Knight Fight - Soul Stones
A soul stone is set into a weapon at the blacksmith and adds elemental damage to every hit that weapon lands. A weapon holds up to three, and how many it holds is a property of the weapon rather than of the stone, so the socket count on a one-handed weapon or a two-handed weapon is worth reading before the damage figure.
The six elements
Six elements exist: ice, fire, lightning, shadow, holy and dragon. Each stone carries one element at one value, and that pair is the whole of its identity, so they are listed here by what they do.
How the damage resolves
Damage resolves one element at a time against whatever resistance the defender's amulet carries, as MAX(0, attack minus defence), and the six results are added to the weapon's base damage range. Nothing crosses between elements, so fire resistance is no help at all against a shadow stone, and nothing goes negative, so a stone the opponent happens to resist contributes exactly zero rather than costing anything.
Choosing a stone
That makes the choice of stone a bet on who is going to be attacked rather than a straight upgrade. Replacing one destroys the stone coming out, which has been possible since the 2019 update and is the reason players hold a spare weapon rather than re-socketing. Lightning stones are the one element the merchant never stocks; they are sold only at the bazaar, whose shelf is random per player and turns over every 24 hours.
Equipment Categories
All Soul Stones
| Image | Name | Price | Level | Element | Damage | Alignment | Sold at |
|---|---|---|---|---|---|---|---|
| Dragon Damage (+1) | 120 |
5 | Dragon | +1 | - | Merchant | |
| Ice Damage (+1) | 350 |
5 | Ice | +1 | - | Merchant | |
| Fire Damage (+1) | 350 |
6 | Fire | +1 | - | Merchant | |
| Lightning Damage (+1) | 400 |
7 | Lightning | +1 | - | Bazaar | |
| Holy Damage (+1) | 450 |
8 | Holy | +1 | +100 | Merchant | |
| Shadow Damage (+1) | 450 |
8 | Shadow | +1 | -100 | Merchant | |
| Dragon Damage (+2) | 150 |
9 | Dragon | +2 | - | Merchant | |
| Ice Damage (+2) | 1,350 |
9 | Ice | +2 | - | Merchant | |
| Fire Damage (+2) | 1,350 |
10 | Fire | +2 | - | Merchant | |
| Lightning Damage (+2) | 1,400 |
11 | Lightning | +2 | - | Bazaar | |
| Holy Damage (+2) | 1,450 |
12 | Holy | +2 | +500 | Merchant | |
| Shadow Damage (+2) | 1,450 |
12 | Shadow | +2 | -500 | Merchant | |
| Dragon Damage (+3) | 300 |
13 | Dragon | +3 | - | Merchant | |
| Ice Damage (+3) | 2,350 |
14 | Ice | +3 | - | Merchant | |
| Fire Damage (+3) | 2,350 |
15 | Fire | +3 | - | Merchant | |
| Lightning Damage (+3) | 2,400 |
16 | Lightning | +3 | - | Bazaar | |
| Holy Damage (+3) | 2,450 |
18 | Holy | +3 | +1500 | Merchant | |
| Shadow Damage (+3) | 2,450 |
18 | Shadow | +3 | -1500 | Merchant | |
| Dragon Damage (+4) | 450 |
20 | Dragon | +4 | - | Merchant | |
| Ice Damage (+4) | 5,350 |
22 | Ice | +4 | - | Merchant | |
| Fire Damage (+4) | 5,350 |
24 | Fire | +4 | - | Merchant | |
| Lightning Damage (+4) | 5,400 |
26 | Lightning | +4 | - | Bazaar | |
| Holy Damage (+4) | 5,450 |
29 | Holy | +4 | +4000 | Merchant | |
| Shadow Damage (+4) | 5,450 |
29 | Shadow | +4 | -4000 | Merchant | |
