Neckstabber
| Neckstabber | |
|---|---|
| Claw and bone and gold, grant them blood and they shall grant you a boon. | |
| Type | Trinket |
| Effect |
|
| Adrenaline | 65 |
| Duration | 30s |
| Weight | 2 |
| Crafting Station | Black Forge |
| Station Level | 1 |
| Crafting Materials |
|
| Spawn ID | spawn TrinketBloodGoldHealth
|
Neckstabber is a Deep North trinket built around the long claws of the Eyeless One. At 65 adrenaline it heals you for 100 at once. Then, for 30 seconds, it gives 20 armour, 20% faster health regeneration and cheaper running and attacks.
How to Craft
You craft it at a level 1 black forge from:
- 5x Bloodgold: smelted from petrified tissue in a blast furnace.
- 5x Long Claws: dropped by the Eyeless One in the winding tunnels.
- 1x Moose Trophy: dropped by the moose.
| Name | Image | Biome | Crafting Station | Spawn ID |
|---|---|---|---|---|
| Bloodgold | Deep North | Blast Furnace | spawn Gold
| |
| Long Claws | Deep North | - | spawn MoleClaws
| |
| Moose trophy | Deep North | - | spawn TrophyMoose
|
Properties
You make it at a level 1 black forge from five bloodgold, five long claws and a moose trophy. Long claws only drop from the Eyeless One in the winding tunnels: one per kill, two at one star or four at two. That means the trinket takes at least two Eyeless One kills. The moose trophy is a one in ten drop.
A trinket fills an adrenaline bar as you fight, and the moment the bar is full it spends it on its effect automatically. The Neckstabber fills at 65 and heals you for 100 at once. Then, for 30 seconds, it adds 20 armour, 20% faster health regeneration and a tenth off the stamina cost of running and attacking.
Adrenaline only builds while a trinket is equipped, and the bar starts to drop a few seconds after it last rose, so you cannot save it up before a fight.
Notes
Its quality is fixed at 1, so the trinket is at full strength as soon as it is crafted.
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*stats displayed are item's base values. See upgrades under each item for item stats per level.