Bloodgold
| Bloodgold | |
|---|---|
| Precious metal, infused with the essence of a living thing. | |
| Type | Material |
| Biome | Deep North |
| Location | |
| Weight | 14 |
| Stack | 30 |
| Teleport | No |
| Crafting Station | Blast Furnace |
| Crafting Materials | |
| Spawn ID | spawn Gold
|
Bloodgold is the metal of the Deep North. It is smelted from Petrified Tissue in a Blast Furnace. The tissue comes from Petrified Gammeltroll, the stone statue a Gammeltroll turns into when it dies. Petrified arms and legs also lie half-buried in the snow. A pickaxe cannot mine them. Ember Charges blast them apart.
Bloodgold is the main crafting metal of the Deep North. The Nord weapons, the Protector, Vanguard and Caller armor, the Bloodgold ammo and the Crown of Valheim all need it. Upgrading this gear takes more Bloodgold than crafting it. A bar weighs 14. That is as heavy as Silver and heavier than Iron or Black Metal.
How to Get It
Farming Bloodgold takes four steps.
- Kill a Gammeltroll. It drops nothing itself. When it dies, it turns into a Petrified Gammeltroll statue.
- Craft Ember Charges at a Workbench. One craft makes 10 charges from 2 Seal Pelts and 1 Embers.
- Blast the statue with the charges. It breaks into Stone and Petrified Tissue.
- Smelt the tissue in a Blast Furnace with Coal. Each piece of tissue becomes one bar of Bloodgold.
A whole statue drops about 43 Petrified Tissue and 87 Stone. A petrified leg in the snow drops about 17 tissue. A petrified arm drops about 6.
Every Gammeltroll killed leaves a new statue. That makes Bloodgold a metal that can be farmed again and again. A living Gammeltroll's punch is also strong enough to break a statue.
Seals on the Deep North shore drop the Seal Pelts. Embers come from an Eternal Pyre. The pyre can only be built after Fader is defeated.
The Blast Furnace smelts one bar every 30 seconds. Each bar burns 2 Coal. The tissue from a whole statue needs about 87 Coal.
Notes
- Bloodgold and Petrified Tissue cannot go through a normal Portal. A Portal Stone lets both through.
- The Bloodgold Battle Idol and Bloodgold Protection Idol are chest loot. Look for them in Mörkhalla, Abandoned Villages, and the Viking Graveyards and Shipwrecks of the Deep North.
- At the Forge of Potential, each idol has a 65% chance to raise an item by one quality level, even above quality 4. If it fails, the item is destroyed and part of its materials come back.
- The casts for the Echo Spike and Lightning Strike are made at a Galdr Table. So are the casts for the Robes of the Caller and Trousers of the Caller.
Bloodgold Crafting Recipes
Most Bloodgold goes into casts. A cast is crafted at the Black Forge first. It is then hardened into the finished weapon or armor in a Frost Foundry with Liquid Frost.
A Nord weapon needs 20 Bloodgold for its cast. Upgrading it takes 10 more for quality 2 and 20 more for quality 3. Turning it into a Frostfire or Thunderblood weapon costs another 20 Bloodgold and a Frostfire Essence or Thunderblood Essence. The new weapon does not keep the old upgrade level, so the upgrades start over.
The Protector Armor casts cost 60 Bloodgold for the full set. Upgrading all three pieces to quality 3 takes 135 more. The Vanguard Set uses Bloodgold in its chestpiece and trousers. Those casts cost 24, and quality 3 takes 36 more. The Caller Set uses it in its robes and trousers. Those casts cost 12, and quality 3 takes 18 more.
Bloodgold Building Elements
Bloodgold is also a building material. The Smoker is one of the extensions that raise the Cauldron to level 7. The Smith's Aprons upgrade the Black Forge. Thirty bars make a decorative Bloodgold Stack.
| Name | Image | Amount | Crafting Station |
|---|---|---|---|
| Bloodgold Stack | 30 | ||
| Smith's Aprons | 5 | Black Forge | |
| Smoker | 5 | Workbench | |
| Timberwood Drawbridge | 2 | Workbench | |
| Timberwood Gate | 4 | Forge |
All Item Categories
All Categories