Frost Cloak
| Frost Cloak | |
|---|---|
| School | Destruction |
| Level | Adept |
| Magicka Cost | 316 |
| Casting | Fire and Forget |
| Delivery | Self |
| Effect | For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second. |
| Duration | 60 seconds |
| Perk | Adept Destruction (1) |
| Spell Tome | Spell Tome: Frost Cloak |
| Game/DLC | Skyrim |
Frost Cloak is an Adept Destruction spell that wraps the caster in ice for one minute. Enemies who come within melee range take 8 points of frost damage every second, and their stamina drains too. It slowly wears down foes who fight up close.
Frost Cloak belongs to the middle of the game, once Destruction reaches the Adept rank. Faralda at the College of Winterhold and several court wizards sell the tome. Flame Cloak and Lightning Cloak are its partners in the other two elements.
Spell Tome
Frost Cloak is learned by reading Spell Tome: Frost Cloak. Enthir, Faralda, Farengar Secret-Fire, Madena, Wuunferth the Unliving and Talvas Fathryon sell the tome.
How It Plays
Frost Cloak is a fire and forget spell cast on the caster. Once cast, it chills every nearby enemy for a full minute with no further effort. The caster's hands are free at once for a weapon, a ward or another spell.
The stamina drain is the strength of the cloak. Bandits, bears and wolves fight in melee, so they spend the whole fight inside the cold. Their stamina falls each second, which makes power attacks and shield bashes harder to land. The cloak suits any fight against a pack of melee enemies.
The cloak keeps working while the caster swims. Slaughterfish that bite a swimming caster take damage, even though the caster cannot strike back in the water.
Compared with the Other Cloaks
All three cloaks deal the same base damage for one minute. Flame Cloak costs the least and sets enemies on fire. Lightning Cloak costs the most and drains magicka, which hurts enemy mages. Frost Cloak sits in the middle on cost and drains stamina, which hurts warriors and beasts.
Frost has the most resistant enemies of the three elements. Nords and vampires resist frost, and Frost Atronachs ignore it. Against them, Flame Cloak or Lightning Cloak does more.
Blizzard, the Master frost spell, works like a much larger and stronger Frost Cloak. It covers a far wider circle, but it lasts only ten seconds.
Perks and Builds
The Adept Destruction perk halves the cost of Frost Cloak. The Dukaan dragon priest mask from the Dragonborn DLC raises frost damage by 25%.
A flesh spell from Alteration, such as Ironflesh, pairs well with any cloak. The armor spell absorbs blows while the cloak wears enemies down.
Cost and Limits
Frost Cloak has a base cost of 316 magicka. Flame Cloak costs 289 and Lightning Cloak 370. One cast covers a full minute of fighting, so the cloak is cheap for the damage it deals in a long brawl.
Fortify Destruction potions and gear raise the cloak's damage and its reach. The Augmented Frost perk is the odd one out, since the base game leaves cloak damage outside its bonus.
Casting any cloak spell dismisses the caster's summoned creatures, a dead thrall included. A conjurer should raise the cloak first and call the summons afterwards.
Enemy Casters
Cryomancers, the stronger ice mages of the warlock lairs, wrap themselves in Frost Cloak. A melee fighter who closes in on one loses stamina every second. Shock spells drain the mage's magicka and cut the fight short.
A Frost Atronach carries a frost aura of its own. Anyone who fights it up close takes frost damage, much like an enemy standing inside Frost Cloak.
Gameplay Tips
- Dual casting widens the ring of frost around the caster.
- The cloak spares followers, so it is safe to use in a crowded fight.
Spell Categories
All Destruction Spells
Novice
Novice spells are the first a mage learns and cost the least magicka.
| Name | Image | Cost | Casting | Effect |
|---|---|---|---|---|
| Flames | 14 per second | Concentration | A gout of fire that does 8 points per second. Targets on fire take extra damage. | |
| Frostbite | 16 per second | Concentration | A blast of cold that does 8 points of damage per second to Health and Stamina. | |
| Sparks | 19 per second | Concentration | Lightning that does 8 points of shock damage to Health and Magicka per second. | |
| Choking Grasp | 39 | Fire and Forget | Absorb 8 points of health per second from target, for 3 seconds. | |
| Elemental Flare | 45 | Fire and Forget | An elemental explosion for 15 points of fire damage, 15 points of shock damage, and half as much damage to stamina. |
Apprentice
Apprentice spells need a little practice in the school.
