Lightning Bolt
| Lightning Bolt | |
|---|---|
| School | Destruction |
| Level | Apprentice |
| Magicka Cost | 51 |
| Casting | Fire and Forget |
| Delivery | Aimed |
| Effect | A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka. |
| Duration | - |
| Perk | Apprentice Destruction (1) |
| Spell Tome | Spell Tome: Lightning Bolt |
| Game/DLC | Skyrim |
Lightning Bolt is the Apprentice shock spell in Destruction. It deals 25 points of shock damage to health and half that to magicka. The bolt strikes the instant it is cast, so it rarely misses a moving target in range. The magicka damage makes it a good pick against enemy mages.
Lightning Bolt becomes useful in the early game, once Destruction reaches the Apprentice rank. Most court wizards sell the tome, and so does Faralda at the College of Winterhold.
Spell Tome
Lightning Bolt is learned by reading Spell Tome: Lightning Bolt. Calcelmo, Enthir, Falion, Faralda, Farengar Secret-Fire, Madena, Sybille Stentor, Wuunferth the Unliving, Wylandriah and Talvas Fathryon sell the tome.
How It Plays
Lightning Bolt is a fire and forget spell. It needs a short charge, and then the bolt strikes at once. Unlike Sparks, it does not need to stay on the target. Unlike Firebolt and Ice Spike, it has no flight time, so the caster never has to lead a shot.
The bolt has a shorter reach than the fire and frost bolts. A target far away may be out of range. Within that range, Lightning Bolt is the most reliable of the three against fast enemies.
The magicka drain wears down enemy mages. A mage with no magicka cannot raise a ward or heal. Lightning Bolt is a strong choice for a fight against necromancers and other spellcasters.
Compared with Firebolt and Ice Spike
Firebolt costs the least and sets targets on fire. Ice Spike drains stamina and slows the target. Lightning Bolt costs the most of the three Apprentice bolts. Its strength is reliability, since very few enemies resist shock damage.
Storm Atronachs are one of the few exceptions. A conjured Storm Atronach also shrugs off a stray bolt better than other summons. Thunderbolt is the Expert shock bolt, and Chain Lightning is the Adept shock spell for groups.
Perks and Builds
The Apprentice Destruction perk halves the cost of Lightning Bolt. Augmented Shock raises its damage in two ranks. The Zahkriisos dragon priest mask from the Dragonborn DLC raises shock damage by 25%.
The Staff of Lightning Bolts casts the same bolt from its own charge. Lightning Bolt also appears in Morrowind and Oblivion.
Against Dragons
Lightning Bolt is a handy spell against a dragon in the air. The bolt flies in a straight line and lands the moment it is cast, so there is no drop or travel time to judge. The dragon still has to come within range first, since shock spells reach less far than fire and frost.
With the Impact perk, a dual cast bolt staggers the dragon and can break off a breath attack. Large foes such as dragons only stagger once the caster also has Augmented Shock or a Fortify Destruction potion.
Cost and Damage
Lightning Bolt has a base cost of 51 magicka for 25 points of damage. It is the most expensive of the three Apprentice bolts. Thunderbolt costs 343 magicka for 60 points, so the Apprentice bolt deals almost three times the damage for each point of magicka.
A higher Destruction skill only lowers the cost of each cast. Extra damage comes from perks, potions and enchanted gear. Dual casting packs 2.2 times the power into one bolt for 2.8 times the magicka.
Followers Who Cast It
Marcurio, the hired mage at the Bee and Barb in Riften, favors shock spells and casts Lightning Bolt and Chain Lightning. Onmund, a student at the College of Winterhold, fights with the same two spells. Serana from the Dawnguard DLC adds Lightning Bolt to her spells in the middle levels and later swaps it for Chain Lightning.
Gameplay Tips
- The Augmented Shock perk raises the damage by a quarter, and by half at the second rank.
- With the Impact perk, a dual cast Lightning Bolt staggers the target.
- The Disintegrate perk turns badly hurt enemies into a pile of ash.
Spell Categories
All Destruction Spells
Novice
Novice spells are the first a mage learns and cost the least magicka.
| Name | Image | Cost | Casting | Effect |
|---|---|---|---|---|
| Flames | 14 per second | Concentration | A gout of fire that does 8 points per second. Targets on fire take extra damage. | |
| Frostbite | 16 per second | Concentration | A blast of cold that does 8 points of damage per second to Health and Stamina. | |
| Sparks | 19 per second | Concentration | Lightning that does 8 points of shock damage to Health and Magicka per second. | |
| Choking Grasp | 39 | Fire and Forget | Absorb 8 points of health per second from target, for 3 seconds. | |
| Elemental Flare | 45 | Fire and Forget | An elemental explosion for 15 points of fire damage, 15 points of shock damage, and half as much damage to stamina. |
Apprentice
Apprentice spells need a little practice in the school.
