Parrot Egg
| Parrot Egg | |
|---|---|
| Type | Trinket |
| Location | Monsters; Crates and Barrels; Skull Cavern Treasure Rooms |
| Sell Price | 1000g |
The Parrot Egg hatches a bird that makes monsters pay for dying. With the egg in the trinket slot, a parrot follows the farmer around and slain monsters sometimes drop gold coins on the spot, which is the only trinket effect that pays in money rather than in survival. How often that happens depends on the parrot's level, and the level a farm can reach is tied to how much that farm has earned over its lifetime, so the egg grows alongside the farm instead of arriving fully formed. It becomes available once Combat Mastery has been claimed, and it drops underground from kills, from smashed crates and barrels, and from chests in Skull Cavern treasure rooms. The parrot has one last trick on Ginger Island, where the pirates recognise their own.
Location
Nothing drops before the Combat pillar in the Mastery Cave has been claimed. The cave is tucked into the hillside in Cindersap Forest below Leah's cottage, and the door opens only once all five skills sit at level ten, with Mastery Points needed on top.
After that, the egg comes from monster kills, with the chance rising a little with a monster's own health, and from crates and barrels in the Mines, the Skull Cavern and the Quarry Mine, where the chance improves with depth. Skull Cavern treasure rooms are the third route, and the rooms appear more often the further the dive goes. Checking the morning fortune on the television and eating something lucky before setting off raises both of the drop chances.
The level is rolled when the egg appears, and only the levels a farm's lifetime earnings have unlocked can come up. An early farm therefore finds nothing but the weakest parrot no matter how many eggs it turns up, while a long-running farm can roll anything.
Effect
The parrot takes no part in the fighting. It simply trails along, occasionally perching on the farmer's head to squawk, and every monster that dies has a chance of leaving a gold coin behind. Coins drop in addition to the monster's ordinary loot, so nothing is lost by using the egg; it is pure extra income on a trip that was happening anyway.
Level decides the rate. The weakest parrot pays out on roughly one kill in ten, and each step up adds another tenth, which brings the best parrot to about four kills in ten. Better still, a coin that drops has its own chance of pulling a second one behind it, and that chain can run on, so a good night in the Skull Cavern produces far more coins than the bare percentage suggests.
What the parrot ignores is almost as useful to know. The drop rate takes no notice of luck, of which monster died, of which floor it died on, of a Burglar's Ring or of the Monster Compendium. It is the same flat rate everywhere, which makes the egg unusually predictable for a game built on daily fortune.
The practical effect is that monster-heavy floors become worth clearing for their own sake. A farmer who normally runs past slimes to reach the next ladder has a reason to stop and swing, and a dangerous Mines run turns a profit on kills rather than only on ore.
Gifts
These villagers love receiving Parrot Egg as a gift.
| Villager | Image |
|---|---|
| Emily | |
| Leo |
Notes
The Anvil, built from fifty iron bars with the recipe Combat Mastery provides, rerolls the parrot's level for three iridium bars a go. It is a reroll and not an upgrade, so a level can drop as easily as it rises, and the earnings cap applies here too: a farm that has not earned enough has only one possible result and nothing to gain from the Anvil at all. Players who have chased the top level report long runs of bars spent for it.
The egg's most fun use is on Ginger Island. The bartender in the Pirate Cove hands a free Mead to anyone dressed as a pirate, and a parrot on the shoulder counts just as a Pirate Hat or an Eye Patch does. One drink per night, every night, for a trinket already being worn.
Emily and Leo both love the Parrot Egg, and Alex likes it, which makes a duplicate more valuable as a present than as a sale. Anything left over goes to Marlon at the Adventurer's Guild for a round thousand.
All Trinkets
Every entry in this group, with its key details.
| Name | Image | Price |
|---|---|---|
| Basilisk Paw | 1000g | |
| Fairy Box | 1000g | |
| Frog Egg | 1000g | |
| Golden Spur | 1000g | |
| Ice Rod | 1000g | |
| Magic Hair Gel | 1000g | |
| Magic Quiver | 1000g | |
| Parrot Egg | 1000g |