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Springlands Hollow Halls



Springlands Hollow Halls
Type Hollow Halls dungeon
Region Springlands
Sub-region -

The Springlands Hollow Halls are the first Hollow Halls, an underground crypt in the south-west of the Springlands. The Halls once served as a prison for the Hollow, the undead cursed by the Flame. Enemies inside are around level 10. The Alchemist sends players here in the quest Explore The Hollow Halls. At the end of the Halls sleeps the Collector, a strange new survivor. Hollow Reapers here can drop the Gem of Skulls.

Where to Find Springlands Hollow Halls - Map Location


The entrance lies in the south-west corner of the Springlands. A Flame Sanctum stands a short way to the east. Peaceful Acres is to the north-east, and the Scavenger Stash further north.

Springlands Hollow Halls map location:

Map credit by Map Genie.

Quests


Quests that take you to Springlands Hollow Halls or start close by:

Quest Image Given By Rewards
Explore The Hollow Halls Collector Alchemist Collector, 1000 XP

Enemies


The Halls belong to the Hollow, walking skeletons who fight in large packs. Hollow Reapers and Hollow Mages are the most dangerous and are best killed first. The Reapers can drop the Gem of Skulls. Hollow enemies are a good source of Bones, Salt and Ectoplasm Fragments. The quest advises a group for players who do not play alone.

Enemy Image Kind
Hollow Hollow Skeleton Faction

Lore Pages


"A New Mystery Unfolds" lies straight ahead, just inside the entrance. In it, Balthazar confirms that the Hollow Halls are more than legend. Their style differs from Ancient building, and nobody knows who made them. He writes that the crypts were used to banish the lowest of society. Deeper in, a second set of notes is signed only as a new friend. It calls the reader deeper and asks to be set free.

Lore Page Where
A New Mystery Unfolds Just inside the entrance to Hollow Halls, straight ahead.

About Springlands Hollow Halls


The Springlands Hollow Halls are the first Hollow Halls, and they open without a Bone Key. The Alchemist reveals them in Explore The Hollow Halls, once Growing Stronger Together and Carpentry Assistance are done and the character is level 8. The quest text calls the Halls grand underground crypts that imprison the Hollow, the walking skeletal dead. The quest advises a group for players who do not play alone. At the end sleeps Alden Crowley, the Collector, who hands out the quests for the later Halls.

Everything named above, at a glance:

Name Image
Alchemist Alchemist
Collector Collector

What's Inside


How to Unlock


No Bone Key is needed. Requires Growing Stronger Together and Carpentry Assistance done and character level 8; the Alchemist then gives Explore The Hollow Halls.

Rewards


Explore The Hollow Halls pays the Collector as a new survivor, together with XP. The Sinister Crescent Staff and the Frozen Core Wand are named as rewards of the run. Hollow Reapers here can drop the Gem of Skulls. Ectoplasm Fragments and Bones gathered here craft the Revelwood Bone Key for the next Halls. The fragments drop from the Hollow and can be mined from glowing green stones in the bone piles.

Everything named above, at a glance:

Name Image Type
Collector Collector
Sinister Crescent Staff Sinister Crescent Staff Staff
Frozen Core Wand Frozen Core Wand Wand
Hollow Reaper Hollow Reaper Hollow
Gem of Skulls Gem of Skulls Gem
Ectoplasm Fragment Ectoplasm Fragment Materials
Revelwood Bone Key Revelwood Bone Key Key

Tips


Leave with at least 50 Ectoplasm Fragments and 20 Bones; they craft the Revelwood Bone Key. Ectoplasm Fragments can be mined from the glowing green stones in bone piles.

Everything named above, at a glance:

Name Image Type
Ectoplasm Ectoplasm Materials
Bones Bones Materials
Revelwood Revelwood

Notes


The last step of Explore The Hollow Halls asks for the freed survivor to be placed in the base with a Summoning Staff. Once home, Alden Crowley calls himself a ferryman and a keeper of souls. He asks for a sheltered bed in Collector Needs Shelter so he can craft more. He practises dark magic and makes Hollow-themed furniture, decorations and food. He also says he has picked the Springlands Halls clean of artifacts, so his artifact hunt points to the other regions.

Everything named above, at a glance:

Name Image Type
Summoning Staff Summoning Staff Building tool
Collector Collector

Location Categories


Every other place in the Springlands, and each kind of location in Embervale, from settlements to Shroud Roots: