Main Pawn
The main pawn is the Arisen's own pawn, a loyal companion bound to the Arisen by covenant. The Arisen designs it at the start of the adventure, choosing its appearance, vocation and inclination. It grows in strength alongside its master and also serves other Arisen in other worlds.
Main Pawn Map Location
Main Pawn map location:
Map credit by Map Genie.
Creation
The main pawn is created at the Borderwatch Riftstone in Borderwatch Outpost during the main quest Tale's Beginning. Its appearance, vocation and inclination are all set at this point. The name chosen here stays with the pawn for the rest of the playthrough.
Vocations
A main pawn can follow the Fighter, Archer, Mage, Thief, Warrior and Sorcerer vocations. Fighter, Archer, Mage and Thief are open from the start, and Warrior and Sorcerer become available once unlocked. The hybrid vocations, Mystic Spearhand, Magick Archer, Trickster and Warfarer, belong to the Arisen alone. The main pawn's vocation can be changed later, just like its inclination and specialization.
Appearance
The Art of Metamorphosis lets the Arisen redo the main pawn's appearance at a barberie. Neomith sells it at the Vernworth Pawn Guild in exchange for rift crystals.
Travels Beyond the Rift
The main pawn travels to other worlds, where other Arisen hire it to join their parties. Each hire earns its master rift crystals. The pawn brings back what it learned on these journeys, such as the way to finish a quest or the location of treasure.
Forfeit and Revival
A pawn whose Health drops to zero collapses and stays down until the Arisen revives it with a touch. Reviving more than one fallen pawn at the same time earns the achievement Quit Playing Dead. If too much time passes, the fallen pawn becomes forfeit and leaves the party. Deep water has the same result, as the Brine pulls pawns under. Touching any riftstone brings a forfeit main pawn back to the Arisen's side. Other pawns can be hired again once the main pawn has returned.
Related Items
| Name | Image | Type |
|---|---|---|
| Art of Metamorphosis | Implements |
All Pawn Topics