60 | Novice Restoration | Wards recharge your magicka when hit with spells. |
Main Effects
Wards are effective against dragon breath.
| Effect | What it gives |
|---|---|
| Healing | Restores health, and stamina with Respite |
| Wards | Armour rating and magic negation |
| Turn Undead | Makes undead flee |
| Necromage | Stronger effects against undead |
Progression
The eighteen skills split three ways. Full list on Skills.
| Specialisation | Stone | This skill |
|---|---|---|
| Magic | The Mage Stone | Yes |
| Combat | The Warrior Stone | - |
| Stealth | The Thief Stone | - |