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Frost Thrall



Frost Thrall
Frost Thrall
School Conjuration
Level Master
Magicka Cost 1100
Casting Fire and Forget
Delivery Target Location
Effect Summons a Frost Atronach permanently.
Duration 999 days
Perk Master Conjuration (1)
Spell Tome Spell Tome: Frost Thrall
Game/DLC Skyrim

Frost Thrall is the Master version of Conjure Frost Atronach. It summons a Frost Atronach that stays with the caster until it is killed or banished. One cast gives a tough companion that follows the caster everywhere.

Frost Thrall is an end game spell. Phinis Gestor at the College of Winterhold sells the tome once the Conjuration Ritual Spell quest is done, and that quest opens when Conjuration reaches 90.

Spell Tome

Frost Thrall is learned by reading Spell Tome: Frost Thrall. Phinis Gestor sells the tome.

How It Plays

Frost Thrall is a Master ritual spell that needs both hands to cast. It takes time to charge, so it is best cast before a fight. Once summoned, the Frost Atronach follows the caster everywhere until it is killed or banished.

The thrall is a stronger version of the atronach from Conjure Frost Atronach. It has a large health pool and heals itself steadily between fights. It fights in melee and soaks up blows that would otherwise land on the caster.

The thrall is immune to frost and to paralysis, and it is weak to fire. Its great size is its main drawback. Many cave and house doorways are too narrow for it, and it can block a corridor so that nobody else can pass. Dwemer ruins, with their wide halls, suit it far better.

Destruction cloak spells harm a thrall that stands close to the caster. A conjurer with a thrall at their side should pick other Destruction spells.

Compared with the Other Thralls

Flame Thrall summons a permanent Flame Atronach that fights from range with fire. Storm Thrall summons a permanent Storm Atronach that fights from range with lightning. Frost Thrall is the melee tank of the three. Dead Thrall raises a dead person as a permanent servant instead of an atronach.

Perks and Builds

The Master Conjuration perk halves the large magicka cost of the spell. Elemental Potency summons a stronger thrall. With Twin Souls, the caster can keep two thralls at once, such as a Frost Thrall in front and a Flame Thrall behind.

Fortify Conjuration gear can bring the cost down a great deal. The Secret of Arcana power from the Dragonborn DLC makes spells free for 30 seconds, which lets a character without enough magicka still cast the thrall.

Strengths and Risks

The spell lasts 999 days, which in practice means the thrall stays until it dies. The Frost Thrall carries a cloak of cold that drains the health and stamina of every enemy who fights it up close. Warriors that trade blows with it tire quickly.

It is the only one of the three thralls that walks rather than floats. It cannot cross water on the surface, but it can breathe underwater and follow the caster through deep water.

Dragon priests can seize summoned atronachs with Command Daedra, and a thrall is no exception. A Spell Absorption effect such as the Atronach Stone can also swallow the summoning itself, so the cast fails.


Gameplay Tips

  • The Elemental Potency perk summons a stronger thrall.
  • Frost spells leave the thrall unharmed, so Blizzard and Frost Cloak are safe to use beside it.


Spell Categories





All Conjuration Spells


Novice

Novice spells are the first a mage learns and cost the least magicka.


Name Image Cost Casting Effect
Bound Sword Skyrim Bound Sword.webp 93 Fire and Forget Creates a magic sword for 120 seconds. Sheathe it to dispel.
Conjure Familiar Skyrim Conjure Familiar.webp 107 Fire and Forget Summons a Familiar for 60 seconds wherever the caster is pointing.
Raise Zombie Skyrim Raise Zombie.webp 103 Fire and Forget Reanimate a weak dead body to fight for you for 60 seconds.
Bound Dagger Skyrim Bound Dagger.webp 53 Fire and Forget Creates a magic dagger for 120 seconds. Sheathe it to dispel.
Conjure Skeleton Minion Skyrim Conjure Skeleton Minion.webp 106 Fire and Forget Summons a weak Skeleton warrior for 60 seconds.
Conjure Undying Ghost Skyrim Conjure Undying Ghost.webp All available magicka Fire and Forget Consumes all magicka and summons an Undying Ghost for 60 seconds. The ghost's attributes are equal to twice the amount of magicka consumed (up to 600).
Conjure Zombie Skyrim Conjure Zombie.webp 107 Fire and Forget Summons a Zombie for 60 seconds wherever the caster is pointing.

