Butterfly Powder
| Butterfly Powder | |
|---|---|
| Type | Collection |
| Location | Krobus for 20,000g |
| Sell Price | 0g |
Butterfly Powder is the one item in the game that sends a pet away. Krobus keeps it on his shelf in the Sewers, and twenty thousand gold buys as much of it as a farm wants. Sprinkling it on a cat, dog or turtle removes that animal from the farm for good, after a confirmation box that makes very sure the choice was deliberate. The powder exists because a farm can keep several pets at once, and a starter animal picked blind at the character screen often turns out to be the wrong one. Once a pet is gone its Pet Bowl is free again, so the space and the bowl can go to whichever animal was wanted in the first place.
Overview
Reaching the shelf takes museum work rather than money. Gunther hands over the Rusty Key once a good share of the collection has been donated, and that key opens the hatch into the Sewers under Pelican Town. Krobus lives down there and trades in things nobody else will touch, which is exactly the right shopkeeper for a bottle of powder that erases a pet. His stock of it never runs out.
The price looks steep until it is set beside the cost of a replacement. Adopting another cat or dog runs far higher than the powder, and the turtles are dearer still, so removing a pet is the cheap half of any swap. Marnie handles the adoptions once the starter pet has been raised to five hearts and her letter has arrived, and extra Pet Bowls come from Robin's shop in wood and gold.
Using the powder is a two-step action. The bottle goes in the hand, the pet is clicked, and the game asks for confirmation before anything happens. Saying yes is final: that animal cannot be called back, cannot be re-adopted and leaves no trace on the farm.
The clean-up afterwards is small but worth knowing. The bowl the pet was using becomes unassigned, which means a newly adopted animal will claim it instead of sulking without one. If the pet was wearing a hat when the powder was used, the hat falls on the ground where it stood and can be picked straight back up, so a favourite piece of headwear is never lost with the animal.
Notes
Villagers hate the stuff. Handing a bottle to anyone in the valley costs friendship, which fits an item whose whole purpose is making a pet disappear.
A spare bottle still has a harmless use. At the dye pots in Emily and Haley's house on 2 Willow Lane it works as a blue dye, and it does the same job in the spool of the Sewing Machine when a dyeable piece of clothing sits in the feed.
All Collections
Every entry in this group, with its key details.