| Name | Image | Cost | Casting | Effect |
|---|---|---|---|---|
| Fire Rune | 234 | Fire and Forget | Cast on a nearby surface, it explodes for 50 points of fire damage when enemies come near. | |
| Firebolt | 41 | Fire and Forget | A blast of fire that does 25 points of damage. Targets on fire take extra damage. | |
| Frost Rune | 293 | Fire and Forget | Cast on a nearby surface, it explodes for 50 points of frost damage when enemies come near. | |
| Ice Spike | 48 | Fire and Forget | A spike of ice that does 25 points of frost damage to Health and Stamina. | |
| Lightning Bolt | 51 | Fire and Forget | A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka. | |
| Lightning Rune | 323 | Fire and Forget | Cast on a nearby surface, it explodes for 50 points of shock damage when enemies come near. | |
| Elemental Bolt | 62 | Fire and Forget | An elemental explosion for 20 points of fire damage, 20 points of shock damage, and half as much damage to stamina. | |
| Strangulation | 84 | Fire and Forget | Absorb 16 points of health per second from target, for 3 seconds. |
Adept
Adept spells are the middle rank and hit noticeably harder.
| Name | Image | Cost | Casting | Effect |
|---|---|---|---|---|
| Chain Lightning | 156 | Fire and Forget | Lightning bolt that does 40 points of shock damage to Health and half to Magicka, then leaps to a new target. | |
| Fireball | 133 | Fire and Forget | A fiery explosion for 40 points of damage in a 15 foot radius. Targets on fire take extra damage. | |
| Flame Cloak | 289 | Fire and Forget | For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage. | |
| Frost Cloak | 316 | Fire and Forget | For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second. | |
| Ice Storm | 144 | Fire and Forget | A freezing whirlwind that does 40 points of frost damage per second to Health and Stamina. | |
| Lightning Cloak | 370 | Fire and Forget | For 60 seconds nearby opponents take 8 points of shock damage and half magicka damage. | |
| Whirlwind Cloak | 338 | Fire and Forget | For 60 seconds, opponents in melee range have a chance of being flung away. | |
| Elemental Burst | 96 | Fire and Forget | An elemental explosion for 30 points of fire damage, 30 points of shock damage, and half as much damage to stamina. | |
| Hangman's Noose | 143 | Fire and Forget | Absorb 26 points of health per second from target, for 3 seconds. |
Expert
Expert spells are powerful and expensive to cast.
| Name | Image | Cost | Casting | Effect |
|---|---|---|---|---|
| Icy Spear | 320 | Fire and Forget | A spear of ice that does 60 points of frost damage to Health and Stamina. | |
| Incinerate | 298 | Fire and Forget | A blast of fire that does 60 points of damage. Targets on fire take extra damage. | |
| Thunderbolt | 343 | Fire and Forget | A Thunderbolt that does 60 points of shock damage to Health and half that to Magicka. | |
| Wall of Flames | 118 per second | Concentration | Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second. | |
| Wall of Frost | 137 per second | Concentration | Sprayed on the ground, it creates a wall of frost that does 50 points of frost damage per second. | |
| Wall of Storms | 145 per second | Concentration | Sprayed on the ground, it creates a wall of lightning that does 50 points of shock damage per second. | |
| Elemental Blast | 144 | Fire and Forget | An elemental explosion for 40 points of fire damage, 40 points of shock damage, and half as much damage to stamina. | |
| Mara's Wrath | 329 | Fire and Forget | For 30 seconds, opponents in melee range take 16 points fire damage per second. Undead up to level 26 flee for 30 seconds. Swim unharmed in freezing cold water. | |
| Touch of Death | 316 | Fire and Forget | Absorb 40 points of health per second from target, for 4 seconds. | |
| Unbounded Flames | 78 per second | Concentration | Casts a stream of long-distance fireballs in an arc. Impact creates a wall of fire that does 50 points of fire damage per second. | |
| Unbounded Freezing | 69 per second | Concentration | A freezing wind envelops the caster, knocking down nearby enemies and freezing them for 50 points of damage per second to Health and Stamina. | |
| Unbounded Storms | 69 per second | Concentration | Targets in melee range take 40 shock damage per second to Health, and half that to Magicka. Random lightning strikes deal an additional 30 damage. |
Master
Master spells are the strongest in the school and need the most skill.
| Name | Image | Cost | Casting | Effect |
|---|---|---|---|---|
| Blizzard | 1106 | Fire and Forget | Targets take 20 points of frost damage for 10 seconds, plus Stamina damage. | |
| Fire Storm | 1426 | Fire and Forget | A 100 point fiery explosion centered on the caster. Does more damage to closer targets. | |
| Lightning Storm | 138 per second | Concentration | Target takes 75 points of shock damage per second to Health, and half that to Magicka. |