Apprentice

Apprentice spells need a little practice in the school.


Name Image Cost Casting Effect
Bound Battleaxe Skyrim Bound Battleaxe.webp 169 Fire and Forget Creates a magic battle axe for 120 seconds. Sheathe it to dispel.
Conjure Flame Atronach Skyrim Conjure Flame Atronach.webp 150 Fire and Forget Summons a Flame Atronach for 60 seconds wherever the caster is pointing.
Flaming Familiar Skyrim Flaming Familiar.webp 57 Fire and Forget Summons a flaming familiar which will charge into battle and explode.
Reanimate Corpse Skyrim Reanimate Corpse.webp 144 Fire and Forget Reanimate a more powerful dead body to fight for you for 60 seconds.
Soul Trap Skyrim Soul Trap.webp 107 Fire and Forget If target dies within 60 seconds, fills a soul gem.
Conjure Boneman Skyrim Conjure Boneman.webp 129 Fire and Forget Summons a Boneman Archer from the Soul Cairn for 60 seconds wherever the caster is pointing.
Summon Arvak Skyrim Summon Arvak.webp 136 Fire and Forget Summons Arvak in the Soul Cairn or Tamriel wilderness to act as your steed.
Conjure Foul Zombie Skyrim Conjure Foul Zombie.webp 75 Fire and Forget Summons a Foul Zombie for 60 seconds wherever the caster is pointing.
Conjure Haunting Spirit Skyrim Conjure Haunting Spirit.webp 128 Fire and Forget Summons a Haunting Spirit for 60 seconds. When killed, the spirit steals 10 points from the skills of its killer and transfers them to the caster for a short time.
Conjure Skeleton Marksman Skyrim Conjure Skeleton Marksman.webp 132 Fire and Forget Summons a Skeleton Marksman whose arrows weaken foes for 60 seconds.
Soul Split Skyrim Soul Split.webp 96 Fire and Forget Sacrifice a friendly conjured or reanimated minion to summon 2 Sundered Shades for 60 seconds.
Summon Daedric Horse Skyrim Summon Daedric Horse.webp 136 Fire and Forget Summons a Daedric Horse to act as your steed.

Adept

Adept spells are the middle rank and hit noticeably harder.


Name Image Cost Casting Effect
Banish Daedra Skyrim Banish Daedra.webp 196 Fire and Forget Weaker summoned daedra are sent back to Oblivion.
Bound Bow Skyrim Bound Bow.webp 207 Fire and Forget Creates a magic bow and 100 magic arrows for 120 seconds. Sheathe it to dispel.
Conjure Frost Atronach Skyrim Conjure Frost Atronach.webp 215 Fire and Forget Summons a Frost Atronach for 60 seconds wherever the caster is pointing.
Revenant Skyrim Revenant.webp 183 Fire and Forget Reanimate a powerful dead body to fight for you for 60 seconds.
Conjure Mistman Skyrim Conjure Mistman.webp 193 Fire and Forget Summons a Mistman from the Soul Cairn for 60 seconds wherever the caster is pointing.
Conjure Ash Spawn Skyrim Conjure Ash Spawn.webp 186 Fire and Forget Summons an Ash Spawn for 60 seconds wherever the caster is pointing.
Conjure Seeker Skyrim Conjure Seeker.webp 157 Fire and Forget Summons a Seeker for 60 seconds wherever the caster is pointing.
Banish Undead Skyrim Banish Undead.webp 176 Fire and Forget Summoned or raised undead up to level 15 are sent back to the grave.
Conjure Dark Seducer Archer Skyrim Conjure Dark Seducer Archer.webp 75 Fire and Forget Summons a Dark Seducer Archer for 60 seconds wherever the caster is pointing.
Conjure Dark Seducer Warrior Skyrim Conjure Dark Seducer Warrior.webp 75 Fire and Forget Summons a Dark Seducer Warrior for 60 seconds wherever the caster is pointing.
Conjure Golden Saint Archer Skyrim Conjure Golden Saint Archer.webp 75 Fire and Forget Summons a Golden Saint Archer for 60 seconds wherever the caster is pointing.
Conjure Golden Saint Warrior Skyrim Conjure Golden Saint Warrior.webp 75 Fire and Forget Summons a Golden Saint Warrior for 60 seconds wherever the caster is pointing.
Conjure Putrid Zombie Skyrim Conjure Putrid Zombie.webp 107 Fire and Forget Summons a Zombie for 60 seconds wherever the caster is pointing.
Conjure Skeleton Champion Skyrim Conjure Skeleton Champion.webp 192 Fire and Forget Summons a Skeleton Champion that gains +10% attack damage for each nearby enemy (up to 5) for 60 seconds.
Conjure Tomb Guardian Skyrim Conjure Tomb Guardian.webp 192 Fire and Forget Summons a Tomb Guardian for 60 seconds that conjures a Shade when it kills an enemy.
Necromancer's Ritual Skyrim Necromancer's Ritual.webp 123 Fire and Forget Regain 30 health and magicka every time a friendly conjured or reanimated minion dies for 120 seconds.

