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Bound Sword



Bound Sword is a Novice Conjuration spell that summons a glowing Daedric sword for two minutes. The sword weighs nothing and vanishes as soon as it is sheathed. It gives a mage a ready melee weapon early in the game. Conjuration perks make it much stronger later on.

Spell Tome

Bound Sword is learned by reading Spell Tome: Bound Sword. Calcelmo, Falion, Farengar Secret-Fire, Madena, Nelacar, Phinis Gestor, Sybille Stentor, Wuunferth the Unliving, Wylandriah and Talvas Fathryon sell the tome.

Location

One copy of the tome lies on a long wooden table in the bandit chief's room at Treva's Watch.

Gameplay Tips

  • The Mystic Binding perk raises the sword's damage. The Soul Stealer perk makes every hit cast Soul Trap.
  • A sword cast with one hand leaves the other hand free for a spell or a second Bound Sword.
  • The Quiet Casting perk silences the cast, which helps a character who is sneaking.

Notes

  • The sword can be summoned in places where weapons are taken away, such as jail, Cidhna Mine and the Thalmor Embassy.
  • Hits with the sword train One-Handed, while casting it near enemies trains Conjuration.


Spell Categories





All Conjuration Spells


Novice

Novice spells are the first a mage learns and cost the least magicka.


Name Image Cost Casting Effect

Apprentice

Apprentice spells need a little practice in the school.


Name Image Cost Casting Effect

Adept

Adept spells are the middle rank and hit noticeably harder.


Name Image Cost Casting Effect

Expert

Expert spells are powerful and expensive to cast.


Name Image Cost Casting Effect

Master

Master spells are the strongest in the school and need the most skill.


Name Image Cost Casting Effect