| Dragon Damage (+5) | 600 |
32 | Dragon | +5 | - | Merchant | |
| Ice Damage (+5) | 6,350 |
34 | Ice | +5 | - | Merchant | |
| Fire Damage (+5) | 6,350 |
36 | Fire | +5 | - | Merchant | |
| Lightning Damage (+5) | 6,400 |
37 | Lightning | +5 | - | Bazaar | |
| Holy Damage (+5) | 6,450 |
38 | Holy | +5 | +7000 | Merchant | |
| Shadow Damage (+5) | 6,450 |
38 | Shadow | +5 | -7000 | Merchant | |
| Dragon Damage (+6) | 750 |
39 | Dragon | +6 | - | Merchant | |
| Ice Damage (+6) | 7,350 |
40 | Ice | +6 | - | Merchant | |
| Fire Damage (+6) | 7,350 |
42 | Fire | +6 | - | Merchant | |
| Lightning Damage (+6) | 8,400 |
44 | Lightning | +6 | - | Bazaar | |
| Holy Damage (+6) | 8,450 |
47 | Holy | +6 | +10000 | Merchant | |
| Shadow Damage (+6) | 8,450 |
47 | Shadow | +6 | -10000 | Merchant | |
| Dragon Damage (+7) | 900 |
50 | Dragon | +7 | - | Merchant | |
| Ice Damage (+7) | 9,350 |
53 | Ice | +7 | - | Merchant | |
| Fire Damage (+7) | 9,350 |
56 | Fire | +7 | - | Merchant | |
| Lightning Damage (+7) | 9,400 |
59 | Lightning | +7 | - | Bazaar | |
| Holy Damage (+7) | 9,450 |
63 | Holy | +7 | +13000 | Merchant | |
| Shadow Damage (+7) | 9,450 |
63 | Shadow | +7 | -13000 | Merchant | |
| Dragon Damage (+8) | 1,050 |
68 | Dragon | +8 | - | Merchant | |
| Ice Damage (+8) | 10,350 |
70 | Ice | +8 | - | Merchant | |
| Fire Damage (+8) | 10,350 |
72 | Fire | +8 | - | Merchant | |
| Lightning Damage (+8) | 10,400 |
74 | Lightning | +8 | - | Bazaar | |
| Holy Damage (+8) | 10,450 |
77 | Holy | +8 | +16000 | Merchant | |
| Shadow Damage (+8) | 10,450 |
77 | Shadow | +8 | -16000 | Merchant | |
| Dragon Damage (+9) | 1,075 |
80 | Dragon | +9 | - | Merchant | |
| Ice Damage (+9) | 10,800 |
83 | Ice | +9 | - | Merchant | |
| Fire Damage (+9) | 10,900 |
86 | Fire | +9 | - | Merchant | |
| Lightning Damage (+9) | 10,900 |
89 | Lightning | +9 | - | Bazaar | |
| Holy Damage (+9) | 11,000 |
93 | Holy | +9 | +20000 | Merchant | |
| Shadow Damage (+9) | 11,000 |
93 | Shadow | +9 | -20000 | Merchant | |
| Dragon Damage (+10) | 1,100 |
98 | Dragon | +10 | - | Merchant | |
| Ice Damage (+10) | 12,250 |
101 | Ice | +10 | - | Merchant | |
| Fire Damage (+10) | 12,400 |
104 | Fire | +10 | - | Merchant | |
| Lightning Damage (+10) | 12,650 |
107 | Lightning | +10 | - | Bazaar | |
| Holy Damage (+10) | 12,800 |
110 | Holy | +10 | +25000 | Merchant | |
| Shadow Damage (+10) | 12,800 |
110 | Shadow | +10 | -25000 | Merchant | |
| Dragon Damage (+11) | 1,150 |
114 | Dragon | +11 | - | Merchant | |
| Ice Damage (+11) | 13,000 |
118 | Ice | +11 | - | Merchant | |
| Fire Damage (+11) | 13,000 |
122 | Fire | +11 | - | Merchant | |
| Lightning Damage (+11) | 13,350 |
126 | Lightning | +11 | - | Bazaar | |
| Holy Damage (+11) | 13,700 |
130 | Holy | +11 | +29000 | Merchant | |
| Shadow Damage (+11) | 13,700 |
130 | Shadow | +11 | -29000 | Merchant | |
| Dragon Damage (+12) | 1,175 |
134 | Dragon | +12 | - | Merchant | |
| Ice Damage (+12) | 13,900 |
135 | Ice | +12 | - | Merchant | |
| Fire Damage (+12) | 14,100 |
142 | Fire | +12 | - | Merchant | |
| Lightning Damage (+12) | 14,250 |
146 | Lightning | +12 | - | Bazaar | |