| Name | Image | Cost | Casting | Effect |
|---|---|---|---|---|
| Fire Rune | 234 | Fire and Forget | Cast on a nearby surface, it explodes for 50 points of fire damage when enemies come near. | |
| Firebolt | 41 | Fire and Forget | A blast of fire that does 25 points of damage. Targets on fire take extra damage. | |
| Frost Rune | 293 | Fire and Forget | Cast on a nearby surface, it explodes for 50 points of frost damage when enemies come near. | |
| Ice Spike | 48 | Fire and Forget | A spike of ice that does 25 points of frost damage to Health and Stamina. | |
| Lightning Bolt | 51 | Fire and Forget | A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka. | |
| Lightning Rune | 323 | Fire and Forget | Cast on a nearby surface, it explodes for 50 points of shock damage when enemies come near. | |
| Elemental Bolt | 62 | Fire and Forget | An elemental explosion for 20 points of fire damage, 20 points of shock damage, and half as much damage to stamina. | |
| Strangulation | 84 | Fire and Forget | Absorb 16 points of health per second from target, for 3 seconds. |
Adept
Adept spells are the middle rank and hit noticeably harder.
| Name | Image | Cost | Casting | Effect |
|---|---|---|---|---|
| Chain Lightning | 156 | Fire and Forget | Lightning bolt that does 40 points of shock damage to Health and half to Magicka, then leaps to a new target. | |
| Fireball | 133 | Fire and Forget | A fiery explosion for 40 points of damage in a 15 foot radius. Targets on fire take extra damage. | |
| Flame Cloak | 289 | Fire and Forget | For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage. | |
| Frost Cloak | 316 | Fire and Forget | For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second. | |
| Ice Storm | 144 | Fire and Forget | A freezing whirlwind that does 40 points of frost damage per second to Health and Stamina. | |
| Lightning Cloak | 370 | Fire and Forget | For 60 seconds nearby opponents take 8 points of shock damage and half magicka damage. | |
| Whirlwind Cloak | 338 | Fire and Forget | For 60 seconds, opponents in melee range have a chance of being flung away. | |
| Elemental Burst | 96 | Fire and Forget | An elemental explosion for 30 points of fire damage, 30 points of shock damage, and half as much damage to stamina. | |
| Hangman's Noose | 143 | Fire and Forget | Absorb 26 points of health per second from target, for 3 seconds. |
Expert
Expert spells are powerful and expensive to cast.
| Name | Image | Cost | Casting | Effect |
|---|---|---|---|---|
| Icy Spear | 320 | Fire and Forget | A spear of ice that does 60 points of frost damage to Health and Stamina. | |
| Incinerate | 298 | Fire and Forget | A blast of fire that does 60 points of damage. Targets on fire take extra damage. | |
| Thunderbolt | 343 | Fire and Forget | A Thunderbolt that does 60 points of shock damage to Health and half that to Magicka. | |
| Wall of Flames | 118 per second | Concentration | Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second. | |
| Wall of Frost | 137 per second | Concentration | Sprayed on the ground, it creates a wall of frost that does 50 points of frost damage per second. | |
| Wall of Storms | 145 per second | Concentration | Sprayed on the ground, it creates a wall of lightning that does 50 points of shock damage per second. | |
| Elemental Blast | 144 | Fire and Forget | An elemental explosion for 40 points of fire damage, 40 points of shock damage, and half as much damage to stamina. | |
| Mara's Wrath | 329 | Fire and Forget | For 30 seconds, opponents in melee range take 16 points fire damage per second. Undead up to level 26 flee for 30 seconds. Swim unharmed in freezing cold water. | |
| Touch of Death | 316 | Fire and Forget | Absorb 40 points of health per second from target, for 4 seconds. | |
| Unbounded Flames | 78 per second | Concentration | Casts a stream of long-distance fireballs in an arc. Impact creates a wall of fire that does 50 points of fire damage per second. | |
| Unbounded Freezing | 69 per second | Concentration | A freezing wind envelops the caster, knocking down nearby enemies and freezing them for 50 points of damage per second to Health and Stamina. | |
| Unbounded Storms | 69 per second | Concentration | Targets in melee range take 40 shock damage per second to Health, and half that to Magicka. Random lightning strikes deal an additional 30 damage. |
Master
Master spells are the strongest in the school and need the most skill.
| Name | Image | Cost | Casting | Effect |
|---|---|---|---|---|
| Blizzard | 1106 | Fire and Forget | Targets take 20 points of frost damage for 10 seconds, plus Stamina damage. | |
| Fire Storm | 1426 | Fire and Forget | A 100 point fiery explosion centered on the caster. Does more damage to closer targets. | |
| Lightning Storm | 138 per second | Concentration | Target takes 75 points of shock damage per second to Health, and half that to Magicka. |