Expert

Expert spells are powerful and expensive to cast.


Name Image Cost Casting Effect
Command Daedra Skyrim Command Daedra.webp 243 Fire and Forget Powerful summoned and raised creatures are put under your control.
Conjure Dremora Lord Skyrim Conjure Dremora Lord.webp 358 Fire and Forget Summons a Dremora Lord for 60 seconds.
Conjure Storm Atronach Skyrim Conjure Storm Atronach.webp 322 Fire and Forget Summons a Storm Atronach for 60 seconds wherever the caster is pointing.
Dread Zombie Skyrim Dread Zombie.webp 302 Fire and Forget Reanimate a very powerful dead body to fight for you for 60 seconds.
Expel Daedra Skyrim Expel Daedra.webp 215 Fire and Forget Powerful summoned daedra creatures are sent back to Oblivion.
Conjure Wrathman Skyrim Conjure Wrathman.webp 301 Fire and Forget Summons a Wrathman from the Soul Cairn for 60 seconds wherever the caster is pointing.
Conjure Ash Guardian Skyrim Conjure Ash Guardian.webp 340 Fire and Forget Creates an Ash Guardian that guards that location until destroyed. Consumes a Heart stone from your inventory, without which it will be hostile.
Conjure Ayleid Lich Skyrim Conjure Ayleid Lich.webp 358 Fire and Forget Summons an Ayleid Lich for 60 seconds.
Conjure Cursed Spectre Skyrim Conjure Cursed Spectre.webp 258 Fire and Forget Summons a Cursed Spectre for 60 seconds that drains health and magicka from enemies.
Conjure Malignant Zombie Skyrim Conjure Malignant Zombie.webp 161 Fire and Forget Summons a Malignant Zombie for 60 seconds wherever the caster is pointing.
Conjure Skeleton Warlock Skyrim Conjure Skeleton Warlock.webp 258 Fire and Forget Summons a Skeleton Warlock that wields powerful shock magic for 60 seconds.
Pride of Hirstaang Skyrim Pride of Hirstaang.webp 287 Fire and Forget Summons a Bear for 60 seconds wherever the caster is pointing. Resist 50% of frost damage for 60 seconds. Health regenerates 50% faster for 60 seconds.

Master

Master spells are the strongest in the school and need the most skill.


Name Image Cost Casting Effect
Dead Thrall Skyrim Dead Thrall.webp 1000 Fire and Forget Reanimate a dead body permanently to fight for you. Only works on people.
Flame Thrall Skyrim Flame Thrall.webp 900 Fire and Forget Summons a Flame Atronach permanently.
Frost Thrall Skyrim Frost Thrall.webp 1100 Fire and Forget Summons a Frost Atronach permanently.
Storm Thrall Skyrim Storm Thrall.webp 1200 Fire and Forget Summons a Storm Atronach permanently.
Conjure Ancient Deathpriest Skyrim Conjure Ancient Deathpriest.webp 1004 Fire and Forget Summons an Ancient Deathpriest that wields powerful magic and commands the undead for 60 seconds. When killed, the Deathpriest splits into 3 Tortured Shades.
Conjure Bone Colossus Skyrim Conjure Bone Colossus.webp 1004 Fire and Forget Summons a Bone Colossus for 60 seconds. While active, conjured skeletons regenerate health and you can summon 2 additional skeletons. Only 1 colossus can be summoned at a time.
Conjure Staada Skyrim Conjure Staada.webp 75 Fire and Forget Summons Staada for 60 seconds wherever the caster is pointing.