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Repel Undead



Repel Undead
Repel Undead
School Restoration
Level Expert
Magicka Cost 353
Casting Fire and Forget
Delivery Aimed
Effect All affected undead up to level 16 flee for 30 seconds.
Duration 30 seconds
Perk Expert Restoration (1)
Spell Tome Spell Tome: Repel Undead
Game/DLC Skyrim

Repel Undead is the Expert version of Repel Lesser Undead. Its swirling wave makes every undead it hits, up to level 16, flee for 30 seconds. It is the stronger choice when a group of undead closes in.

Repel Undead belongs to the late game, once Restoration reaches the Expert rank. Colette Marence at the College of Winterhold is the only merchant who sells the tome.

Spell Tome

Repel Undead is learned by reading Spell Tome: Repel Undead. Colette Marence sells the tome.

How It Plays

Repel Undead is a fire and forget spell. It sends out a swirling wave instead of a single bolt. Every undead creature the wave touches, up to level 16, turns and flees for half a minute. Draugr, skeletons and vampires all count as undead.

It works best when a group of undead has already closed in. In a crypt where several draugr rise at once, one cast can send them all running.

Compared with the Other Undead Spells

Repel Lesser Undead, the Adept version, reaches undead up to level 8. Turn Greater Undead, the other Expert spell, turns a single undead creature up to level 21. Repel Undead reaches weaker undead than that, but it can catch a whole group.

Bane of the Undead, the Master spell, turns undead up to level 30 in a wide circle and also sets them on fire.

Perks and Training

The Expert Restoration perk halves the cost of the spell. Necromage raises the level of undead it can repel and makes the fear last longer. Restoration Dual Casting stretches the fear too, though it leaves the level limit unchanged.

Repel Undead is one of the fastest ways to train Restoration in the late game. Every undead the wave touches gives experience, so a group of undead in a row raises the skill quickly. With Fortify Restoration gear that removes its cost, the spell can carry the skill all the way to 100.

What Counts as Undead

The wave works on every kind of undead in Skyrim. Draugr, skeletons, ghosts, dragon priests and vampires all count, as do corpses raised by necromancers. The Dawnguard DLC adds more undead, such as the keepers of the Soul Cairn.

Cost and Value

Repel Undead costs 353 magicka at a skill of zero, the most of any spell in the Turn and Repel families. Turn Greater Undead costs 267 and reaches stronger undead, but only one at a time. Repel Undead is the better buy when a crypt sends several mid level draugr at once.


Gameplay Tips

The Necromage perk lets the spell repel stronger undead and makes the effect last longer.


Spell Categories





All Restoration Spells


Novice

Novice spells are the first a mage learns and cost the least magicka.


Name Image Cost Casting Effect
Healing Skyrim Healing.webp 12 per second Concentration Heals the caster 10 points per second.
Lesser Ward Skyrim Lesser Ward.webp 34 per second Concentration Increases armor rating by 40 points and negates up to 40 points of spell damage or effects.

Apprentice

Apprentice spells need a little practice in the school.


Name Image Cost Casting Effect
Fast Healing Skyrim Fast Healing.webp 73 Fire and Forget Heals the caster 50 points.
Healing Hands Skyrim Healing Hands.webp 25 per second Concentration Heals the target 10 points per second, but not undead, atronachs or machines.
Steadfast Ward Skyrim Steadfast Ward.webp 58 per second Concentration Increases armor rating by 60 points and negates up to 60 points of spell damage or effects.
Turn Lesser Undead Skyrim Turn Lesser Undead.webp 84 Fire and Forget Undead up to level 6 flee for 30 seconds.
Necromantic Healing Skyrim Necromantic Healing.webp 37 per second Concentration Heals the undead target 10 points per second, but not the living, atronachs or machines.
Sun Fire Skyrim Sun Fire.webp 24 Fire and Forget Ball of sunlight that does 25 points of damage to undead.

Adept

Adept spells are the middle rank and hit noticeably harder.


Name Image Cost Casting Effect
Close Wounds Skyrim Close Wounds.webp 126 Fire and Forget Heals the caster 100 points.
Greater Ward Skyrim Greater Ward.webp 86 per second Concentration Increases armor rating by 80 points and negates up to 80 points of spell damage or effects.
Heal Other Skyrim Heal Other.webp 80 Fire and Forget Heals the target 75 points, but not undead, atronachs or machines.
Repel Lesser Undead Skyrim Repel Lesser Undead.webp 115 Fire and Forget All affected undead up to level 8 flee for 30 seconds.
Turn Undead Skyrim Turn Undead.webp 168 Fire and Forget Undead up to level 13 flee for 30 seconds.
Heal Undead Skyrim Heal Undead.webp 115 Fire and Forget Heals the undead target 75 points, but not the living, atronachs or machines.
Stendarr's Aura Skyrim Stendarr's Aura.webp 248 Fire and Forget For 60 seconds, undead in melee range take 10 points sun damage per second.
Vampire's Bane Skyrim Vampire's Bane.webp 72 Fire and Forget Sunlight explosion that does 40 points of damage in a 15 foot radius to undead.
Poison Rune Skyrim Poison Rune.webp 246 Fire and Forget Targets that fail to resist take 3 points of poison damage per second for 30 seconds.

Expert

Expert spells are powerful and expensive to cast.


Name Image Cost Casting Effect
Circle of Protection Skyrim Circle of Protection.webp 171 Fire and Forget Undead up to level 20 entering the circle will flee.
Grand Healing Skyrim Grand Healing.webp 254 Fire and Forget Heals everyone close to the caster 200 points.
Repel Undead Skyrim Repel Undead.webp 353 Fire and Forget All affected undead up to level 16 flee for 30 seconds.
Turn Greater Undead Skyrim Turn Greater Undead.webp 267 Fire and Forget Undead up to level 21 flee for 30 seconds.

Master

Master spells are the strongest in the school and need the most skill.


Name Image Cost Casting Effect
Bane of the Undead Skyrim Bane of the Undead.webp 988 Fire and Forget Sets undead up to level 30 on fire and makes them flee for 30 seconds.
Guardian Circle Skyrim Guardian Circle.webp 716 Fire and Forget Undead up to level 35 entering the circle will flee. Caster heals 20 health per second inside it.