| Holy Damage (+12) | 14,500 |
150 | Holy | +12 | +33000 | Merchant | |
| Shadow Damage (+12) | 14,500 |
150 | Shadow | +12 | -33000 | Merchant | |
| Dragon Damage (+13) | 1,200 |
154 | Dragon | +13 | - | Merchant | |
| Ice Damage (+13) | 14,750 |
158 | Ice | +13 | - | Merchant | |
| Fire Damage (+13) | 15,000 |
161 | Fire | +13 | - | Merchant | |
| Lightning Damage (+13) | 15,250 |
164 | Lightning | +13 | - | Bazaar | |
| Shadow Damage (+13) | 15,500 |
167 | Shadow | +13 | -38000 | Merchant | |
| Holy Damage (+13) | 15,750 |
170 | Holy | +13 | +38000 | Merchant | |
| Dragon Damage (+14) | 1,225 |
173 | Dragon | +14 | - | Merchant | |
| Ice Damage (+14) | 16,000 |
176 | Ice | +14 | - | Merchant | |
| Fire Damage (+14) | 16,250 |
179 | Fire | +14 | - | Merchant | |
| Lightning Damage (+14) | 16,500 |
182 | Lightning | +14 | - | Bazaar | |
| Shadow Damage (+14) | 16,750 |
185 | Shadow | +14 | -43000 | Merchant | |
| Holy Damage (+14) | 17,000 |
188 | Holy | +14 | +43000 | Merchant | |
| Dragon Damage (+15) | 1,250 |
191 | Dragon | +15 | - | Merchant | |
| Ice Damage (+15) | 17,250 |
194 | Ice | +15 | - | Merchant | |
| Fire Damage (+15) | 17,500 |
197 | Fire | +15 | - | Merchant | |
| Lightning Damage (+15) | 17,750 |
200 | Lightning | +15 | - | Bazaar | |
| Shadow Damage (+15) | 18,000 |
203 | Shadow | +15 | -48000 | Merchant | |
| Holy Damage (+15) | 18,250 |
206 | Holy | +15 | +48000 | Merchant | |
| Dragon Damage (+16) | 1,275 |
209 | Dragon | +16 | - | Merchant | |
| Ice Damage (+16) | 18,000 |
212 | Ice | +16 | - | Merchant | |
| Fire Damage (+16) | 18,250 |
215 | Fire | +16 | - | Merchant | |
| Lightning Damage (+16) | 18,500 |
218 | Lightning | +16 | - | Bazaar | |
| Shadow Damage (+16) | 18,750 |
221 | Shadow | +16 | -53000 | Merchant | |
| Holy Damage (+16) | 19,000 |
224 | Holy | +16 | +53000 | Merchant | |
| Dragon Damage (+17) | 1,300 |
227 | Dragon | +17 | - | Merchant | |
| Ice Damage (+17) | 19,250 |
230 | Ice | +17 | - | Merchant | |
| Fire Damage (+17) | 19,500 |
233 | Fire | +17 | - | Merchant | |
| Lightning Damage (+17) | 19,750 |
236 | Lightning | +17 | - | Bazaar | |
| Shadow Damage (+17) | 20,000 |
239 | Shadow | +17 | -58000 | Merchant | |
| Holy Damage (+17) | 20,250 |
242 | Holy | +17 | +58000 | Merchant | |
| Dragon Damage (+18) | 1,325 |
245 | Dragon | +18 | - | Merchant | |
| Ice Damage (+18) | 20,500 |
248 | Ice | +18 | - | Merchant | |
| Fire Damage (+18) | 20,750 |
251 | Fire | +18 | - | Merchant | |
| Lightning Damage (+18) | 19,000 |
254 | Lightning | +18 | - | Bazaar | |
| Shadow Damage (+18) | 21,250 |
257 | Shadow | +18 | -63000 | Merchant | |
| Holy Damage (+18) | 21,500 |
260 | Holy | +18 | +63000 | Merchant | |
| Dragon Damage (+19) | 1,400 |
270 | Dragon | +19 | - | Merchant | |
| Ice Damage (+19) | 25,000 |
285 | Ice | +19 | - | Merchant | |
| Fire Damage (+19) | 28,000 |
300 | Fire | +19 | - | Merchant | |
| Lightning Damage (+19) | 32,000 |
315 | Lightning | +19 | - | Bazaar | |
| Shadow Damage (+19) | 36,000 |
330 | Shadow | +19 | -70000 | Merchant | |
| Holy Damage (+19) | 39,500 |
345 | Holy | +19 | +70000 | Merchant |


