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Heater


Heater
Heater
Type Tool
Sold By Marnie's Ranch
Cost 2000g

The Heater is a small box that sits on the floor of a Barn or Coop and keeps the animals inside content through Winter. Cold weather is the one season when animals cannot go out to graze on Grass, and a building without a Heater lets their mood drift down through the long evenings. Mood is what the game looks at when it decides what the morning's produce will be, so a cold Winter shows up as thinner milk and plainer eggs rather than anything dramatic. Marnie sells them at her Ranch, and the Fodder Bundle on the Bulletin Board hands one over as its reward. One box covers a whole building, which makes it one of the cheapest fixes on an animal farm.


Use


Dropping a Heater anywhere on the floor of a Barn or Coop is the entire job. It needs no fuel, no maintenance and no attention through the season.

The effect is narrow and precise. It works only in Winter, only for an animal that is actually inside the building, and only after six in the evening. The animal also has to be in reasonably good spirits already for the Heater to lift it further. Under those conditions mood climbs steadily through the evening until the farmer goes to bed or the animal reaches the top of the scale.

Getting the animals in is therefore half the point. An animal shut out overnight gains nothing from a Heater standing warm indoors, so the door has to be open enough for them to wander back in before evening.

One box per building is all that is wanted. A second Heater in the same Barn adds nothing on top of the first, so the gold is better spent on a box for the Coop next door.

Mood is separate from friendship, and the two behave differently. Petting, feeding and daily attention build friendship over weeks, while mood swings up and down day to day with weather, feeding and shelter. The Heater works purely on the second one.

Upgrades


There is a single model with no tiers, and the Blacksmith has nothing to do with it. A Heater bought in the first Winter is the same box as one bought in the fifth.

The Fodder Bundle is the cheaper route to the first one. That bundle sits on the Bulletin Board at the Community Center and asks for Wheat, Hay and Apples, all of which a farm with animals tends to have anyway, and the reward is a Heater. Completing it before the first Winter means not paying Marnie at all.

Notes


The effect is worth keeping in perspective. Animals do not come to harm without a Heater, and a Winter spent without one costs production rather than lives, so it is an optimisation rather than a necessity.

Hay is the other half of Winter preparation. Grass dies off entirely in the cold and does not grow back until the season turns, so a full Silo matters at least as much as a warm Barn. Cutting everything standing in late Fall is the habit that covers both.

A Deluxe Barn or Deluxe Coop takes the feeding chore off the list by moving Hay to the trough automatically, which pairs neatly with a Heater and an Auto-Petter to make a building that needs no Winter visits at all.

The Heater is one of the few tools that can be picked up and moved freely or thrown away, so it travels between buildings easily if only one has been bought.

All Tools


Every entry in this group, with its key details.

Name Image Cost
Advanced Iridium Rod Advanced Iridium Rod 25000g
Auto-Grabber Auto-Grabber 25000g
Auto-Petter Auto-Petter 50000g
Axes - -
Bamboo Pole Bamboo Pole 500g
Fiberglass Rod Fiberglass Rod 1800g
Golden Scythe Golden Scythe -
Hay Hopper Hay Hopper -
Heater Heater 2000g
Hoes - -
Incubator Incubator -
Iridium Rod Iridium Rod 7500g
Iridium Scythe Iridium Scythe -
Milk Pail Milk Pail 1000g
Pans - -
Pickaxes - -
Scythe Scythe -
Shears Shears 1000g
Training Rod Training Rod 25g
Trash Cans - -
Watering Cans - -